Player Matchup

Ares
Ares
DakotaLowder
Ares
Level 104
God Stats
13W - 11L
1,499 SR
Queue Stats
99W - 107L
1,432 Elo+
Party 2
Discordia
Discordia
FLESHDEMON12
Discordia
Level 84
God Stats
5W - 5L
1,519 SR
Queue Stats
19W - 13L
1,498 Elo+
Party 2
Artemis
Artemis
darkestreaper666
Artemis
Level 129
God Stats
9W - 4L
1,644 SR
Queue Stats
116W - 129L
1,454 Elo+
Party 2
Team Averages
Level 106
1,554 SR
1,461 Elo+

VS

Team Averages
Level 118
1,449 SR
1,460 Elo+
Jing Wei
Jing Wei
Jaquan196
Jing Wei
Level 60
God Stats
0W - 1L
1,489 SR
Queue Stats
31W - 18L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
Kuku4JungleBuff
Baron Samedi
Level 148
God Stats
5W - 9L
1,359 SR
Queue Stats
59W - 62L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
Xbl Hav0c
Xing Tian
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 32L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 12
10,624
708
6,340
19,371
18,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
FLESHDEMON12
Discordia
17
13 / 2 / 4
13,766
918
23,281
11,645
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 10
12,146
810
15,810
11,609
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jaquan196
Jing Wei
13
1 / 5 / 7
10,296
686
9,746
13,963
5,267
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Kuku4JungleBuff
Baron Samedi
14
6 / 6 / 2
11,299
753
13,088
14,963
9,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Xbl Hav0c
Xing Tian
13
2 / 6 / 7
10,968
731
11,664
26,016
27,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
17
Kills
9
9
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
W
Discordia
FLESHDEMON12
Discordia
13
2
4
7.5
L
Jing Wei
Jaquan196
Jing Wei
1
5
7
0.9
L
Baron Samedi
Kuku4JungleBuff
Baron Samedi
6
6
2
1.17
L
Xing Tian
Xbl Hav0c
Xing Tian
2
6
7
0.92
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,431
Damage
34,498
42,625
Taken
54,942
30,924
Mitigated
42,005
4,061
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,340
541
0
1,540
19,371
18,936
310
9,688
9,683
19,330
0
W
Discordia
FLESHDEMON12
Discordia
23,281
448
0
1,149
11,645
5,786
604
7,484
4,161
60,836
0
L
Jing Wei
Jaquan196
Jing Wei
9,746
7,335
0
0
13,963
5,267
674
7,839
5,520
0
35,681
L
Baron Samedi
Kuku4JungleBuff
Baron Samedi
13,088
896
3,345
3,464
14,963
9,250
135
8,345
6,021
48,462
0
L
Xing Tian
Xbl Hav0c
Xing Tian
11,664
409
37
2,809
26,016
27,488
0
11,569
13,195
34,951
0
W
15,810
6,490
0
1,372
11,609
6,202
1,711
7,919
3,690
0
67,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
32,563
168
Minions Killed
140
0
Camps Cleared
0
803,740
Distance Traveled
730,224
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,624
708
21
1
0
277,256
3
W
Discordia
13,766
918
72
5
0
285,796
2
L
Jing Wei
10,296
686
52
3
0
242,603
2
L
Baron Samedi
11,299
753
60
4
0
227,574
1
L
Xing Tian
10,968
731
28
2
0
260,047
10
W
Artemis
12,146
810
75
5
0
240,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role