Player Matchup

Ne Zha
Ne Zha
CloroxBoy2002
Ne Zha
Level 46
God Stats
4W - 0L
1,918 SR
Queue Stats
32W - 20L
1,815 Elo+
Party 3
Ra
Ra
JeConiah90
Ra
Level 157
God Stats
3W - 0L
1,903 SR
Queue Stats
114W - 96L
1,466 Elo+
Party 1
Charybdis
Charybdis
Morgurr
Charybdis
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 65L
1,600 Elo+
Party 3
Chaac
Chaac
Tha_Elite_WKG
Chaac
Level 164
God Stats
4W - 2L
1,738 SR
Queue Stats
198W - 190L
1,446 Elo+
Party 1
Aphrodite
Aphrodite
jakinthebox3913
Aphrodite
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 58L
1,642 Elo+
Party 3
Team Averages
Level 137
1,712 SR
1,594 Elo+

VS

Team Averages
Level 102
1,638 SR
1,529 Elo+
Jormungandr
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
Level 96
God Stats
62W - 40L
1,608 SR
Queue Stats
82W - 73L
1,525 Elo+
Party 2
Charon
Charon
BurnTheBoats
Charon
Level 131
God Stats
7W - 7L
1,706 SR
Queue Stats
486W - 455L
1,511 Elo+
Solo
Janus
Janus
Hewjazzz907
Janus
Level 45
God Stats
0W - 1L
1,561 SR
Queue Stats
9W - 9L
1,675 Elo+
Party 2
Heimdallr
Heimdallr
Moogafooga568
Heimdallr
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 41L
1,407 Elo+
Solo
Pele
Pele
WeGreedyBoyZ
Pele
Level 128
God Stats
0W - 1L
1,818 SR
Queue Stats
122W - 108L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 3
9,446
630
12,406
13,036
6,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 6 / 1
7,764
518
8,691
11,262
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Morgurr
Charybdis
14
3 / 2 / 6
8,783
586
11,199
12,782
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 2 / 1
7,704
514
6,646
18,759
12,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
jakinthebox3913
Aphrodite
14
2 / 1 / 11
9,114
608
5,741
10,664
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
14
2 / 1 / 1
8,774
585
15,300
13,066
9,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
11
2 / 6 / 2
7,137
476
5,504
15,964
12,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 4
7,570
505
6,522
11,022
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Moogafooga568
Heimdallr
11
0 / 4 / 4
6,585
439
4,890
10,646
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 3 / 2
8,316
554
9,637
14,983
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
18
Kills
11
11
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
2
1
1
2.5
L
Charon
2
6
2
0.5
W
10
0
3
11.5
L
1
5
4
0.6
W
3
6
1
0.58
L
Heimdallr
Moogafooga568
Heimdallr
0
4
4
0.5
W
Charybdis
Morgurr
Charybdis
3
2
6
3
W
0
2
1
0.25
L
6
3
2
2.33
W
Aphrodite
jakinthebox3913
Aphrodite
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,683
Damage
41,853
66,503
Taken
65,681
37,293
Mitigated
34,744
28,548
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
15,300
7,191
0
2,000
13,066
9,401
0
1,659
11,279
75,158
74
L
Charon
5,504
961
124
2,351
15,964
12,155
0
4,276
11,688
21,476
344
W
12,406
4,605
0
2,422
13,036
6,660
736
3,000
9,990
0
83,604
L
6,522
633
0
542
11,022
3,930
0
4,148
6,874
67,024
0
W
8,691
402
555
2,067
11,262
4,167
45
5,317
5,769
47,776
0
L
Heimdallr
Moogafooga568
Heimdallr
4,890
1,263
0
3,209
10,646
3,499
0
821
9,825
0
42,988
W
Charybdis
Morgurr
Charybdis
11,199
5,521
0
5,826
12,782
5,338
1,884
2,064
10,624
0
85,075
W
6,646
2,004
0
8,024
18,759
12,748
200
12,773
5,986
0
48,825
L
9,637
1,358
0
6,372
14,983
5,759
0
3,313
11,583
0
61,133
W
Aphrodite
jakinthebox3913
Aphrodite
5,741
1,892
3,978
5,676
10,664
8,380
447
3,382
7,226
29,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,811
Gold Earned
38,382
436
Minions Killed
387
0
Camps Cleared
0
1,489,120
Distance Traveled
1,431,606
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,774
585
118
8
0
271,143
2
L
Charon
7,137
476
20
1
0
279,001
0
W
Ne Zha
9,446
630
104
7
0
362,146
6
L
Janus
7,570
505
109
7
0
275,692
1
W
Ra
7,764
518
72
5
0
297,587
5
L
Heimdallr
6,585
439
61
4
0
278,569
5
W
Charybdis
8,783
586
108
7
0
279,975
0
W
Chaac
7,704
514
92
6
0
258,945
2
L
Pele
8,316
554
79
5
0
327,201
0
W
Aphrodite
9,114
608
60
4
0
290,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role