Player Matchup

Danzaburou
Danzaburou
PapiZucc
Danzaburou
Level 101
God Stats
3W - 0L
1,585 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 1
Mercury
Mercury
TheArkAngels
Mercury
Level 124
God Stats
4W - 1L
1,608 SR
Queue Stats
46W - 25L
1,632 Elo+
Party 1
King Arthur
King Arthur
WidowsReach
King Arthur
Level 125
God Stats
3W - 0L
1,435 SR
Queue Stats
33W - 30L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
oG_DahLehMon_x
Zhong Kui
Level 127
God Stats
7W - 3L
1,498 SR
Queue Stats
178W - 177L
1,459 Elo+
Solo
Anubis
Anubis
zActualist
Anubis
Level 126
God Stats
7W - 7L
1,623 SR
Queue Stats
82W - 63L
1,564 Elo+
Party 1
Team Averages
Level 121
1,550 SR
1,538 Elo+

VS

Team Averages
Level 100
1,573 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Dragonman3076
Gilgamesh
Level 31
God Stats
2W - 3L
1,695 SR
Queue Stats
43W - 44L
1,459 Elo+
Party 2
Izanami
Izanami
Insectdrum
Izanami
Level 108
God Stats
361W - 303L
1,532 SR
Queue Stats
418W - 407L
1,482 Elo+
Solo
Artio
Artio
Klowned
Artio
Level 109
God Stats
4W - 6L
1,517 SR
Queue Stats
550W - 574L
1,490 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Wyattray06
Maman Brigitte
Level 84
God Stats
11W - 7L
1,619 SR
Queue Stats
411W - 388L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PapiZucc
Danzaburou
17
6 / 0 / 5
11,672
614
11,939
9,671
4,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
TheArkAngels
Mercury
18
6 / 4 / 7
11,502
605
10,832
16,355
6,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
WidowsReach
King Arthur
15
5 / 5 / 5
10,007
527
16,296
23,714
23,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
oG_DahLehMon_x
Zhong Kui
18
3 / 3 / 6
11,476
604
11,486
12,511
10,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
zActualist
Anubis
15
6 / 3 / 13
10,767
567
14,570
18,352
13,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 5 / 0
8,507
448
5,742
10,228
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilgamesh
Dragonman3076
Gilgamesh
13
1 / 4 / 4
8,323
438
10,282
19,581
23,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Insectdrum
Izanami
18
2 / 2 / 2
10,610
558
5,807
12,897
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Klowned
Artio
12
1 / 9 / 2
8,390
442
6,118
22,584
23,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
Wyattray06
Maman Brigitte
17
9 / 6 / 5
10,407
548
18,213
22,371
9,507
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
26
Kills
15
15
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
0
0.4
L
Gilgamesh
Dragonman3076
Gilgamesh
1
4
4
0.75
L
Izanami
Insectdrum
Izanami
2
2
2
1.5
L
Artio
Klowned
Artio
1
9
2
0.22
W
Danzaburou
PapiZucc
Danzaburou
6
0
5
8.5
W
Mercury
TheArkAngels
Mercury
6
4
7
2.38
W
King Arthur
WidowsReach
King Arthur
5
5
5
1.5
L
Maman Brigitte
Wyattray06
Maman Brigitte
9
6
5
1.92
W
Zhong Kui
oG_DahLehMon_x
Zhong Kui
3
3
6
2
W
Anubis
zActualist
Anubis
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,123
Damage
46,162
80,603
Taken
87,661
58,822
Mitigated
65,640
24,062
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,742
2,149
0
3,035
10,228
3,681
0
2,957
7,271
0
56,929
L
Gilgamesh
Dragonman3076
Gilgamesh
10,282
2,354
112
3,342
19,581
23,719
0
2,728
16,853
0
50,810
L
Izanami
Insectdrum
Izanami
5,807
3,838
0
5,251
12,897
5,456
0
5,714
7,183
0
106,451
L
Artio
Klowned
Artio
6,118
638
354
3,879
22,584
23,277
0
8,176
14,408
30,609
63
W
Danzaburou
PapiZucc
Danzaburou
11,939
5,656
0
5,191
9,671
4,316
2,888
1,384
8,287
0
80,696
W
Mercury
TheArkAngels
Mercury
10,832
4,638
0
2,772
16,355
6,672
0
4,568
11,787
0
101,943
W
King Arthur
WidowsReach
King Arthur
16,296
1,693
0
3,460
23,714
23,946
0
6,174
17,540
0
67,717
L
Maman Brigitte
Wyattray06
Maman Brigitte
18,213
2,506
0
5,939
22,371
9,507
0
6,481
15,890
77,006
2,448
W
Zhong Kui
oG_DahLehMon_x
Zhong Kui
11,486
768
0
7,073
12,511
10,016
646
4,902
7,609
97,996
0
W
Anubis
zActualist
Anubis
14,570
802
0
5,566
18,352
13,872
144
6,865
11,487
57,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,424
Gold Earned
46,237
561
Minions Killed
495
0
Camps Cleared
0
1,859,462
Distance Traveled
1,774,875
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,507
448
108
6
0
326,274
6
L
Gilgamesh
8,323
438
73
4
0
365,035
0
L
Izanami
10,610
558
191
10
0
327,109
0
L
Artio
8,390
442
27
1
0
350,835
0
W
Danzaburou
11,672
614
114
6
0
362,067
3
W
Mercury
11,502
605
137
7
0
448,807
3
W
King Arthur
10,007
527
80
4
0
364,319
0
L
Maman Brigitte
10,407
548
96
5
0
405,622
0
W
Zhong Kui
11,476
604
157
8
0
336,135
5
W
Anubis
10,767
567
73
4
0
348,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role