Player Matchup

Chaac
Chaac
GOLD8991
Chaac
Level 69
God Stats
2W - 3L
1,199 SR
Queue Stats
351W - 362L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
Grimmamber
Baron Samedi
Level 56
God Stats
5W - 2L
1,349 SR
Queue Stats
133W - 138L
1,404 Elo+
Solo
Danzaburou
Danzaburou
PUDDINXLOVER
Danzaburou
Level 116
God Stats
10W - 16L
1,429 SR
Queue Stats
841W - 828L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
RANUMB
Cthulhu
Level 55
God Stats
5W - 7L
1,698 SR
Queue Stats
110W - 129L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
WhAts GUAP
Ao Kuang
Level 85
God Stats
23W - 23L
1,455 SR
Queue Stats
55W - 60L
1,357 Elo+
Solo
Team Averages
Level 76
1,426 SR
1,413 Elo+

VS

Team Averages
Level 46
1,417 SR
1,399 Elo+
Da Ji
Da Ji
IeRoux
Da Ji
Level 29
God Stats
4W - 6L
1,433 SR
Queue Stats
83W - 91L
1,418 Elo+
Party 2
King Arthur
King Arthur
Mr Orangutan728
King Arthur
Level 66
God Stats
7W - 10L
1,397 SR
Queue Stats
204W - 209L
1,502 Elo+
Party 2
Agni
Agni
OgZy KILL3R
Agni
Level 11
God Stats
1W - 5L
1,326 SR
Queue Stats
5W - 13L
1,185 Elo+
Party 2
Neith
Neith
SamanthaPo0py
Neith
Level 36
God Stats
22W - 31L
1,430 SR
Queue Stats
103W - 126L
1,461 Elo+
Party 2
Charon
Charon
ruthlessrob87
Charon
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 190L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GOLD8991
Chaac
14
5 / 0 / 16
9,934
621
11,385
19,917
15,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Grimmamber
Baron Samedi
13
5 / 2 / 4
8,171
511
11,072
13,490
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PUDDINXLOVER
Danzaburou
15
12 / 1 / 8
10,090
631
16,425
12,735
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
RANUMB
Cthulhu
14
4 / 1 / 1
8,464
529
6,510
12,969
12,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
WhAts GUAP
Ao Kuang
12
3 / 4 / 9
7,672
480
12,621
16,314
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IeRoux
Da Ji
13
2 / 7 / 3
7,712
482
12,390
17,792
8,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Mr Orangutan728
King Arthur
12
1 / 5 / 4
7,522
470
12,516
19,132
17,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 9 / 0
7,075
442
7,118
13,322
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 3
7,812
488
10,889
12,436
4,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
7,532
471
8,330
16,642
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
29
Kills
8
8
Deaths
29
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
GOLD8991
Chaac
5
0
16
13
W
Baron Samedi
Grimmamber
Baron Samedi
5
2
4
3.5
L
Da Ji
IeRoux
Da Ji
2
7
3
0.5
L
King Arthur
Mr Orangutan728
King Arthur
1
5
4
0.6
L
1
9
0
0.11
W
Danzaburou
PUDDINXLOVER
Danzaburou
12
1
8
16
W
Cthulhu
RANUMB
Cthulhu
4
1
1
4.5
L
2
6
3
0.58
W
Ao Kuang
WhAts GUAP
Ao Kuang
3
4
9
1.88
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,013
Damage
51,243
75,425
Taken
79,324
46,998
Mitigated
52,175
25,366
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
GOLD8991
Chaac
11,385
3,008
0
9,018
19,917
15,698
74
4,059
15,858
0
34,973
W
Baron Samedi
Grimmamber
Baron Samedi
11,072
1,302
1,046
4,663
13,490
6,421
223
3,837
9,653
45,738
0
L
Da Ji
IeRoux
Da Ji
12,390
2,906
0
1,101
17,792
8,427
0
3,782
14,010
0
66,851
L
King Arthur
Mr Orangutan728
King Arthur
12,516
1,137
0
421
19,132
17,307
0
9,045
10,087
109
43,892
L
7,118
986
0
0
13,322
4,983
0
8,568
4,754
38,963
0
W
Danzaburou
PUDDINXLOVER
Danzaburou
16,425
7,162
0
4,837
12,735
5,508
1,788
2,582
10,153
0
65,183
W
Cthulhu
RANUMB
Cthulhu
6,510
406
125
1,995
12,969
12,936
359
1,545
11,424
45,893
387
L
10,889
3,536
0
3,464
12,436
4,925
0
3,756
8,680
0
50,462
W
Ao Kuang
WhAts GUAP
Ao Kuang
12,621
2,925
0
3,682
16,314
6,435
0
3,534
12,780
49,810
0
L
8,330
1,336
193
4,815
16,642
16,533
0
4,665
11,977
27,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
37,653
314
Minions Killed
291
0
Camps Cleared
0
1,537,264
Distance Traveled
1,491,038
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,934
621
43
3
0
327,968
0
W
Baron Samedi
8,171
511
68
4
0
272,442
2
L
Da Ji
7,712
482
84
5
0
314,228
0
L
King Arthur
7,522
470
44
3
0
302,971
0
L
Agni
7,075
442
58
4
0
264,634
0
W
Danzaburou
10,090
631
84
5
0
296,148
0
W
Cthulhu
8,464
529
71
4
0
308,590
0
L
Neith
7,812
488
72
5
0
317,480
0
W
Ao Kuang
7,672
480
48
3
0
332,116
0
L
Charon
7,532
471
33
2
0
291,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role