Player Matchup

Medusa
Medusa
Invictus Jinxed
Medusa
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 6L
1,539 Elo+
Party 3
Maui
Maui
SoDeerishus
Maui
Level 101
God Stats
22W - 30L
1,564 SR
Queue Stats
334W - 340L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
SwagLordSupreme
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
Thrombly
Ao Kuang
Level 109
God Stats
15W - 15L
1,591 SR
Queue Stats
90W - 123L
1,482 Elo+
Party 2
Maman Brigitte
Maman Brigitte
YShoelace
Maman Brigitte
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,445 Elo+
Party 3
Team Averages
Level 102
1,488 SR
1,497 Elo+

VS

Team Averages
Level 116
1,504 SR
1,562 Elo+
Hades
Hades
CarlosK7
Hades
Level 133
God Stats
26W - 17L
1,493 SR
Queue Stats
134W - 124L
1,536 Elo+
Party 1
Tyr
Tyr
FrOsTmAkK
Tyr
Level 101
God Stats
2W - 2L
1,266 SR
Queue Stats
194W - 173L
1,516 Elo+
Solo
Apollo
Apollo
Ksanello13
Apollo
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 43L
1,521 Elo+
Party 1
Merlin
Merlin
ThatBolDeezy
Merlin
Level 125
God Stats
5W - 10L
1,380 SR
Queue Stats
179W - 169L
1,512 Elo+
Solo
Thanatos
Thanatos
Tizumm
Thanatos
Level 122
God Stats
4W - 1L
1,881 SR
Queue Stats
66W - 52L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,086
472
3,202
8,827
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 3
6,383
426
2,667
13,078
12,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
SwagLordSupreme
Sun Wukong
13
0 / 2 / 2
7,942
529
6,357
12,585
9,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Thrombly
Ao Kuang
13
4 / 3 / 1
7,657
510
7,052
14,054
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
YShoelace
Maman Brigitte
13
3 / 5 / 1
7,760
517
4,405
12,825
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CarlosK7
Hades
14
2 / 1 / 5
8,684
579
7,805
11,863
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 2 / 1
8,205
547
7,688
11,256
10,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
Ksanello13
Apollo
16
4 / 1 / 0
9,635
642
6,874
8,207
4,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
14
3 / 0 / 6
8,622
575
9,876
2,891
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Tizumm
Thanatos
15
4 / 3 / 5
8,942
596
7,440
13,495
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
14
14
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
CarlosK7
Hades
2
1
5
4.5
W
1
2
1
0.75
L
0
2
1
0.25
W
Apollo
Ksanello13
Apollo
4
1
0
4
L
0
2
3
0.75
L
Sun Wukong
SwagLordSupreme
Sun Wukong
0
2
2
0.5
W
Merlin
3
0
6
6
L
Ao Kuang
Thrombly
Ao Kuang
4
3
1
1.5
W
Thanatos
Tizumm
Thanatos
4
3
5
2.17
L
Maman Brigitte
YShoelace
Maman Brigitte
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
39,683
61,369
Taken
47,712
34,484
Mitigated
33,039
11,008
Healing
24,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
CarlosK7
Hades
7,805
648
451
5,955
11,863
11,683
0
5,385
6,260
47,069
0
W
7,688
1,406
0
3,856
11,256
10,416
0
1,868
9,388
0
55,873
L
3,202
1,752
0
2,323
8,827
3,274
0
1,595
7,232
0
46,461
W
Apollo
Ksanello13
Apollo
6,874
3,625
0
3,865
8,207
4,258
2,971
1,976
6,175
0
87,170
L
2,667
362
0
1,909
13,078
12,168
0
5,404
7,674
22,842
0
L
Sun Wukong
SwagLordSupreme
Sun Wukong
6,357
1,693
0
1,628
12,585
9,107
0
1,272
11,313
0
59,001
W
Merlin
9,876
1,241
0
942
2,891
1,117
168
681
2,198
63,620
0
L
Ao Kuang
Thrombly
Ao Kuang
7,052
2,067
0
3,912
14,054
5,158
7
2,733
11,321
52,382
6,107
W
Thanatos
Tizumm
Thanatos
7,440
2,594
0
9,493
13,495
5,565
0
4,391
9,064
0
73,697
L
Maman Brigitte
YShoelace
Maman Brigitte
4,405
417
0
1,236
12,825
4,777
0
6,677
6,148
39,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
44,088
402
Minions Killed
485
0
Camps Cleared
0
1,428,489
Distance Traveled
1,502,018
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,684
579
62
4
0
278,591
6
W
Tyr
8,205
547
89
6
0
300,754
0
L
Medusa
7,086
472
83
6
0
289,994
0
W
Apollo
9,635
642
136
9
0
304,394
4
L
Maui
6,383
426
45
3
0
269,853
0
L
Sun Wukong
7,942
529
99
7
0
277,098
1
W
Merlin
8,622
575
90
6
0
281,679
1
L
Ao Kuang
7,657
510
83
6
0
291,908
0
W
Thanatos
8,942
596
108
7
0
336,600
0
L
Maman Brigitte
7,760
517
92
6
0
299,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role