Player Matchup

Da Ji
Da Ji
EmperorFrost909
Da Ji
Level 153
God Stats
2W - 1L
1,595 SR
Queue Stats
198W - 203L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
MoneyMikesss
Sylvanus
Level 146
God Stats
8W - 8L
1,474 SR
Queue Stats
21W - 41L
1,369 Elo+
Party 1
Zhong Kui
Zhong Kui
SpiritualUdoku
Zhong Kui
Level 124
God Stats
22W - 9L
1,743 SR
Queue Stats
154W - 151L
1,534 Elo+
Party 2
Neith
Neith
Viridian75
Neith
Level 157
God Stats
2W - 1L
1,552 SR
Queue Stats
310W - 340L
1,469 Elo+
Party 1
Chang'e
Chang'e
XxMaStEr EaZYx
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 85L
1,482 Elo+
Party 1
Team Averages
Level 148
1,573 SR
1,479 Elo+

VS

Team Averages
Level 111
1,566 SR
1,521 Elo+
Nike
Nike
DaLegendaryOdin
Nike
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 256L
1,580 Elo+
Solo
Hel
Hel
MiruMats
Hel
Level 137
God Stats
2W - 5L
1,410 SR
Queue Stats
229W - 216L
1,539 Elo+
Solo
Janus
Janus
YungDoge123
Janus
Level 116
God Stats
6W - 4L
1,449 SR
Queue Stats
128W - 113L
1,499 Elo+
Party 3
Chernobog
Chernobog
theglizzyvision
Chernobog
Level 80
God Stats
14W - 7L
1,673 SR
Queue Stats
96W - 72L
1,541 Elo+
Party 3
King Arthur
King Arthur
triqqzo
King Arthur
Level 68
God Stats
3W - 7L
1,798 SR
Queue Stats
54W - 101L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,443
537
4,855
9,388
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MoneyMikesss
Sylvanus
9
0 / 3 / 5
5,455
455
3,462
10,174
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SpiritualUdoku
Zhong Kui
12
4 / 2 / 1
7,262
605
6,920
9,557
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
1 / 0 / 1
6,791
566
6,222
7,515
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 1
7,127
594
5,455
8,075
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,661
472
4,684
11,018
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 2
6,507
542
6,549
7,447
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 3
6,320
527
5,657
7,553
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
theglizzyvision
Chernobog
12
3 / 0 / 3
7,018
585
8,370
7,870
3,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
triqqzo
King Arthur
8
1 / 1 / 0
5,196
433
3,116
5,276
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
8
8
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
2
1
2
3
L
2
1
2
3
W
Sylvanus
MoneyMikesss
Sylvanus
0
3
5
0.83
W
Zhong Kui
SpiritualUdoku
Zhong Kui
4
2
1
2.25
W
Neith
1
0
1
1.5
W
0
2
1
0.25
L
1
1
3
2.5
L
Chernobog
theglizzyvision
Chernobog
3
0
3
4.5
L
King Arthur
triqqzo
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,914
Damage
28,376
44,709
Taken
39,164
23,134
Mitigated
18,576
14,443
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,684
330
0
2,297
11,018
7,427
0
5,579
5,253
0
20,054
W
4,855
1,074
0
689
9,388
4,238
0
2,017
7,371
0
39,422
L
6,549
349
1,031
3,961
7,447
3,032
0
4,652
2,587
46,291
0
W
Sylvanus
MoneyMikesss
Sylvanus
3,462
1,350
926
1,985
10,174
6,288
90
2,691
7,483
17,113
6,230
W
Zhong Kui
SpiritualUdoku
Zhong Kui
6,920
797
0
3,733
9,557
7,038
552
5,164
4,393
49,856
0
W
Neith
6,222
2,146
0
2,756
7,515
2,766
849
404
7,111
0
53,397
W
5,455
416
825
3,529
8,075
2,804
620
1,697
6,378
51,315
0
L
5,657
386
0
3,390
7,553
2,582
0
995
6,542
48,868
932
L
Chernobog
theglizzyvision
Chernobog
8,370
5,242
0
4,012
7,870
3,080
0
1,315
6,525
0
51,707
L
King Arthur
triqqzo
King Arthur
3,116
255
0
500
5,276
2,455
0
2,376
2,680
0
22,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
30,702
387
Minions Killed
322
0
Camps Cleared
0
1,126,694
Distance Traveled
1,102,813
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,661
472
26
2
0
233,295
2
W
Da Ji
6,443
537
64
5
0
259,303
0
L
Hel
6,507
542
85
7
0
235,950
0
W
Sylvanus
5,455
455
36
3
0
204,629
5
W
Zhong Kui
7,262
605
97
8
0
219,311
1
W
Neith
6,791
566
92
8
0
225,181
3
W
Chang'e
7,127
594
98
8
0
218,270
0
L
Janus
6,320
527
89
7
0
249,920
0
L
Chernobog
7,018
585
82
7
0
243,274
1
L
King Arthur
5,196
433
40
3
0
140,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role