Player Matchup

Xing Tian
Xing Tian
Flowerpower0613
Xing Tian
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 48L
1,346 Elo+
Party 1
Nu Wa
Nu Wa
REVROXY
Nu Wa
Level 119
God Stats
4W - 2L
1,467 SR
Queue Stats
30W - 38L
1,405 Elo+
Party 1
Chaac
Chaac
SirNinjaDad
Chaac
Level 143
God Stats
1W - 1L
1,242 SR
Queue Stats
61W - 62L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
ooday420
Baron Samedi
Level 124
God Stats
2W - 6L
1,173 SR
Queue Stats
142W - 156L
1,426 Elo+
Party 1
Apollo
Apollo
ovuge
Apollo
Level 88
God Stats
2W - 0L
1,712 SR
Queue Stats
161W - 157L
1,490 Elo+
Party 1
Team Averages
Level 100
1,419 SR
1,415 Elo+

VS

Team Averages
Level 102
1,542 SR
1,406 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DesyyBoo
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,180 Elo+
Party 2
He Bo
He Bo
SfTrYeLeR
He Bo
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 192L
1,430 Elo+
Solo
Jormungandr
Jormungandr
TryHardFaded
Jormungandr
Level 145
God Stats
0W - 1L
1,710 SR
Queue Stats
30W - 26L
1,523 Elo+
Party 2
Shiva
Shiva
xSHADOWFALLx
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 124L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Flowerpower0613
Xing Tian
15
1 / 4 / 13
9,343
849
4,381
15,728
15,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
REVROXY
Nu Wa
15
3 / 4 / 10
9,266
842
9,441
8,245
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 9
9,460
860
12,429
16,973
17,401
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
ooday420
Baron Samedi
18
13 / 2 / 8
10,864
988
16,903
11,818
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ovuge
Apollo
14
4 / 4 / 12
9,088
826
9,729
10,374
5,570
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
9 / 3 / 5
10,522
957
15,642
12,432
6,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
13
1 / 6 / 6
7,524
684
5,051
10,898
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
SfTrYeLeR
He Bo
12
2 / 8 / 7
7,415
674
6,792
11,739
4,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TryHardFaded
Jormungandr
16
3 / 4 / 10
9,344
849
13,115
14,817
19,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 5
7,319
665
5,775
13,583
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
49
26
Kills
16
18
Deaths
26
52
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
9
3
5
3.83
L
Eset
1
6
6
0.67
W
Xing Tian
Flowerpower0613
Xing Tian
1
4
13
1.88
W
Nu Wa
REVROXY
Nu Wa
3
4
10
2
L
He Bo
SfTrYeLeR
He Bo
2
8
7
0.69
W
5
4
9
2.38
L
Jormungandr
TryHardFaded
Jormungandr
3
4
10
2
W
Baron Samedi
ooday420
Baron Samedi
13
2
8
8.5
W
Apollo
ovuge
Apollo
4
4
12
2.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,883
Damage
46,375
63,138
Taken
63,469
50,248
Mitigated
45,936
19,875
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
15,642
6,050
542
5,201
12,432
6,373
719
4,662
7,770
0
37,935
L
Eset
5,051
771
189
981
10,898
4,808
351
4,555
6,343
10,454
0
W
Xing Tian
Flowerpower0613
Xing Tian
4,381
717
2,052
2,414
15,728
15,282
306
6,295
8,984
8,329
0
W
Nu Wa
REVROXY
Nu Wa
9,441
2,862
0
300
8,245
3,640
1,236
2,818
5,208
22,059
0
L
He Bo
SfTrYeLeR
He Bo
6,792
530
141
432
11,739
4,704
520
6,582
5,157
12,319
0
W
12,429
897
460
3,415
16,973
17,401
0
3,685
12,464
0
18,509
L
Jormungandr
TryHardFaded
Jormungandr
13,115
2,099
451
1,251
14,817
19,175
216
8,087
6,730
27,369
1,339
W
Baron Samedi
ooday420
Baron Samedi
16,903
401
4,386
5,142
11,818
8,355
870
5,463
5,873
34,363
0
W
Apollo
ovuge
Apollo
9,729
4,237
338
1,368
10,374
5,570
2,144
3,603
6,191
0
16,402
L
5,775
189
1,243
2,947
13,583
10,876
161
6,839
6,744
0
11,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,021
Gold Earned
42,124
110
Minions Killed
108
0
Camps Cleared
0
1,048,519
Distance Traveled
917,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,522
957
51
5
0
202,801
0
L
Eset
7,524
684
16
1
0
167,676
0
W
Xing Tian
9,343
849
7
1
0
225,509
0
W
Nu Wa
9,266
842
42
4
0
192,395
0
L
He Bo
7,415
674
8
1
0
182,869
0
W
Chaac
9,460
860
11
1
0
230,948
0
L
Jormungandr
9,344
849
26
2
0
166,117
0
W
Baron Samedi
10,864
988
33
3
0
179,889
0
W
Apollo
9,088
826
17
2
0
219,778
0
L
Shiva
7,319
665
7
1
0
197,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role