Player Matchup

Neith
Neith
GatorChief15
Neith
Level 84
God Stats
5W - 3L
1,698 SR
Queue Stats
49W - 50L
1,501 Elo+
Party 1
Ra
Ra
My Boy Poyo
Ra
Level 146
God Stats
1W - 3L
1,316 SR
Queue Stats
120W - 127L
1,543 Elo+
Party 1
Ganesha
Ganesha
Ux GRIM xU
Ganesha
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
71W - 67L
1,552 Elo+
Party 1
Team Averages
Level 99
1,505 SR
1,532 Elo+

VS

Team Averages
Level 109
1,580 SR
1,436 Elo+
Hera
Hera
IdProbablyTapIt
Hera
Level 90
God Stats
3W - 3L
1,609 SR
Queue Stats
241W - 247L
1,437 Elo+
Party 2
Horus
Horus
TheKillingPanda
Horus
Level 116
God Stats
13W - 15L
1,555 SR
Queue Stats
388W - 397L
1,425 Elo+
Party 2
Xbalanque
Xbalanque
XxB1G0UNCExX
Xbalanque
Level 122
God Stats
1W - 3L
1,576 SR
Queue Stats
320W - 329L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
8,359
836
7,669
7,914
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 5
8,986
899
7,685
6,566
2,868
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Ux GRIM xU
Ganesha
11
0 / 1 / 6
7,522
752
4,444
10,042
9,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,454
745
9,575
7,347
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 2
6,868
687
3,648
11,356
11,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
XxB1G0UNCExX
Xbalanque
11
1 / 2 / 1
7,363
736
7,727
9,795
3,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
1
4
1
0.38
W
3
0
5
5.5
L
0
2
2
0.5
W
Ganesha
Ux GRIM xU
Ganesha
0
1
6
3
L
Xbalanque
XxB1G0UNCExX
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,798
Damage
20,950
24,522
Taken
28,498
15,738
Mitigated
18,199
6,801
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,669
2,490
527
2,083
7,914
3,110
981
2,675
5,239
0
22,838
L
9,575
697
0
1,581
7,347
2,758
147
3,454
3,835
35,212
0
W
7,685
639
588
2,623
6,566
2,868
272
3,487
3,079
43,304
0
L
3,648
2,323
864
3,517
11,356
11,746
19
3,848
7,413
0
10,433
W
Ganesha
Ux GRIM xU
Ganesha
4,444
151
0
980
10,042
9,760
360
3,767
6,275
17,344
0
L
Xbalanque
XxB1G0UNCExX
Xbalanque
7,727
4,015
0
1,469
9,795
3,695
588
5,149
4,646
0
34,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
21,685
125
Minions Killed
109
0
Camps Cleared
0
561,713
Distance Traveled
502,802
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,359
836
43
4
0
169,395
0
L
Hera
7,454
745
44
4
0
160,573
0
W
Ra
8,986
899
81
8
0
198,919
0
L
Horus
6,868
687
7
1
0
176,481
2
W
Ganesha
7,522
752
1
0
0
193,399
0
L
Xbalanque
7,363
736
58
6
0
165,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role