Player Matchup

Thor
Thor
BarthAmongSuS
Thor
Level 116
God Stats
3W - 3L
1,611 SR
Queue Stats
21W - 13L
1,580 Elo+
Party 2
Artemis
Artemis
BloodForevers
Artemis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 72L
1,482 Elo+
Solo
Surtr
Surtr
Isucrealbad
Surtr
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 136L
1,565 Elo+
Party 4
Cerberus
Cerberus
rop707
Cerberus
Level 107
God Stats
2W - 3L
1,577 SR
Queue Stats
233W - 187L
1,577 Elo+
Party 4
Ra
Ra
triumphcard2
Ra
Level 97
God Stats
0W - 2L
1,415 SR
Queue Stats
194W - 159L
1,539 Elo+
Party 2
Team Averages
Level 101
1,521 SR
1,549 Elo+

VS

Team Averages
Level 113
1,627 SR
1,542 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Boricuoso
Thor
Level 66
God Stats
3W - 0L
1,759 SR
Queue Stats
20W - 13L
1,551 Elo+
Party 3
Raijin
Raijin
Scary-_-potato
Raijin
Level 129
God Stats
8W - 7L
1,568 SR
Queue Stats
54W - 44L
1,558 Elo+
Party 3
Hades
Hades
SkullyRP
Hades
Level 147
God Stats
6W - 10L
1,537 SR
Queue Stats
204W - 162L
1,554 Elo+
Party 1
Ganesha
Ganesha
cbuckets_3
Ganesha
Level 94
God Stats
5W - 0L
1,772 SR
Queue Stats
11W - 9L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,958
496
2,593
9,342
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
10
0 / 1 / 0
5,675
568
4,244
5,623
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
4,458
446
1,371
3,392
1,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
rop707
Cerberus
11
1 / 2 / 0
5,842
584
2,825
8,643
6,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
6,158
616
1,820
6,616
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 0 / 0
5,918
592
2,756
5,578
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
11
5 / 0 / 2
6,631
663
2,874
7,000
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 2
7,296
730
6,173
3,990
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
SkullyRP
Hades
12
1 / 0 / 2
7,042
704
4,794
6,866
2,865
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
cbuckets_3
Ganesha
8
0 / 1 / 2
5,502
550
1,458
8,533
4,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
0
0
L
0
4
0
0
L
Artemis
0
1
0
0
W
Thor
5
0
2
6
L
0
0
0
0
W
3
0
2
4
W
Hades
SkullyRP
Hades
1
0
2
2
W
Ganesha
cbuckets_3
Ganesha
0
1
2
1
L
Cerberus
rop707
Cerberus
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,853
Damage
18,055
33,616
Taken
31,967
16,772
Mitigated
13,174
8,918
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,756
1,339
50
1,316
5,578
1,969
0
0
5,578
0
45,639
L
2,593
833
0
0
9,342
3,251
0
3,632
5,470
0
31,614
L
Artemis
4,244
1,106
0
2,074
5,623
2,169
0
737
4,886
0
40,175
W
Thor
2,874
454
0
662
7,000
2,696
0
1,051
5,901
0
37,902
L
1,371
477
0
1,832
3,392
1,912
0
249
3,143
189
12,352
W
6,173
810
0
989
3,990
1,437
0
663
3,269
63,143
0
W
Hades
SkullyRP
Hades
4,794
997
300
4,574
6,866
2,865
150
2,104
4,762
56,802
0
W
Ganesha
cbuckets_3
Ganesha
1,458
96
1,149
1,978
8,533
4,207
0
749
7,784
12,229
0
L
Cerberus
rop707
Cerberus
2,825
0
0
3,040
8,643
6,904
0
4,109
4,534
46,454
0
L
1,820
53
156
1,816
6,616
2,536
0
3,214
3,158
59,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
32,389
379
Minions Killed
389
0
Camps Cleared
0
883,200
Distance Traveled
1,064,002
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,918
592
99
10
0
178,895
0
L
Thor
4,958
496
52
5
0
202,249
0
L
Artemis
5,675
568
76
8
0
181,937
0
W
Thor
6,631
663
62
6
0
234,860
1
L
Surtr
4,458
446
16
2
0
106,546
0
W
Raijin
7,296
730
121
12
0
216,673
6
W
Hades
7,042
704
106
11
0
212,886
4
W
Ganesha
5,502
550
1
0
0
220,688
1
L
Cerberus
5,842
584
111
11
0
188,725
0
L
Ra
6,158
616
124
12
0
203,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role