Player Matchup

Cernunnos
Cernunnos
Gold V
Dizzea
Cernunnos
Gold V
Level 45
God Stats
1W - 2L
1,330 SR
Queue Stats
23W - 32L
1,390 MMR
Solo
Hercules
Hercules
Silver II
bddwyer
Hercules
Silver II
Level 35
God Stats
12W - 17L
1,486 SR
Queue Stats
47W - 56L
1,494 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
mAjicFart
Baron Samedi
Silver I
Level 81
God Stats
5W - 4L
1,612 SR
Queue Stats
85W - 94L
1,421 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 54
1,476 SR
1,435 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,501 SR
1,424 MMR
Agni
Agni
Gold I
Blanko
Agni
Gold I
Level 157
God Stats
25W - 27L
1,578 SR
Queue Stats
143W - 137L
1,460 MMR
Solo
King Arthur
King Arthur
Gold V
Firestorm7447
King Arthur
Gold V
Level 102
God Stats
28W - 35L
1,459 SR
Queue Stats
520W - 585L
1,353 MMR
Solo
Hou Yi
Hou Yi
Gold III
MrAnaconda41
Hou Yi
Gold III
Level 185
God Stats
37W - 49L
1,464 SR
Queue Stats
591W - 640L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dizzea
Cernunnos
16
11 / 1 / 5
13,432
895
20,555
17,138
7,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
bddwyer
Hercules
15
1 / 0 / 14
11,432
762
9,180
21,541
20,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
mAjicFart
Baron Samedi
15
5 / 0 / 9
11,965
798
8,376
9,466
12,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AchillesMartichorasPeleCharonNe Zha

VS

Bans
Baba YagaCerberusXbalanqueAo KuangUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Blanko
Agni
14
1 / 5 / 0
10,770
718
18,231
9,191
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Firestorm7447
King Arthur
11
0 / 8 / 1
9,575
638
10,820
21,512
24,012
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
13
0 / 4 / 1
9,624
642
8,232
13,146
5,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
1
1
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
Blanko
Agni
1
5
0
0.2
W
Cernunnos
Dizzea
Cernunnos
11
1
5
13.5
L
King Arthur
Firestorm7447
King Arthur
0
8
1
0.06
L
Hou Yi
0
4
1
0.13
W
Hercules
bddwyer
Hercules
1
0
14
8
W
Baron Samedi
mAjicFart
Baron Samedi
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,111
Damage
37,283
48,145
Taken
43,849
40,203
Mitigated
33,781
28,537
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Blanko
Agni
18,231
1,097
0
1,224
9,191
3,983
0
1,344
7,847
55,908
0
W
Cernunnos
Dizzea
Cernunnos
20,555
12,775
0
9,836
17,138
7,254
2,309
6,309
10,829
0
91,089
L
King Arthur
Firestorm7447
King Arthur
10,820
676
0
2,490
21,512
24,012
0
5,168
16,344
2,820
25,055
L
Hou Yi
8,232
1,837
0
2,868
13,146
5,786
0
2,279
10,867
0
34,405
W
Hercules
bddwyer
Hercules
9,180
3,448
0
12,062
21,541
20,806
586
9,863
11,678
0
25,728
W
Baron Samedi
mAjicFart
Baron Samedi
8,376
870
1,540
5,099
9,466
12,143
212
3,694
5,772
30,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,829
Gold Earned
29,969
161
Minions Killed
135
0
Camps Cleared
0
825,065
Distance Traveled
766,263
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,770
718
75
5
0
262,631
6
W
Cernunnos
13,432
895
111
7
0
248,110
0
L
King Arthur
9,575
638
25
2
0
267,391
6
L
Hou Yi
9,624
642
35
2
0
236,241
0
W
Hercules
11,432
762
27
2
0
306,348
0
W
Baron Samedi
11,965
798
23
2
0
270,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role