Player Matchup

Janus
Janus
Silver III
AlHowery
Janus
Silver III
Level 71
God Stats
1W - 2L
1,394 SR
Queue Stats
45W - 60L
1,048 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Chipil0n
Gilgamesh
Silver IV
Level 88
God Stats
5W - 10L
1,533 SR
Queue Stats
220W - 250L
797 MMR
Party 2
Achilles
Achilles
Silver IV
DragonizeZhang9
Achilles
Silver IV
Level 66
God Stats
2W - 1L
1,837 SR
Queue Stats
13W - 21L
1,045 MMR
Solo
Zeus
Zeus
Silver II
GarbageMan5347
Zeus
Silver II
Level 99
God Stats
3W - 6L
1,400 SR
Queue Stats
274W - 311L
1,023 MMR
Solo
Thor
Thor
Silver I
vKingFish
Thor
Silver I
Level 121
God Stats
6W - 7L
1,450 SR
Queue Stats
263W - 267L
1,189 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,523 SR
1,020 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,496 SR
1,014 MMR
Baron Samedi
Baron Samedi
Silver II
AceArcher
Baron Samedi
Silver II
Level 145
God Stats
34W - 18L
1,642 SR
Queue Stats
274W - 287L
1,004 MMR
Party 1
Hades
Hades
Silver II
AntarticMonster
Hades
Silver II
Level 135
God Stats
36W - 16L
1,700 SR
Queue Stats
267W - 276L
964 MMR
Solo
Thanatos
Thanatos
Silver II
iG_Nico
Thanatos
Silver II
Level 108
God Stats
12W - 14L
1,509 SR
Queue Stats
35W - 46L
1,064 MMR
Solo
Mulan
Mulan
Silver II
jhonghost28
Mulan
Silver II
Level 108
God Stats
4W - 9L
1,254 SR
Queue Stats
199W - 217L
1,050 MMR
Solo
Chernobog
Chernobog
Silver II
thursdayyy
Chernobog
Silver II
Level 80
God Stats
5W - 6L
1,375 SR
Queue Stats
161W - 146L
989 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlHowery
Janus
14
0 / 6 / 2
8,529
449
11,153
14,307
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Chipil0n
Gilgamesh
15
1 / 5 / 0
9,774
514
9,748
26,135
27,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
11
0 / 10 / 1
8,137
428
6,288
24,778
27,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 8 / 1
9,062
477
8,420
12,414
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
15
3 / 5 / 0
9,626
507
9,119
22,283
8,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
PeleBastetAresAo Kuang

VS

Bans
ArachneMartichorasAwilixSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceArcher
Baron Samedi
15
4 / 0 / 23
11,494
605
10,862
14,359
11,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 0 / 15
11,810
622
15,296
14,644
7,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
iG_Nico
Thanatos
19
15 / 2 / 9
13,191
694
17,335
22,609
11,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 1 / 8
12,522
659
20,654
21,632
24,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
thursdayyy
Chernobog
18
8 / 2 / 14
12,161
640
13,003
14,447
6,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
103
5
Kills
34
34
Deaths
5
4
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AceArcher
Baron Samedi
4
0
23
15.5
L
Janus
AlHowery
Janus
0
6
2
0.17
W
3
0
15
10.5
L
Gilgamesh
Chipil0n
Gilgamesh
1
5
0
0.2
L
Achilles
0
10
1
0.05
L
1
8
1
0.19
W
Thanatos
iG_Nico
Thanatos
15
2
9
9.75
W
4
1
8
8
W
Chernobog
thursdayyy
Chernobog
8
2
14
7.5
L
Thor
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,728
Damage
77,150
99,917
Taken
87,691
75,122
Mitigated
60,536
11,059
Healing
53,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AceArcher
Baron Samedi
10,862
1,516
3,789
4,410
14,359
11,081
1,474
4,047
10,223
34,118
0
L
Janus
AlHowery
Janus
11,153
496
0
2,254
14,307
5,593
0
5,773
8,534
69,462
0
W
15,296
1,020
1,387
11,036
14,644
7,470
4,251
4,696
9,694
102,583
0
L
Gilgamesh
Chipil0n
Gilgamesh
9,748
2,638
0
2,864
26,135
27,852
0
1,375
24,760
0
76,352
L
Achilles
6,288
1,410
0
3,330
24,778
27,885
0
11,239
13,539
0
19,431
L
8,420
2,540
0
1,862
12,414
5,159
2,609
3,536
8,878
66,277
5,013
W
Thanatos
iG_Nico
Thanatos
17,335
6,225
0
17,464
22,609
11,162
2,244
5,532
16,684
0
116,322
W
20,654
2,889
0
11,499
21,632
24,203
2,619
2,634
18,906
0
102,224
W
Chernobog
thursdayyy
Chernobog
13,003
8,580
0
3,759
14,447
6,620
1,901
5,878
8,463
0
99,310
L
Thor
9,119
1,668
0
749
22,283
8,633
0
4,235
18,048
0
70,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,128
Gold Earned
61,178
490
Minions Killed
611
0
Camps Cleared
0
1,728,249
Distance Traveled
1,941,165
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,494
605
20
1
0
377,109
2
L
Janus
8,529
449
124
7
0
347,368
2
W
Hades
11,810
622
182
10
0
344,232
0
L
Gilgamesh
9,774
514
141
7
0
338,667
2
L
Achilles
8,137
428
17
1
0
360,194
2
L
Zeus
9,062
477
117
6
0
336,594
0
W
Thanatos
13,191
694
131
7
0
448,043
6
W
Mulan
12,522
659
157
8
0
396,896
0
W
Chernobog
12,161
640
121
6
0
374,885
0
L
Thor
9,626
507
91
5
0
345,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role