Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Quinhussle
Baron Samedi
Level 58
God Stats
4W - 5L
1,581 SR
Queue Stats
83W - 107L
1,391 Elo+
Solo
Tyr
Tyr
Unknow-Killer428
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 177L
1,439 Elo+
Solo
Kukulkan
Kukulkan
dlIxBuddhaxlIb
Kukulkan
Level 67
God Stats
2W - 4L
1,312 SR
Queue Stats
66W - 86L
1,416 Elo+
Solo
Team Averages
Level 81
1,479 SR
1,449 Elo+

VS

Team Averages
Level 82
1,343 SR
1,425 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Enthos
Bacchus
Level 127
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Loki
Loki
ImoSenpapi9986
Loki
Level 25
God Stats
4W - 6L
1,183 SR
Queue Stats
280W - 282L
1,336 Elo+
Party 1
Neith
Neith
andr3aaqqq
Neith
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 130L
1,447 Elo+
Solo
Mulan
Mulan
errerosinH30
Mulan
Level 87
God Stats
3W - 8L
1,034 SR
Queue Stats
88W - 86L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
5
0 / 2 / 1
3,078
513
2,114
3,199
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
1
0 / 0 / 0
2,610
435
0
0
0
Baron Samedi
Quinhussle
Baron Samedi
5
0 / 1 / 1
3,514
586
1,313
4,095
2,636
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
1 / 1 / 0
4,272
712
1,198
5,172
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
7
0 / 0 / 0
3,604
601
523
3,427
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 0 / 1
4,334
722
1,545
1,984
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Enthos
Bacchus
6
0 / 1 / 3
3,954
659
1,806
4,228
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,778
630
1,000
3,926
1,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
6
2 / 0 / 1
3,985
664
2,533
2,789
805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 1 / 0
4,143
691
2,457
4,003
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
4
4
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
1
0.25
L
Fenrir
 
Fenrir
0
0
0
0
W
Ra
 
Ra
0
0
1
0.5
W
Bacchus
Enthos
Bacchus
0
1
3
1.5
W
1
0
0
1
L
Baron Samedi
Quinhussle
Baron Samedi
0
1
1
0.5
L
1
1
0
1
W
Neith
2
0
1
2.5
L
Kukulkan
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,148
Damage
9,341
15,893
Taken
16,930
7,410
Mitigated
7,268
4,532
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,114
1,011
0
671
3,199
864
0
667
2,532
0
12,366
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Ra
 
Ra
1,545
138
60
810
1,984
642
0
415
1,569
28,300
0
W
Bacchus
Enthos
Bacchus
1,806
342
0
1,481
4,228
2,601
0
717
3,511
8,046
0
W
1,000
366
0
1,630
3,926
1,046
0
108
3,818
0
23,084
L
Baron Samedi
Quinhussle
Baron Samedi
1,313
170
188
1,690
4,095
2,636
0
998
3,097
11,730
0
L
1,198
205
0
1,177
5,172
2,808
0
581
4,591
0
17,959
W
Neith
2,533
1,109
72
868
2,789
805
0
596
2,193
0
19,191
L
Kukulkan
523
147
0
806
3,427
1,102
0
1,059
2,322
19,645
0
W
2,457
284
0
689
4,003
2,174
0
0
4,003
0
19,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,078
Gold Earned
20,194
93
Minions Killed
169
0
Camps Cleared
0
441,651
Distance Traveled
637,649
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,078
513
18
3
0
85,962
0
L
Fenrir
2,610
435
0
0
0
0
0
W
Ra
4,334
722
60
10
0
136,424
2
W
Bacchus
3,954
659
7
1
0
116,164
0
W
Loki
3,778
630
39
7
0
146,217
0
L
Baron Samedi
3,514
586
6
1
0
100,805
0
L
Tyr
4,272
712
34
6
0
126,943
2
W
Neith
3,985
664
35
6
0
116,719
0
L
Kukulkan
3,604
601
35
6
0
127,941
0
W
Mulan
4,143
691
28
5
0
122,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role