Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DollaManHD
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
GunDOwn33
Janus
Level 48
God Stats
3W - 3L
1,672 SR
Queue Stats
204W - 208L
1,429 Elo+
Party 1
Izanami
Izanami
SSxYaBoiiGonzo
Izanami
Level 67
God Stats
12W - 9L
1,519 SR
Queue Stats
295W - 288L
1,483 Elo+
Party 1
Charon
Charon
sowud25
Charon
Level 79
God Stats
164W - 159L
1,451 SR
Queue Stats
215W - 205L
1,357 Elo+
Party 2
Team Averages
Level 54
1,528 SR
1,454 Elo+

VS

Team Averages
Level 40
1,560 SR
1,310 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Brandon315
Scylla
Level 109
God Stats
12W - 6L
1,776 SR
Queue Stats
140W - 103L
1,557 Elo+
Party 3
Anubis
Anubis
Lebron1248
Anubis
Level 1
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 9L
1,132 Elo+
Party 3
Cerberus
Cerberus
bongo1362
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 84L
1,002 Elo+
Party 3
Thanatos
Thanatos
toxicraven205
Thanatos
Level 48
God Stats
5W - 5L
1,521 SR
Queue Stats
40W - 62L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
19 / 1 / 5
12,750
750
25,613
18,751
7,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
DollaManHD
Bellona
14
2 / 3 / 5
9,009
530
1,545
12,293
10,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
GunDOwn33
Janus
13
3 / 11 / 7
8,814
518
8,467
11,658
3,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 4 / 4
9,296
547
6,615
9,327
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
sowud25
Charon
14
1 / 1 / 8
9,507
559
4,118
7,187
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 3 / 1
8,569
504
7,603
11,156
3,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Brandon315
Scylla
14
6 / 8 / 3
9,364
551
14,101
12,696
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Lebron1248
Anubis
13
3 / 4 / 1
8,726
513
8,049
10,944
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
bongo1362
Cerberus
10
0 / 4 / 2
6,800
400
775
14,866
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
toxicraven205
Thanatos
13
5 / 8 / 3
8,442
497
6,836
17,755
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
27
Kills
19
20
Deaths
27
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
19
1
5
21.5
L
Neith
 
Neith
5
3
1
1.83
L
Scylla
Brandon315
Scylla
6
8
3
0.94
W
Bellona
DollaManHD
Bellona
2
3
5
1.5
W
Janus
GunDOwn33
Janus
3
11
7
0.59
L
Anubis
Lebron1248
Anubis
3
4
1
0.88
W
2
4
4
1
L
Cerberus
bongo1362
Cerberus
0
4
2
0.25
W
Charon
sowud25
Charon
1
1
8
5
L
Thanatos
toxicraven205
Thanatos
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,358
Damage
37,364
59,216
Taken
67,417
28,824
Mitigated
25,141
27,707
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
25,613
11,481
0
18,471
18,751
7,588
1,259
6,339
12,412
0
126,876
L
Neith
 
Neith
7,603
3,800
0
3,138
11,156
3,636
195
1,901
9,255
0
58,774
L
Scylla
Brandon315
Scylla
14,101
2,407
0
250
12,696
3,555
736
3,721
8,975
62,618
0
W
Bellona
DollaManHD
Bellona
1,545
499
0
3,788
12,293
10,010
938
6,465
5,828
0
35,608
W
Janus
GunDOwn33
Janus
8,467
1,589
0
0
11,658
3,166
845
6,992
4,666
51,158
176
L
Anubis
Lebron1248
Anubis
8,049
686
0
2,325
10,944
3,737
344
431
10,513
53,999
0
W
6,615
4,889
0
2,346
9,327
3,114
2,440
832
8,495
0
79,760
L
Cerberus
bongo1362
Cerberus
775
294
0
2,028
14,866
9,052
0
3,983
10,883
12,179
0
W
Charon
sowud25
Charon
4,118
465
0
3,102
7,187
4,946
1,292
2,787
4,400
26,122
0
L
Thanatos
toxicraven205
Thanatos
6,836
1,475
0
7,841
17,755
5,161
0
2,531
15,224
0
52,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,376
Gold Earned
41,901
459
Minions Killed
378
0
Camps Cleared
0
1,602,850
Distance Traveled
1,622,008
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,750
750
158
9
0
414,599
2
L
Neith
8,569
504
104
6
0
331,306
0
L
Scylla
9,364
551
104
6
0
309,732
0
W
Bellona
9,009
530
64
4
0
265,886
0
W
Janus
8,814
518
72
4
0
271,982
0
L
Anubis
8,726
513
83
5
0
289,914
0
W
Izanami
9,296
547
130
8
0
322,460
0
L
Cerberus
6,800
400
17
1
0
331,606
0
W
Charon
9,507
559
35
2
0
327,923
0
L
Thanatos
8,442
497
70
4
0
359,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role