Player Matchup

Ao Kuang
Ao Kuang
Jaayaj
Ao Kuang
Level 86
God Stats
13W - 6L
1,731 SR
Queue Stats
130W - 117L
1,634 Elo+
Party 2
Medusa
Medusa
MetroBeefin
Medusa
Level 124
God Stats
3W - 5L
1,580 SR
Queue Stats
106W - 92L
1,610 Elo+
Party 2
Anhur
Anhur
Shenryy
Anhur
Level 124
God Stats
4W - 1L
1,972 SR
Queue Stats
134W - 113L
1,634 Elo+
Party 2
Charon
Charon
dufureadpool
Charon
Level 66
God Stats
4W - 8L
1,477 SR
Queue Stats
28W - 32L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
nether99
Ix Chel
Level 109
God Stats
1W - 1L
1,223 SR
Queue Stats
78W - 65L
1,630 Elo+
Solo
Team Averages
Level 102
1,597 SR
1,602 Elo+

VS

Team Averages
Level 148
1,663 SR
1,539 Elo+
Ix Chel
Ix Chel
DΔRKCRØW
Ix Chel
Level 156
God Stats
25W - 20L
1,551 SR
Queue Stats
329W - 398L
1,529 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Luckylogan2
Maman Brigitte
Level 157
God Stats
5W - 2L
1,647 SR
Queue Stats
43W - 42L
1,529 Elo+
Party 1
Mulan
Mulan
MaiCakes
Mulan
Level 200
God Stats
18W - 9L
1,808 SR
Queue Stats
222W - 165L
1,685 Elo+
Solo
Chiron
Chiron
MarauderGuy
Chiron
Level 159
God Stats
5W - 5L
1,693 SR
Queue Stats
221W - 284L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
PavezUrWay
Aphrodite
Level 66
God Stats
40W - 25L
1,615 SR
Queue Stats
310W - 336L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jaayaj
Ao Kuang
11
3 / 2 / 0
7,067
471
3,729
14,031
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
12
0 / 4 / 1
6,606
440
9,197
9,950
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Shenryy
Anhur
12
0 / 7 / 3
7,015
468
4,745
16,642
8,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
11
1 / 2 / 0
7,121
475
5,633
11,249
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
nether99
Ix Chel
14
1 / 4 / 0
7,753
517
5,966
10,238
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DΔRKCRØW
Ix Chel
14
5 / 0 / 5
9,089
606
8,176
9,722
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maman Brigitte
Luckylogan2
Maman Brigitte
15
8 / 0 / 5
9,331
622
16,724
12,794
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
MaiCakes
Mulan
16
5 / 3 / 4
9,785
652
11,801
12,887
8,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
15
1 / 2 / 1
8,732
582
7,002
11,887
5,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
PavezUrWay
Aphrodite
13
0 / 0 / 7
7,865
524
3,232
9,496
7,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
19
19
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DΔRKCRØW
Ix Chel
5
0
5
7.5
L
Ao Kuang
Jaayaj
Ao Kuang
3
2
0
1.5
W
Maman Brigitte
Luckylogan2
Maman Brigitte
8
0
5
10.5
W
Mulan
MaiCakes
Mulan
5
3
4
2.33
W
Chiron
1
2
1
0.75
L
Medusa
0
4
1
0.13
W
Aphrodite
PavezUrWay
Aphrodite
0
0
7
3.5
L
Anhur
Shenryy
Anhur
0
7
3
0.21
L
Charon
1
2
0
0.5
L
Ix Chel
nether99
Ix Chel
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
46,935
62,110
Taken
56,786
32,295
Mitigated
31,063
11,668
Healing
31,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DΔRKCRØW
Ix Chel
8,176
1,545
814
4,100
9,722
4,158
1,002
3,648
6,074
67,886
0
L
Ao Kuang
Jaayaj
Ao Kuang
3,729
271
0
2,109
14,031
5,374
0
6,698
7,333
45,378
0
W
Maman Brigitte
Luckylogan2
Maman Brigitte
16,724
970
0
4,480
12,794
5,425
0
3,675
9,080
80,068
2,008
W
Mulan
MaiCakes
Mulan
11,801
1,452
0
4,443
12,887
8,124
231
1,117
11,094
0
77,441
W
Chiron
7,002
3,076
461
5,402
11,887
5,594
2,746
2,829
9,020
0
78,937
L
Medusa
9,197
3,603
0
1,409
9,950
3,922
0
4,861
5,089
0
61,234
W
Aphrodite
PavezUrWay
Aphrodite
3,232
879
5,722
6,383
9,496
7,762
220
4,021
5,475
25,986
0
L
Anhur
Shenryy
Anhur
4,745
1,824
0
3,836
16,642
8,455
0
3,442
13,200
0
40,359
L
Charon
5,633
1,011
362
2,792
11,249
10,715
0
5,779
5,470
21,267
0
L
Ix Chel
nether99
Ix Chel
5,966
206
50
1,110
10,238
3,829
0
6,585
3,653
64,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,562
Gold Earned
44,802
367
Minions Killed
514
0
Camps Cleared
0
1,454,183
Distance Traveled
1,642,532
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,089
606
122
8
0
339,627
5
L
Ao Kuang
7,067
471
71
5
0
350,862
0
W
Maman Brigitte
9,331
622
95
6
0
364,884
0
W
Mulan
9,785
652
120
8
0
311,436
3
W
Chiron
8,732
582
124
8
0
291,734
0
L
Medusa
6,606
440
85
6
0
287,140
4
W
Aphrodite
7,865
524
53
4
0
334,851
0
L
Anhur
7,015
468
53
4
0
253,160
3
L
Charon
7,121
475
47
3
0
279,889
7
L
Ix Chel
7,753
517
111
7
0
283,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role