Player Matchup

Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
JUGRNAUT RULZ
Charon
Level 145
God Stats
11W - 4L
1,684 SR
Queue Stats
83W - 68L
1,568 Elo+
Party 2
Jing Wei
Jing Wei
JusaWhiteDad
Jing Wei
Level 128
God Stats
5W - 4L
1,664 SR
Queue Stats
45W - 34L
1,605 Elo+
Party 2
Bellona
Bellona
PannaSan
Bellona
Level 115
God Stats
3W - 2L
1,495 SR
Queue Stats
148W - 123L
1,520 Elo+
Solo
Thoth
Thoth
ch33z b01 g
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 2
Team Averages
Level 124
1,569 SR
1,524 Elo+

VS

Team Averages
Level 120
1,622 SR
1,499 Elo+
Cliodhna
Cliodhna
GrekerJacks
Cliodhna
Level 128
God Stats
0W - 1L
1,793 SR
Queue Stats
276W - 227L
1,545 Elo+
Party 1
Janus
Janus
Highlight_TK1
Janus
Level 127
God Stats
5W - 4L
1,552 SR
Queue Stats
288W - 254L
1,532 Elo+
Party 1
Ares
Ares
JxGHIDORAHxJ
Ares
Level 117
God Stats
17W - 14L
1,583 SR
Queue Stats
647W - 581L
1,504 Elo+
Solo
Ganesha
Ganesha
NoahDVZ2001
Ganesha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,466 Elo+
Solo
Artemis
Artemis
TheKo0ts
Artemis
Level 104
God Stats
16W - 2L
1,683 SR
Queue Stats
158W - 125L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 0 / 1
7,624
586
4,305
10,611
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 1
6,657
512
3,021
5,470
3,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
JusaWhiteDad
Jing Wei
12
1 / 1 / 0
6,636
510
4,676
5,700
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
PannaSan
Bellona
15
6 / 1 / 0
9,187
707
8,807
12,486
10,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 0
6,904
531
1,851
5,984
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GrekerJacks
Cliodhna
13
2 / 2 / 1
6,818
524
7,970
11,561
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 1
7,847
604
3,563
5,527
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 4 / 0
5,929
456
3,969
8,450
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
NoahDVZ2001
Ganesha
11
0 / 0 / 1
6,438
495
1,858
6,897
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
TheKo0ts
Artemis
11
2 / 1 / 0
6,283
483
3,702
5,797
2,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
8
Kills
7
7
Deaths
8
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
0
1
1.5
L
Cliodhna
GrekerJacks
Cliodhna
2
2
1
1.25
L
3
1
1
3.5
W
0
1
1
0.5
W
Jing Wei
JusaWhiteDad
Jing Wei
1
1
0
1
L
0
4
0
0
L
Ganesha
NoahDVZ2001
Ganesha
0
0
1
0.5
W
Bellona
PannaSan
Bellona
6
1
0
6
L
Artemis
TheKo0ts
Artemis
2
1
0
2
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,660
Damage
21,062
40,251
Taken
38,232
22,575
Mitigated
21,198
11,467
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,305
1,813
0
1,106
10,611
4,609
0
1,090
9,431
0
64,357
L
Cliodhna
GrekerJacks
Cliodhna
7,970
1,969
0
5,489
11,561
4,728
0
1,437
10,124
0
60,328
L
3,563
158
0
790
5,527
2,146
0
967
4,560
63,251
0
W
3,021
521
0
1,554
5,470
3,769
162
1,088
4,382
20,645
0
W
Jing Wei
JusaWhiteDad
Jing Wei
4,676
3,178
0
1,490
5,700
2,094
0
437
5,263
0
53,138
L
3,969
286
0
1,250
8,450
7,090
0
0
8,450
31,520
0
L
Ganesha
NoahDVZ2001
Ganesha
1,858
281
0
2,736
6,897
5,016
0
1,261
5,636
21,076
0
W
Bellona
PannaSan
Bellona
8,807
3,642
0
7,317
12,486
10,303
0
3,978
8,158
0
77,785
L
Artemis
TheKo0ts
Artemis
3,702
1,230
0
1,524
5,797
2,218
468
1,207
4,590
0
45,079
W
1,851
84
0
0
5,984
1,800
860
2,197
3,627
52,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,008
Gold Earned
33,315
438
Minions Killed
383
0
Camps Cleared
0
1,233,329
Distance Traveled
1,202,404
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,624
586
100
8
0
289,916
1
L
Cliodhna
6,818
524
93
7
0
279,200
1
L
Janus
7,847
604
108
8
0
274,171
0
W
Charon
6,657
512
20
2
0
222,253
5
W
Jing Wei
6,636
510
81
6
0
229,250
0
L
Ares
5,929
456
63
5
0
196,265
0
L
Ganesha
6,438
495
4
0
0
247,918
0
W
Bellona
9,187
707
128
10
0
257,816
3
L
Artemis
6,283
483
115
9
0
204,850
0
W
Thoth
6,904
531
109
8
0
234,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role