Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BaltoBrown
Charon
Level 110
God Stats
28W - 37L
1,318 SR
Queue Stats
86W - 142L
1,288 Elo+
Party 2
Bastet
Bastet
Deathwolf22-97
Bastet
Level 108
God Stats
8W - 7L
1,564 SR
Queue Stats
43W - 58L
1,418 Elo+
Solo
Artemis
Artemis
Legacy-Strife
Artemis
Level 95
God Stats
1W - 0L
1,249 SR
Queue Stats
4W - 5L
1,516 Elo+
Solo
King Arthur
King Arthur
SalemBrown
King Arthur
Level 26
God Stats
1W - 4L
1,314 SR
Queue Stats
118W - 184L
1,314 Elo+
Party 2
Team Averages
Level 99
1,389 SR
1,407 Elo+

VS

Team Averages
Level 84
1,580 SR
1,401 Elo+
Apollo
Apollo
DBO0306
Apollo
Level 68
God Stats
0W - 4L
1,580 SR
Queue Stats
58W - 85L
1,438 Elo+
Solo
Maui
Maui
FAZZYr0
Maui
Level 161
God Stats
12W - 20L
1,401 SR
Queue Stats
664W - 736L
1,397 Elo+
Solo
Pele
Pele
ZAID4K5778
Pele
Level 102
God Stats
7W - 8L
1,580 SR
Queue Stats
60W - 70L
1,468 Elo+
Party 1
Charybdis
Charybdis
nyar999
Charybdis
Level 65
God Stats
2W - 2L
1,624 SR
Queue Stats
33W - 51L
1,354 Elo+
Solo
Janus
Janus
vAmpBbAyy
Janus
Level 26
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 17L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 1 / 7
8,794
799
4,618
8,162
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
BaltoBrown
Charon
15
2 / 1 / 12
8,958
814
4,700
5,954
6,085
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 1 / 6
11,125
1,011
17,793
11,625
5,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
16
4 / 4 / 6
9,673
879
13,624
11,154
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
SalemBrown
King Arthur
16
3 / 2 / 6
9,328
848
9,551
13,968
9,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DBO0306
Apollo
14
1 / 5 / 4
8,059
733
4,891
12,326
5,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
FAZZYr0
Maui
14
2 / 2 / 6
8,326
757
3,267
11,702
13,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 4 / 1
9,641
876
9,472
16,243
7,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
nyar999
Charybdis
13
0 / 4 / 5
7,814
710
6,876
11,964
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
vAmpBbAyy
Janus
14
1 / 5 / 5
8,356
760
12,856
8,339
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
20
Kills
9
9
Deaths
20
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
7
4.5
W
Charon
BaltoBrown
Charon
2
1
12
8
L
Apollo
DBO0306
Apollo
1
5
4
0.6
W
10
1
6
13
L
Maui
FAZZYr0
Maui
2
2
6
2.5
W
Artemis
4
4
6
1.75
W
King Arthur
SalemBrown
King Arthur
3
2
6
3
L
5
4
1
1.38
L
Charybdis
nyar999
Charybdis
0
4
5
0.63
L
Janus
vAmpBbAyy
Janus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,286
Damage
37,362
50,863
Taken
60,574
32,473
Mitigated
32,897
20,274
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,618
267
5,083
4,452
8,162
5,291
336
5,349
2,813
17,116
0
W
Charon
BaltoBrown
Charon
4,700
272
549
322
5,954
6,085
427
1,741
4,213
11,513
390
L
Apollo
DBO0306
Apollo
4,891
2,708
0
1,257
12,326
5,262
0
2,487
9,839
0
14,435
W
17,793
3,737
0
4,416
11,625
5,941
1,648
557
11,068
0
39,520
L
Maui
FAZZYr0
Maui
3,267
750
656
2,202
11,702
13,259
0
2,619
9,083
13,087
0
W
Artemis
13,624
5,333
0
2,140
11,154
5,734
1,936
6,015
5,139
0
40,248
W
King Arthur
SalemBrown
King Arthur
9,551
824
198
3,114
13,968
9,422
543
2,461
11,507
0
36,228
L
9,472
1,528
0
1,521
16,243
7,029
16
1,236
15,007
0
37,729
L
Charybdis
nyar999
Charybdis
6,876
3,065
0
1,326
11,964
4,197
401
1,850
10,114
0
17,751
L
Janus
vAmpBbAyy
Janus
12,856
240
0
0
8,339
3,150
0
736
7,603
27,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,878
Gold Earned
42,196
223
Minions Killed
183
0
Camps Cleared
0
1,151,708
Distance Traveled
979,990
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,794
799
34
3
0
240,604
0
W
Charon
8,958
814
11
1
0
221,277
0
L
Apollo
8,059
733
27
2
0
175,855
0
W
Bastet
11,125
1,011
52
5
0
258,874
0
L
Maui
8,326
757
22
2
0
181,991
2
W
Artemis
9,673
879
69
6
0
196,333
0
W
King Arthur
9,328
848
57
5
0
234,620
1
L
Pele
9,641
876
67
6
0
246,117
0
L
Charybdis
7,814
710
24
2
0
194,107
0
L
Janus
8,356
760
43
4
0
181,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role