Player Matchup

Surtr
Surtr
 
Surtr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Curve Nightmare
Hera
Level 93
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 7L
1,244 Elo+
Party 1
Sylvanus
Sylvanus
SH0EBD00
Sylvanus
Level 14
God Stats
0W - 3L
1,282 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
UninvitedGuestX
Mercury
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,211 Elo+
Party 1
Chernobog
Chernobog
outsideenemy22
Chernobog
Level 102
God Stats
0W - 2L
1,596 SR
Queue Stats
0W - 5L
1,149 Elo+
Party 1
Team Averages
Level 85
1,431 SR
1,321 Elo+

VS

Team Averages
Level 82
1,501 SR
1,478 Elo+
Cthulhu
Cthulhu
Jayhunter1999
Cthulhu
Level 57
God Stats
7W - 7L
1,588 SR
Queue Stats
64W - 77L
1,458 Elo+
Party 3
Apollo
Apollo
Reindeerkick007
Apollo
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 124L
1,463 Elo+
Party 2
Janus
Janus
ScrvyScandlr
Janus
Level 84
God Stats
4W - 1L
1,454 SR
Queue Stats
143W - 132L
1,485 Elo+
Party 2
Hercules
Hercules
adamgodsmark1455
Hercules
Level 108
God Stats
2W - 4L
1,452 SR
Queue Stats
305W - 287L
1,458 Elo+
Party 3
Anubis
Anubis
izanami_carry
Anubis
Level 76
God Stats
30W - 20L
1,512 SR
Queue Stats
401W - 380L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 5 / 0
5,077
462
5,086
14,061
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 3 / 0
5,583
508
4,556
4,928
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SH0EBD00
Sylvanus
8
0 / 0 / 1
5,119
465
2,296
7,864
5,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
1 / 7 / 1
4,419
402
1,828
8,379
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
outsideenemy22
Chernobog
9
1 / 3 / 1
5,173
470
7,128
10,983
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 0 / 1
5,084
462
4,763
7,173
5,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 3
5,816
529
5,426
6,083
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 4
6,556
596
6,357
6,149
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

12
10 / 0 / 4
7,977
725
8,218
7,908
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 3
8,470
770
8,739
8,683
4,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
18
18
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
0
0
L
2
3
0
0.67
W
Cthulhu
0
0
1
0.5
W
1
2
3
1.25
L
Sylvanus
SH0EBD00
Sylvanus
0
0
1
0.5
W
2
2
4
2
L
1
7
1
0.21
W
10
0
4
12
W
5
0
3
6.5
L
Chernobog
outsideenemy22
Chernobog
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,894
Damage
33,503
46,215
Taken
35,996
19,145
Mitigated
18,285
11,270
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,086
1,753
0
4,257
14,061
5,085
0
7,898
6,163
347
33,788
L
4,556
792
20
1,106
4,928
1,738
0
3,427
1,371
39,312
0
W
Cthulhu
4,763
308
0
1,415
7,173
5,770
0
920
6,253
22,153
377
W
5,426
3,556
342
1,538
6,083
2,082
383
690
5,393
0
29,950
L
Sylvanus
SH0EBD00
Sylvanus
2,296
992
1,329
2,211
7,864
5,419
0
2,895
4,949
11,980
0
W
6,357
186
0
0
6,149
2,219
1,011
4,172
1,977
39,840
0
L
1,828
1,168
24
396
8,379
2,728
0
2,514
5,699
0
8,729
W
8,218
2,624
0
2,224
7,908
3,952
0
1,100
6,808
0
56,844
W
8,739
470
0
6,015
8,683
4,262
483
101
8,582
68,923
0
L
Chernobog
outsideenemy22
Chernobog
7,128
4,069
0
1,927
10,983
4,175
0
2,412
8,551
0
37,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,371
Gold Earned
33,903
195
Minions Killed
376
0
Camps Cleared
0
997,728
Distance Traveled
1,058,407
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,077
462
53
5
0
207,717
0
L
Hera
5,583
508
61
6
0
179,982
4
W
Cthulhu
5,084
462
26
2
0
223,288
0
W
Apollo
5,816
529
68
6
0
194,327
0
L
Sylvanus
5,119
465
19
2
0
167,053
0
W
Janus
6,556
596
66
6
0
196,499
0
L
Mercury
4,419
402
14
1
0
220,110
0
W
Hercules
7,977
725
86
8
0
251,046
0
W
Anubis
8,470
770
130
12
0
193,247
2
L
Chernobog
5,173
470
48
4
0
222,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role