Player Matchup

Zeus
Zeus
DeAd_IrOnMaN_PR
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
DeAd_NeMeSiS_PR
Sylvanus
Level 135
God Stats
1W - 3L
1,380 SR
Queue Stats
160W - 156L
1,547 Elo+
Party 1
Susano
Susano
MuNcHiiEz
Susano
Level 116
God Stats
0W - 6L
1,029 SR
Queue Stats
130W - 118L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
margely90
Cernunnos
Level 129
God Stats
1W - 1L
1,734 SR
Queue Stats
161W - 150L
1,506 Elo+
Party 1
Mercury
Mercury
oChroniiCz
Mercury
Level 119
God Stats
2W - 4L
1,383 SR
Queue Stats
83W - 80L
1,477 Elo+
Party 2
Team Averages
Level 107
1,405 SR
1,502 Elo+

VS

Team Averages
Level 82
1,407 SR
1,480 Elo+
Ah Puch
Ah Puch
CaptnAce
Ah Puch
Level 88
God Stats
1W - 1L
1,527 SR
Queue Stats
23W - 32L
1,428 Elo+
Party 3
Baba Yaga
Baba Yaga
FoolHardy
Baba Yaga
Level 65
God Stats
1W - 1L
1,324 SR
Queue Stats
17W - 23L
1,492 Elo+
Party 3
Camazotz
Camazotz
InevitablyStoned
Camazotz
Level 67
God Stats
1W - 3L
1,182 SR
Queue Stats
265W - 289L
1,485 Elo+
Solo
Amaterasu
Amaterasu
Starbury
Amaterasu
Level 120
God Stats
7W - 3L
1,503 SR
Queue Stats
106W - 98L
1,579 Elo+
Party 3
Chang'e
Chang'e
spade301
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
9,230
615
8,211
13,021
6,757
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
17
2 / 2 / 3
9,720
648
7,449
16,001
20,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
MuNcHiiEz
Susano
17
2 / 6 / 4
9,679
645
12,598
16,442
8,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
margely90
Cernunnos
16
0 / 6 / 3
8,823
588
8,748
14,218
6,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
oChroniiCz
Mercury
15
1 / 4 / 3
8,399
560
6,126
9,955
5,480
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CaptnAce
Ah Puch
20
6 / 2 / 11
12,313
821
15,764
10,213
5,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
FoolHardy
Baba Yaga
20
10 / 1 / 13
12,284
819
20,642
14,385
7,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 1 / 14
11,154
744
11,509
13,282
7,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
Starbury
Amaterasu
17
3 / 3 / 16
11,434
762
9,903
18,426
17,636
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
spade301
Chang'e
16
2 / 4 / 14
10,406
694
7,950
14,219
5,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
7
Kills
25
25
Deaths
11
18
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CaptnAce
Ah Puch
6
2
11
5.75
L
2
7
5
0.64
L
Sylvanus
2
2
3
1.75
W
Baba Yaga
FoolHardy
Baba Yaga
10
1
13
16.5
W
4
1
14
11
L
Susano
MuNcHiiEz
Susano
2
6
4
0.67
W
Amaterasu
Starbury
Amaterasu
3
3
16
3.67
L
Cernunnos
margely90
Cernunnos
0
6
3
0.25
L
Mercury
oChroniiCz
Mercury
1
4
3
0.63
W
Chang'e
spade301
Chang'e
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,132
Damage
65,768
69,637
Taken
70,525
48,440
Mitigated
42,861
17,588
Healing
38,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CaptnAce
Ah Puch
15,764
709
692
1,920
10,213
5,120
850
2,516
7,697
51,502
0
L
8,211
670
361
141
13,021
6,757
0
8,440
4,581
22,612
0
L
Sylvanus
7,449
756
6,852
4,992
16,001
20,719
0
10,868
5,133
16,403
0
W
Baba Yaga
FoolHardy
Baba Yaga
20,642
727
487
2,637
14,385
7,443
1,457
3,799
10,586
53,270
0
W
11,509
1,117
2,375
4,916
13,282
7,054
1,903
3,177
10,105
0
20,365
L
Susano
MuNcHiiEz
Susano
12,598
740
1,841
1,409
16,442
8,532
0
10,770
5,672
0
29,619
W
Amaterasu
Starbury
Amaterasu
9,903
3,125
786
4,206
18,426
17,636
3,535
2,705
15,721
0
15,332
L
Cernunnos
margely90
Cernunnos
8,748
2,805
0
822
14,218
6,952
0
9,163
5,055
0
22,710
L
Mercury
oChroniiCz
Mercury
6,126
1,069
570
600
9,955
5,480
0
5,115
4,840
0
17,141
W
Chang'e
spade301
Chang'e
7,950
659
13,840
6,424
14,219
5,608
366
3,463
10,756
13,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,851
Gold Earned
57,591
141
Minions Killed
185
0
Camps Cleared
0
1,180,766
Distance Traveled
1,359,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,313
821
89
6
0
290,822
0
L
Zeus
9,230
615
25
2
0
207,487
0
L
Sylvanus
9,720
648
24
2
0
235,697
0
W
Baba Yaga
12,284
819
54
4
0
289,132
0
W
Camazotz
11,154
744
20
1
0
328,949
0
L
Susano
9,679
645
33
2
0
293,724
0
W
Amaterasu
11,434
762
12
1
0
230,124
0
L
Cernunnos
8,823
588
43
3
0
207,042
0
L
Mercury
8,399
560
16
1
0
236,816
0
W
Chang'e
10,406
694
10
1
0
220,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role