Player Matchup

Mulan
Mulan
Bronze III
FrenzyFork
Mulan
Bronze III
Level 124
God Stats
2W - 0L
1,875 SR
Queue Stats
2W - 1L
1,446 MMR
Party 1
Sol
Sol
Bronze V
TrogWithAFrog
Sol
Bronze V
Level 143
God Stats
1W - 0L
1,442 SR
Queue Stats
2W - 3L
1,409 MMR
Party 1
Izanami
Izanami
Bronze III
xXlsnagforXx
Izanami
Bronze III
Level 78
God Stats
1W - 0L
1,496 SR
Queue Stats
2W - 4L
1,296 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 115
1,604 SR
1,384 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 133
1,488 SR
1,383 MMR
Nox
Nox
Bronze IV
MerkK412
Nox
Bronze IV
Level 159
God Stats
0W - 1L
1,562 SR
Queue Stats
4W - 19L
1,342 MMR
Party 2
Neith
Neith
Bronze IV
SnoopCuz253
Neith
Bronze IV
Level 169
God Stats
0W - 1L
1,346 SR
Queue Stats
4W - 19L
1,342 MMR
Party 2
Bacchus
Bacchus
Bronze V
skamonkey69
Bacchus
Bronze V
Level 72
God Stats
0W - 3L
1,557 SR
Queue Stats
2W - 13L
1,463 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
2 / 0 / 7
9,564
797
8,283
8,443
7,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 3 / 3
10,521
877
13,813
9,203
2,937
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
xXlsnagforXx
Izanami
13
1 / 1 / 4
9,253
771
5,071
7,041
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Baron SamediCharonAh Muzen CabAresAnubis

VS

Bans
ZeusAchillesMedusaSurtrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
8,990
749
6,167
11,435
5,400
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 1
8,532
711
8,550
10,583
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
skamonkey69
Bacchus
9
0 / 2 / 3
7,663
639
4,243
9,175
10,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
4
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
0
7
5.5
L
2
3
2
1
L
2
4
1
0.63
W
6
3
3
2.5
L
Bacchus
skamonkey69
Bacchus
0
2
3
0.75
W
Izanami
xXlsnagforXx
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
18,960
24,687
Taken
31,193
13,158
Mitigated
20,436
4,165
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
8,283
777
0
811
8,443
7,677
0
3,175
5,268
0
21,441
L
6,167
285
0
1,022
11,435
5,400
0
4,532
6,903
35,128
0
L
8,550
2,117
0
2,213
10,583
4,504
0
4,682
5,901
0
33,112
W
13,813
3,463
0
2,654
9,203
2,937
1,154
4,322
4,881
44,772
0
L
Bacchus
skamonkey69
Bacchus
4,243
345
0
1,129
9,175
10,532
0
5,012
4,163
9,572
0
W
Izanami
xXlsnagforXx
Izanami
5,071
3,309
0
700
7,041
2,544
312
3,473
3,568
0
48,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,338
Gold Earned
25,185
154
Minions Killed
112
0
Camps Cleared
0
665,543
Distance Traveled
546,125
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,564
797
24
2
0
234,993
0
L
Nox
8,990
749
61
5
0
209,181
0
L
Neith
8,532
711
46
4
0
168,136
1
W
Sol
10,521
877
49
4
0
210,075
0
L
Bacchus
7,663
639
5
0
0
168,808
0
W
Izanami
9,253
771
81
7
0
220,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role