Player Matchup

Janus
Janus
BarbOficial
Janus
Level 109
God Stats
4W - 2L
1,447 SR
Queue Stats
26W - 15L
1,552 Elo+
Party 1
Yemoja
Yemoja
NickiQueen
Yemoja
Level 109
God Stats
2W - 2L
1,369 SR
Queue Stats
16W - 12L
1,322 Elo+
Party 1
Loki
Loki
TravestiNoturna
Loki
Level 89
God Stats
2W - 1L
1,298 SR
Queue Stats
16W - 12L
1,322 Elo+
Party 1
Sylvanus
Sylvanus
fran_rosciano
Sylvanus
Level 118
God Stats
6W - 2L
1,561 SR
Queue Stats
307W - 298L
1,463 Elo+
Solo
Danzaburou
Danzaburou
joalix
Danzaburou
Level 141
God Stats
5W - 3L
1,444 SR
Queue Stats
172W - 151L
1,601 Elo+
Solo
Team Averages
Level 113
1,424 SR
1,452 Elo+

VS

Team Averages
Level 36
1,476 SR
1,384 Elo+
Loki
Loki
 
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BloodyMadHouse
Maui
Level 17
God Stats
4W - 5L
1,493 SR
Queue Stats
16W - 22L
1,264 Elo+
Party 2
Bellona
Bellona
Nukdall
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,568 Elo+
Party 2
Poseidon
Poseidon
Tutinn98
Poseidon
Level 59
God Stats
0W - 1L
1,165 SR
Queue Stats
19W - 25L
1,285 Elo+
Party 2
Hachiman
Hachiman
tutodi
Hachiman
Level 34
God Stats
0W - 1L
1,719 SR
Queue Stats
19W - 24L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,318
574
4,553
3,849
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
NickiQueen
Yemoja
11
1 / 0 / 1
6,553
596
5,859
6,601
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 1 / 3
5,876
534
4,304
8,546
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
fran_rosciano
Sylvanus
10
2 / 0 / 4
5,808
528
4,114
9,411
6,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
joalix
Danzaburou
11
5 / 0 / 2
7,012
637
9,561
8,083
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 0
6,098
554
4,838
8,855
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 1
4,982
453
2,563
9,465
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Nukdall
Bellona
9
0 / 2 / 0
5,678
516
3,911
9,902
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Tutinn98
Poseidon
9
0 / 4 / 0
5,331
485
4,607
7,467
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
tutodi
Hachiman
7
0 / 4 / 1
4,452
405
4,721
7,766
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
1
1
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
W
3
0
4
5
L
0
3
1
0.17
W
Yemoja
NickiQueen
Yemoja
1
0
1
1.5
L
Bellona
Nukdall
Bellona
0
2
0
0
W
3
1
3
4.5
L
Poseidon
Tutinn98
Poseidon
0
4
0
0
W
Sylvanus
fran_rosciano
Sylvanus
2
0
4
4
W
Danzaburou
joalix
Danzaburou
5
0
2
6
L
Hachiman
tutodi
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,391
Damage
20,640
36,490
Taken
43,455
21,126
Mitigated
22,442
12,508
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,838
1,619
0
3,941
8,855
3,376
0
2,117
6,738
0
44,953
W
4,553
248
0
510
3,849
1,210
0
1,100
2,749
41,530
0
L
2,563
460
0
1,220
9,465
7,286
0
2,046
7,419
14,188
0
W
Yemoja
NickiQueen
Yemoja
5,859
1,663
36
2,181
6,601
7,094
0
0
6,601
34,656
196
L
Bellona
Nukdall
Bellona
3,911
1,809
0
2,596
9,902
7,508
0
4,977
3,765
0
32,578
W
4,304
597
0
2,111
8,546
2,946
0
1,682
6,864
0
27,376
L
Poseidon
Tutinn98
Poseidon
4,607
436
0
433
7,467
2,083
10
2,032
5,435
36,729
0
W
Sylvanus
fran_rosciano
Sylvanus
4,114
1,552
1,140
2,595
9,411
6,210
224
1,904
7,507
18,743
9,836
W
Danzaburou
joalix
Danzaburou
9,561
4,902
0
3,935
8,083
3,666
815
2,484
5,599
0
48,489
L
Hachiman
tutodi
Hachiman
4,721
2,885
0
922
7,766
2,189
0
1,932
5,834
0
19,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,567
Gold Earned
26,541
299
Minions Killed
234
0
Camps Cleared
0
1,022,389
Distance Traveled
1,088,983
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,098
554
75
7
0
229,770
0
W
Janus
6,318
574
71
6
0
234,492
1
L
Maui
4,982
453
15
1
0
223,906
1
W
Yemoja
6,553
596
59
5
0
133,506
1
L
Bellona
5,678
516
49
4
0
209,396
0
W
Loki
5,876
534
48
4
0
241,704
0
L
Poseidon
5,331
485
63
6
0
232,537
0
W
Sylvanus
5,808
528
38
3
0
195,656
0
W
Danzaburou
7,012
637
83
8
0
217,031
2
L
Hachiman
4,452
405
32
3
0
193,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role