Player Matchup

Ra
Ra
DualCDR Cody
Ra
Level 40
God Stats
2W - 6L
1,192 SR
Queue Stats
40W - 81L
1,147 Elo+
Party 1
Heimdallr
Heimdallr
Kdaddy20
Heimdallr
Level 17
God Stats
4W - 11L
1,060 SR
Queue Stats
15W - 40L
1,044 Elo+
Party 1
Nike
Nike
OculusTVeris
Nike
Level 58
God Stats
7W - 6L
1,479 SR
Queue Stats
89W - 119L
1,284 Elo+
Party 1
Fenrir
Fenrir
PappiCactus
Fenrir
Level 10
God Stats
2W - 4L
1,160 SR
Queue Stats
19W - 34L
1,057 Elo+
Party 1
Bellona
Bellona
Sillyshinobi_-
Bellona
Level 30
God Stats
7W - 3L
1,251 SR
Queue Stats
175W - 201L
1,200 Elo+
Solo
Team Averages
Level 31
1,229 SR
1,146 Elo+

VS

Team Averages
Level 37
1,450 SR
1,197 Elo+
Janus
Janus
IllBEAKER5164
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,104 Elo+
Party 2
Cerberus
Cerberus
RogueRonin343
Cerberus
Level 42
God Stats
2W - 3L
1,321 SR
Queue Stats
16W - 35L
1,296 Elo+
Party 3
Amaterasu
Amaterasu
lllLYCCIE5164
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,104 Elo+
Party 2
Ganesha
Ganesha
quackrazquacka
Ganesha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,075 Elo+
Party 2
Neith
Neith
xHazard1
Neith
Level 65
God Stats
27W - 43L
1,430 SR
Queue Stats
98W - 119L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,018
617
8,011
7,319
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Kdaddy20
Heimdallr
10
0 / 1 / 0
5,908
454
4,177
7,807
3,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 0
5,716
440
4,465
9,652
6,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
5 / 0 / 1
7,684
591
4,039
8,485
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
3 / 1 / 0
7,976
614
9,120
11,467
10,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,899
454
4,643
9,144
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RogueRonin343
Cerberus
8
0 / 1 / 1
5,884
453
2,765
8,105
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
lllLYCCIE5164
Amaterasu
10
1 / 4 / 0
5,757
443
1,698
9,536
6,416
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
6,024
463
5,172
11,258
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
xHazard1
Neith
11
1 / 0 / 0
6,422
494
7,819
6,930
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
11
Kills
3
3
Deaths
12
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
1
5
0
0.2
W
Heimdallr
Kdaddy20
Heimdallr
0
1
0
0
W
0
0
0
0
W
Fenrir
5
0
1
5.5
L
Cerberus
RogueRonin343
Cerberus
0
1
1
0.5
W
3
1
0
3
L
Amaterasu
lllLYCCIE5164
Amaterasu
1
4
0
0.25
L
0
2
1
0.25
L
Neith
xHazard1
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,812
Damage
22,097
44,730
Taken
44,973
26,489
Mitigated
27,658
13,823
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,011
1,051
360
3,910
7,319
2,729
1,433
4,911
2,113
56,600
0
L
4,643
770
0
1,100
9,144
3,671
0
6,704
2,386
35,414
0
W
Heimdallr
Kdaddy20
Heimdallr
4,177
1,465
0
1,485
7,807
3,027
1,087
1,308
6,499
0
36,667
W
4,465
250
0
2,962
9,652
6,475
0
1,369
8,283
0
26,373
W
Fenrir
4,039
1,146
0
2,044
8,485
3,749
0
1,589
6,814
0
61,753
L
Cerberus
RogueRonin343
Cerberus
2,765
249
0
3,138
8,105
5,896
0
323
7,782
17,330
0
W
9,120
3,914
0
3,062
11,467
10,509
20
3,026
8,441
0
49,572
L
Amaterasu
lllLYCCIE5164
Amaterasu
1,698
749
0
795
9,536
6,416
60
0
9,536
0
15,886
L
5,172
1,248
0
839
11,258
9,286
0
930
10,328
24,830
0
L
Neith
xHazard1
Neith
7,819
2,512
0
1,625
6,930
2,389
0
0
6,930
0
57,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
29,986
357
Minions Killed
237
0
Camps Cleared
0
1,330,758
Distance Traveled
1,276,945
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,018
617
87
7
0
259,764
0
L
Janus
5,899
454
61
5
0
228,361
0
W
Heimdallr
5,908
454
64
5
0
239,756
0
W
Nike
5,716
440
35
3
0
299,849
4
W
Fenrir
7,684
591
94
7
0
296,767
0
L
Cerberus
5,884
453
43
3
0
266,308
2
W
Bellona
7,976
614
77
6
0
234,622
0
L
Amaterasu
5,757
443
30
2
0
250,393
0
L
Ganesha
6,024
463
12
1
0
263,326
0
L
Neith
6,422
494
91
7
0
268,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role