Player Matchup

Chronos
Chronos
BARRETODO1980
Chronos
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 182L
1,448 Elo+
Solo
Nox
Nox
Capt-SH-Grizzly
Nox
Level 109
God Stats
2W - 2L
1,572 SR
Queue Stats
131W - 138L
1,470 Elo+
Party 2
Hel
Hel
OmniPariah
Hel
Level 69
God Stats
1W - 3L
1,087 SR
Queue Stats
268W - 295L
1,454 Elo+
Solo
Cabrakan
Cabrakan
Samui_Ame
Cabrakan
Level 89
God Stats
2W - 1L
1,624 SR
Queue Stats
36W - 43L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
keybladenw
Jormungandr
Level 67
God Stats
1W - 0L
1,365 SR
Queue Stats
60W - 71L
1,451 Elo+
Party 2
Team Averages
Level 95
1,430 SR
1,453 Elo+

VS

Team Averages
Level 139
1,288 SR
1,374 Elo+
Hel
Hel
Cthulum
Hel
Level 127
God Stats
0W - 2L
933 SR
Queue Stats
13W - 40L
1,237 Elo+
Solo
Nox
Nox
FaintestAtol8
Nox
Level 157
God Stats
0W - 1L
1,296 SR
Queue Stats
59W - 52L
1,516 Elo+
Party 1
Hades
Hades
Grimrefer3153
Hades
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,433 Elo+
Party 1
Persephone
Persephone
TheGuyLast
Persephone
Level 149
God Stats
0W - 3L
1,281 SR
Queue Stats
3W - 18L
1,210 Elo+
Party 1
Danzaburou
Danzaburou
malcie
Danzaburou
Level 138
God Stats
6W - 10L
1,430 SR
Queue Stats
464W - 441L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
7 / 5 / 6
13,241
779
12,935
19,347
10,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 8
13,325
784
11,274
8,574
5,220
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

2
0 / 0 / 0
5,030
296
0
0
0
Cabrakan
Samui_Ame
Cabrakan
20
2 / 3 / 14
13,511
795
14,255
27,235
33,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
keybladenw
Jormungandr
20
2 / 3 / 12
12,401
729
11,656
21,141
28,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
5
0 / 0 / 0
7,280
428
0
0
0
19
1 / 4 / 6
11,274
663
9,023
11,120
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
2 / 5 / 6
11,100
653
11,365
14,983
9,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Persephone
TheGuyLast
Persephone
20
5 / 2 / 4
12,474
734
21,976
12,608
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
malcie
Danzaburou
19
4 / 6 / 4
11,508
677
13,359
17,625
8,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
18
Kills
12
12
Deaths
17
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
7
5
6
2
W
7
1
8
11
L
Hel
0
0
0
0
L
1
4
6
1
L
2
5
6
1
W
0
0
0
0
W
Cabrakan
Samui_Ame
Cabrakan
2
3
14
3
L
Persephone
TheGuyLast
Persephone
5
2
4
3.5
W
Jormungandr
keybladenw
Jormungandr
2
3
12
2.67
L
Danzaburou
malcie
Danzaburou
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,120
Damage
55,723
76,297
Taken
56,336
77,645
Mitigated
28,531
31,278
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
12,935
5,886
4,604
4,525
19,347
10,992
3,612
12,261
6,524
44,301
2,651
W
11,274
1,674
1,313
1,109
8,574
5,220
3,559
5,005
3,221
37,172
0
L
Hel
0
0
0
0
0
0
0
0
0
0
0
L
9,023
118
1,175
1,116
11,120
5,020
123
9,419
1,364
32,583
0
L
11,365
479
1,003
3,439
14,983
9,504
0
13,194
1,351
18,109
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Samui_Ame
Cabrakan
14,255
1,377
1,215
10,637
27,235
33,037
465
14,566
12,006
26,334
0
L
Persephone
TheGuyLast
Persephone
21,976
908
986
4,528
12,608
5,666
39
10,241
1,670
41,621
0
W
Jormungandr
keybladenw
Jormungandr
11,656
1,454
3,312
4,563
21,141
28,396
919
8,336
12,182
38,907
498
L
Danzaburou
malcie
Danzaburou
13,359
3,007
602
4,436
17,625
8,341
65
14,071
2,968
0
36,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,508
Gold Earned
53,636
213
Minions Killed
170
0
Camps Cleared
0
1,247,246
Distance Traveled
1,152,487
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,241
779
70
4
0
283,225
0
W
Nox
13,325
784
71
4
0
311,055
0
L
Hel
7,280
428
0
0
0
0
0
L
Nox
11,274
663
65
4
0
278,914
0
L
Hades
11,100
653
18
1
0
297,632
0
W
Hel
5,030
296
0
0
0
0
0
W
Cabrakan
13,511
795
21
1
0
340,748
1
L
Persephone
12,474
734
28
2
0
302,661
0
W
Jormungandr
12,401
729
51
3
0
312,218
0
L
Danzaburou
11,508
677
59
3
0
273,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role