Player Matchup

Neith
Neith
GGBREAKER
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 49L
1,528 Elo+
Party 1
Ix Chel
Ix Chel
Leonidax26
Ix Chel
Level 93
God Stats
58W - 53L
1,567 SR
Queue Stats
200W - 177L
1,583 Elo+
Party 1
Mulan
Mulan
wuwenzhong
Mulan
Level 63
God Stats
3W - 7L
1,366 SR
Queue Stats
198W - 181L
1,532 Elo+
Solo
Team Averages
Level 67
1,477 SR
1,547 Elo+

VS

Team Averages
Level 58
1,557 SR
1,370 Elo+
Chaac
Chaac
ClowNT0ku
Chaac
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,217 Elo+
Party 2
Vulcan
Vulcan
Zetho23
Vulcan
Level 44
God Stats
12W - 8L
1,676 SR
Queue Stats
289W - 284L
1,554 Elo+
Solo
Awilix
Awilix
alejandro12149
Awilix
Level 94
God Stats
2W - 1L
1,496 SR
Queue Stats
7W - 6L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GGBREAKER
Neith
13
2 / 9 / 1
10,413
744
5,093
15,273
5,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Leonidax26
Ix Chel
13
3 / 7 / 0
10,737
767
13,742
10,195
3,103
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
10
0 / 12 / 2
8,600
614
11,615
21,986
23,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ClowNT0ku
Chaac
12
3 / 0 / 20
11,162
797
6,948
20,258
14,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Zetho23
Vulcan
16
11 / 0 / 14
13,604
972
22,811
11,621
5,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
14 / 5 / 12
13,181
942
14,212
14,109
7,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
74
5
Kills
28
28
Deaths
5
3
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
ClowNT0ku
Chaac
3
0
20
13
L
Neith
GGBREAKER
Neith
2
9
1
0.28
L
Ix Chel
Leonidax26
Ix Chel
3
7
0
0.43
W
Vulcan
Zetho23
Vulcan
11
0
14
18
W
14
5
12
4
L
Mulan
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,450
Damage
43,971
47,454
Taken
45,988
31,816
Mitigated
27,095
4,324
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ClowNT0ku
Chaac
6,948
1,301
0
3,083
20,258
14,557
128
7,315
12,943
0
21,289
L
Neith
GGBREAKER
Neith
5,093
1,796
0
689
15,273
5,322
0
7,654
7,619
0
27,789
L
Ix Chel
Leonidax26
Ix Chel
13,742
1,746
774
632
10,195
3,103
0
5,980
4,215
47,859
0
W
Vulcan
Zetho23
Vulcan
22,811
6,612
0
3,570
11,621
5,440
667
2,807
8,814
76,162
0
W
14,212
6,796
0
3,609
14,109
7,098
1,462
4,077
10,032
0
46,212
L
Mulan
11,615
1,305
0
2,229
21,986
23,391
0
9,573
12,413
0
30,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
37,947
136
Minions Killed
162
0
Camps Cleared
0
541,707
Distance Traveled
813,223
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,162
797
21
2
0
270,342
0
L
Neith
10,413
744
34
2
0
169,313
0
L
Ix Chel
10,737
767
69
5
0
176,660
0
W
Vulcan
13,604
972
98
7
0
276,664
5
W
Awilix
13,181
942
43
3
0
266,217
0
L
Mulan
8,600
614
33
2
0
195,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role