Player Matchup

The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
CH405S7YL3
Bacchus
Masters
Level 274
God Stats
73W - 59L
1,671 SR
Queue Stats
963W - 931L
2,629 MMR
Solo
Achilles
Achilles
Masters
Lizfraser
Achilles
Masters
Level 159
God Stats
2W - 3L
1,497 SR
Queue Stats
225W - 200L
2,464 MMR
Solo
Thor
Thor
Masters
Stages
Thor
Masters
Level 159
God Stats
4W - 5L
1,672 SR
Queue Stats
335W - 304L
2,643 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 168
1,568 SR
2,147 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 121
1,604 SR
2,205 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Masters
 
Charon
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
IZalux
Chronos
Masters
Level 148
God Stats
17W - 19L
1,973 SR
Queue Stats
292W - 249L
2,825 MMR
Solo
Bastet
Bastet
Masters
Tranquillize
Bastet
Masters
Level 188
God Stats
7W - 5L
1,814 SR
Queue Stats
677W - 627L
2,753 MMR
Solo
Sobek
Sobek
Diamond I
ΚyleHigashioka
Sobek
Diamond I
Level 129
God Stats
1W - 3L
1,234 SR
Queue Stats
239W - 200L
2,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 0 / 0
6,942
694
5,501
2,287
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
 
Camazotz
11
1 / 0 / 2
6,404
640
5,939
8,934
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
CH405S7YL3
Bacchus
8
0 / 3 / 1
5,556
556
4,609
9,628
8,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Lizfraser
Achilles
13
4 / 0 / 1
7,357
736
7,998
8,269
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
Stages
Thor
11
2 / 0 / 2
6,120
612
3,594
7,119
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
RaijinSusanoKhepriFreyaLoki

VS

Bans
ChernobogAphroditePeleAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 2 / 0
5,734
573
1,752
6,765
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
 
Charon
8
1 / 1 / 2
5,517
552
3,282
7,540
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
IZalux
Chronos
9
1 / 2 / 0
5,272
527
3,808
7,475
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
10
0 / 2 / 1
5,256
526
3,942
9,457
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 0
5,220
522
2,576
9,568
7,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
3
3
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
0
0
3
W
Camazotz
 
Camazotz
1
0
2
2
L
Rama
 
Rama
1
2
0
0.5
L
Charon
 
Charon
1
1
2
2
W
Bacchus
CH405S7YL3
Bacchus
0
3
1
0.17
L
Chronos
IZalux
Chronos
1
2
0
0.5
W
Achilles
Lizfraser
Achilles
4
0
1
4.5
W
Thor
Stages
Thor
2
0
2
3
L
Bastet
0
2
1
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
15,360
36,237
Taken
40,805
21,695
Mitigated
20,648
15,977
Healing
15,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,501
1,559
0
1,188
2,287
865
0
39
2,248
52,901
4,897
W
Camazotz
 
Camazotz
5,939
867
0
5,416
8,934
3,216
0
2,250
6,684
0
55,606
L
Rama
 
Rama
1,752
1,341
0
2,199
6,765
2,389
0
2,683
4,082
0
43,735
L
Charon
 
Charon
3,282
1,274
239
2,629
7,540
5,828
0
3,360
4,132
13,676
0
W
Bacchus
CH405S7YL3
Bacchus
4,609
868
0
1,627
9,628
8,070
0
3,847
5,781
18,757
0
L
Chronos
IZalux
Chronos
3,808
763
0
2,100
7,475
2,166
0
1,669
5,758
43,349
0
W
Achilles
Lizfraser
Achilles
7,998
2,298
0
4,170
8,269
6,769
0
2,238
5,693
0
49,209
W
Thor
Stages
Thor
3,594
948
0
3,576
7,119
2,775
0
1,567
5,552
0
39,964
L
Bastet
3,942
978
0
4,723
9,457
2,822
0
252
9,205
0
40,465
L
2,576
103
0
4,037
9,568
7,443
0
0
8,803
24,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
26,999
371
Minions Killed
308
0
Camps Cleared
0
1,104,246
Distance Traveled
1,008,717
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,942
694
111
11
0
221,991
1
W
Camazotz
6,404
640
98
10
0
231,974
0
L
Rama
5,734
573
92
9
0
195,859
0
L
Charon
5,517
552
12
1
0
191,604
3
W
Bacchus
5,556
556
24
2
0
218,299
2
L
Chronos
5,272
527
80
8
0
222,583
0
W
Achilles
7,357
736
80
8
0
203,461
0
W
Thor
6,120
612
58
6
0
228,521
0
L
Bastet
5,256
526
68
7
0
242,262
1
L
Sobek
5,220
522
56
6
0
156,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role