Player Matchup

Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FlowsRaw
Horus
Level 87
God Stats
6W - 5L
1,527 SR
Queue Stats
128W - 134L
1,507 Elo+
Party 2
Izanami
Izanami
MrXrocker
Izanami
Level 105
God Stats
32W - 27L
1,545 SR
Queue Stats
438W - 427L
1,502 Elo+
Party 2
Vulcan
Vulcan
Tempest1996
Vulcan
Level 107
God Stats
6W - 4L
1,590 SR
Queue Stats
134W - 166L
1,421 Elo+
Party 2
Anubis
Anubis
Trollerinno
Anubis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,743 Elo+
Solo
Team Averages
Level 102
1,532 SR
1,535 Elo+

VS

Team Averages
Level 86
1,641 SR
1,553 Elo+
Artemis
Artemis
Ghostydead
Artemis
Level 80
God Stats
1W - 2L
1,722 SR
Queue Stats
160W - 158L
1,511 Elo+
Solo
Arachne
Arachne
OldSmeller
Arachne
Level 65
God Stats
49W - 29L
1,637 SR
Queue Stats
536W - 495L
1,509 Elo+
Party 1
Osiris
Osiris
elloc077
Osiris
Level 59
God Stats
2W - 1L
1,690 SR
Queue Stats
33W - 14L
1,719 Elo+
Solo
Chronos
Chronos
iz_Rock
Chronos
Level 108
God Stats
22W - 21L
1,592 SR
Queue Stats
650W - 620L
1,519 Elo+
Party 1
Hel
Hel
notZIRC
Hel
Level 120
God Stats
12W - 15L
1,564 SR
Queue Stats
1,084W - 1,015L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
7 / 2 / 2
8,717
623
11,209
10,860
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
FlowsRaw
Horus
11
3 / 1 / 2
7,731
552
3,955
14,243
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
MrXrocker
Izanami
13
1 / 2 / 4
8,237
588
10,571
11,846
5,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
13
0 / 0 / 3
7,900
564
10,908
6,985
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
17
7 / 1 / 0
10,514
751
14,357
11,238
5,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ghostydead
Artemis
11
0 / 5 / 2
6,651
475
8,575
13,594
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
OldSmeller
Arachne
13
5 / 3 / 0
7,911
565
7,601
13,800
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
elloc077
Osiris
12
0 / 6 / 2
7,170
512
7,473
18,806
12,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
iz_Rock
Chronos
12
1 / 3 / 2
7,137
510
8,242
14,817
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
11
0 / 1 / 2
6,521
466
5,046
13,280
6,493
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
18
Kills
6
6
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
2
4
W
Horus
FlowsRaw
Horus
3
1
2
4
L
Artemis
Ghostydead
Artemis
0
5
2
0.2
W
Izanami
MrXrocker
Izanami
1
2
4
1.5
L
Arachne
OldSmeller
Arachne
5
3
0
1.67
W
Vulcan
0
0
3
1.5
W
Anubis
7
1
0
7
L
Osiris
elloc077
Osiris
0
6
2
0.17
L
Chronos
iz_Rock
Chronos
1
3
2
0.67
L
Hel
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,000
Damage
36,937
55,172
Taken
74,297
31,418
Mitigated
32,679
22,118
Healing
26,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,209
6,072
0
4,421
10,860
5,148
0
2,242
8,528
0
70,918
W
Horus
FlowsRaw
Horus
3,955
1,613
1,441
4,414
14,243
12,303
28
5,224
8,883
0
22,281
L
Artemis
Ghostydead
Artemis
8,575
3,982
0
2,597
13,594
3,900
0
230
13,364
0
45,792
W
Izanami
MrXrocker
Izanami
10,571
7,696
0
3,032
11,846
5,178
1,509
2,140
9,706
0
74,720
L
Arachne
OldSmeller
Arachne
7,601
5,618
0
5,800
13,800
4,678
0
2,043
11,717
0
61,418
W
Vulcan
10,908
2,716
0
344
6,985
2,807
58
3,326
3,529
63,156
0
W
Anubis
14,357
1,141
0
8,466
11,238
5,982
0
0
11,238
94,653
0
L
Osiris
elloc077
Osiris
7,473
3,076
0
6,411
18,806
12,990
0
12,782
6,024
0
48,765
L
Chronos
iz_Rock
Chronos
8,242
2,421
0
2,859
14,817
4,618
0
6,847
7,582
57,235
0
L
Hel
5,046
762
2,849
6,389
13,280
6,493
0
2,818
10,345
29,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
35,390
524
Minions Killed
410
0
Camps Cleared
0
1,413,318
Distance Traveled
1,333,733
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,717
623
95
7
0
287,311
0
W
Horus
7,731
552
24
2
0
296,572
0
L
Artemis
6,651
475
74
5
0
247,521
0
W
Izanami
8,237
588
120
9
0
257,484
2
L
Arachne
7,911
565
99
7
0
303,420
0
W
Vulcan
7,900
564
128
9
0
298,830
0
W
Anubis
10,514
751
157
11
0
273,121
6
L
Osiris
7,170
512
71
5
0
252,074
2
L
Chronos
7,137
510
116
8
0
259,522
0
L
Hel
6,521
466
50
4
0
271,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role