Player Matchup

Sun Wukong
Sun Wukong
Gold III
Bobby4946
Sun Wukong
Gold III
Level 103
God Stats
16W - 18L
1,580 SR
Queue Stats
65W - 68L
1,531 MMR
Solo
Chernobog
Chernobog
Silver II
InvasiveAbyss
Chernobog
Silver II
Level 158
God Stats
2W - 3L
1,311 SR
Queue Stats
52W - 43L
1,485 MMR
Solo
Kukulkan
Kukulkan
Gold IV
OBITO UCHIHA 5
Kukulkan
Gold IV
Level 187
God Stats
3W - 4L
1,604 SR
Queue Stats
81W - 86L
1,477 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
XsX-TheBeast-NFL
Kuzenbo
Bronze IV
Level 82
God Stats
1W - 0L
1,357 SR
Queue Stats
4W - 4L
1,453 MMR
Party 2
Hercules
Hercules
Silver II
XxNFL_Beserker-X
Hercules
Silver II
Level 153
God Stats
1W - 0L
1,403 SR
Queue Stats
20W - 16L
1,502 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,451 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,537 SR
1,488 MMR
Nox
Nox
Gold IV
 
Nox
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
 
Neith
Gold II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
ItsDrowsy
Athena
Gold IV
Level 152
God Stats
16W - 10L
1,618 SR
Queue Stats
218W - 228L
1,408 MMR
Solo
Arachne
Arachne
Gold II
Rxvenge17
Arachne
Gold II
Level 63
God Stats
48W - 33L
1,534 SR
Queue Stats
177W - 191L
1,530 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
TeamMagnus
Cthulhu
Bronze III
Level 145
God Stats
0W - 1L
1,531 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bobby4946
Sun Wukong
14
1 / 0 / 0
8,164
628
5,273
11,466
8,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
InvasiveAbyss
Chernobog
12
2 / 0 / 2
7,598
584
10,192
9,859
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
15
5 / 1 / 0
8,609
662
7,795
5,495
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
1 / 2 / 4
6,663
513
5,820
12,940
15,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 4
6,678
514
6,597
12,385
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
PeleThothAo KuangMulan

VS

Bans
BacchusFreyaSurtrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 2 / 3
7,582
583
5,235
8,190
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
10
0 / 1 / 0
5,983
460
7,147
9,895
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
ItsDrowsy
Athena
9
1 / 3 / 2
6,157
474
3,749
12,757
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Rxvenge17
Arachne
12
2 / 2 / 1
6,865
528
5,629
14,238
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TeamMagnus
Cthulhu
13
0 / 1 / 0
7,800
600
8,148
9,432
10,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
5
5
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
3
1.75
L
Neith
 
Neith
0
1
0
0
W
Sun Wukong
Bobby4946
Sun Wukong
1
0
0
1
W
Chernobog
InvasiveAbyss
Chernobog
2
0
2
3
L
Athena
ItsDrowsy
Athena
1
3
2
0.67
W
Kukulkan
5
1
0
5
L
Arachne
Rxvenge17
Arachne
2
2
1
1.25
L
Cthulhu
TeamMagnus
Cthulhu
0
1
0
0
W
1
2
4
1.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,677
Damage
29,908
52,145
Taken
54,512
35,882
Mitigated
34,683
12,142
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,235
1,093
0
1,386
8,190
3,509
0
3,538
4,376
65,125
0
L
Neith
 
Neith
7,147
1,690
0
2,331
9,895
3,604
0
2,524
7,339
0
52,015
W
Sun Wukong
Bobby4946
Sun Wukong
5,273
1,324
0
2,898
11,466
8,254
0
7,232
4,234
0
66,023
W
Chernobog
InvasiveAbyss
Chernobog
10,192
6,559
0
3,816
9,859
3,950
0
2,763
7,096
0
65,977
L
Athena
ItsDrowsy
Athena
3,749
1,074
0
2,347
12,757
10,087
0
2,919
9,802
15,182
0
W
Kukulkan
7,795
320
0
1,385
5,495
2,288
481
1,377
4,118
74,391
0
L
Arachne
Rxvenge17
Arachne
5,629
3,480
0
6,644
14,238
6,988
0
4,142
9,948
0
57,964
L
Cthulhu
TeamMagnus
Cthulhu
8,148
1,149
0
5,093
9,432
10,495
0
0
9,432
68,131
37
W
5,820
2,505
66
1,608
12,940
15,452
6
3,300
9,640
18,211
0
W
6,597
2,311
0
2,369
12,385
5,938
0
2,423
9,962
0
52,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,712
Gold Earned
34,387
503
Minions Killed
430
0
Camps Cleared
0
1,322,042
Distance Traveled
1,358,924
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,582
583
119
9
0
263,445
0
L
Neith
5,983
460
87
7
0
236,998
0
W
Sun Wukong
8,164
628
138
11
0
266,058
4
W
Chernobog
7,598
584
121
9
0
245,456
0
L
Athena
6,157
474
16
1
0
295,832
2
W
Kukulkan
8,609
662
154
12
0
246,484
4
L
Arachne
6,865
528
85
7
0
297,172
0
L
Cthulhu
7,800
600
123
9
0
265,477
4
W
Kuzenbo
6,663
513
20
2
0
272,702
1
W
Hercules
6,678
514
70
5
0
291,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role