Player Matchup

King Arthur
King Arthur
Garhunkel
King Arthur
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
40W - 29L
1,624 Elo+
Party 3
Scylla
Scylla
NobunagaKazuma
Scylla
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ScribbledNames
Hou Yi
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 61L
1,591 Elo+
Party 3
Maui
Maui
ThrowGamesHoe
Maui
Level 85
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
urmomgaylmaoooo
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 88
1,543 SR
1,543 Elo+

VS

Team Averages
Level 117
1,472 SR
1,520 Elo+
Medusa
Medusa
ALG-Heuss26
Medusa
Level 38
God Stats
3W - 5L
1,527 SR
Queue Stats
4W - 6L
1,462 Elo+
Solo
King Arthur
King Arthur
Ace Tripod Fish
King Arthur
Level 129
God Stats
18W - 9L
1,481 SR
Queue Stats
345W - 300L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
Dragre999
Kuzenbo
Level 150
God Stats
3W - 3L
1,480 SR
Queue Stats
35W - 36L
1,574 Elo+
Party 1
Vulcan
Vulcan
GABOSER0
Vulcan
Level 157
God Stats
2W - 9L
1,331 SR
Queue Stats
148W - 143L
1,583 Elo+
Party 1
Set
Set
ikimuraflow
Set
Level 113
God Stats
23W - 15L
1,543 SR
Queue Stats
259W - 253L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Garhunkel
King Arthur
10
0 / 2 / 0
5,263
526
4,963
9,633
6,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 3 / 0
3,753
375
0
4,643
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 1 / 0
4,694
469
3,668
6,822
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 1
4,582
458
1,204
6,495
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
8
0 / 5 / 0
4,674
467
2,634
6,861
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 1 / 4
5,334
533
5,063
5,324
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
Ace Tripod Fish
King Arthur
10
1 / 0 / 1
6,438
644
5,537
9,224
6,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Dragre999
Kuzenbo
9
1 / 0 / 2
5,005
501
3,338
5,641
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
GABOSER0
Vulcan
11
6 / 0 / 1
6,932
693
5,874
4,569
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 2
6,020
602
2,442
7,515
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
14
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
1
4
3
W
King Arthur
Ace Tripod Fish
King Arthur
1
0
1
1.5
W
Kuzenbo
Dragre999
Kuzenbo
1
0
2
2
W
Vulcan
GABOSER0
Vulcan
6
0
1
6.5
L
King Arthur
Garhunkel
King Arthur
0
2
0
0
L
0
3
0
0
L
1
1
0
1
L
0
3
1
0.17
W
3
0
2
4
L
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,469
Damage
22,254
34,454
Taken
32,273
16,650
Mitigated
19,548
6,484
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,063
1,783
0
579
5,324
2,079
0
1,046
4,278
0
32,322
W
King Arthur
Ace Tripod Fish
King Arthur
5,537
508
0
2,094
9,224
6,305
0
0
9,224
0
47,976
W
Kuzenbo
Dragre999
Kuzenbo
3,338
915
0
1,013
5,641
5,693
0
591
5,050
16,394
0
W
Vulcan
GABOSER0
Vulcan
5,874
2,023
0
495
4,569
1,831
290
1,960
2,609
46,619
0
L
King Arthur
Garhunkel
King Arthur
4,963
507
0
1,748
9,633
6,948
0
382
9,251
0
36,519
L
0
0
0
0
4,643
1,004
0
629
4,014
9,900
0
L
3,668
1,393
0
2,180
6,822
2,163
0
1,824
4,749
0
30,582
L
1,204
392
0
1,626
6,495
4,367
0
1,807
4,541
7,961
0
W
2,442
792
0
1,485
7,515
3,640
26
241
7,274
0
51,431
L
Poseidon
2,634
619
0
930
6,861
2,168
0
4,174
2,687
30,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,966
Gold Earned
29,729
194
Minions Killed
284
0
Camps Cleared
0
871,170
Distance Traveled
1,038,715
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,334
533
46
5
0
180,300
0
W
King Arthur
6,438
644
66
7
0
202,516
1
W
Kuzenbo
5,005
501
21
2
0
209,496
2
W
Vulcan
6,932
693
70
7
0
213,386
0
L
King Arthur
5,263
526
65
7
0
194,390
2
L
Scylla
3,753
375
18
2
0
131,232
0
L
Hou Yi
4,694
469
47
5
0
164,212
0
L
Maui
4,582
458
17
2
0
183,001
5
W
Set
6,020
602
81
8
0
233,017
0
L
Poseidon
4,674
467
47
5
0
198,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role