Player Matchup

Shiva
Shiva
Dr Banhammer13
Shiva
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,552 Elo+
Solo
Danzaburou
Danzaburou
FreakLaser
Danzaburou
Level 61
God Stats
2W - 4L
1,183 SR
Queue Stats
3W - 8L
1,141 Elo+
Party 2
Hachiman
Hachiman
RyuGuz9
Hachiman
Level 51
God Stats
2W - 3L
1,729 SR
Queue Stats
81W - 94L
1,374 Elo+
Party 1
Loki
Loki
SaintCP
Loki
Level 89
God Stats
3W - 7L
1,314 SR
Queue Stats
180W - 166L
1,455 Elo+
Party 2
Janus
Janus
sladz-_-
Janus
Level 31
God Stats
3W - 5L
1,449 SR
Queue Stats
69W - 71L
1,407 Elo+
Party 1
Team Averages
Level 58
1,435 SR
1,386 Elo+

VS

Team Averages
Level 70
1,474 SR
1,507 Elo+
Guan Yu
Guan Yu
Grotzel
Guan Yu
Level 69
God Stats
2W - 2L
1,242 SR
Queue Stats
125W - 106L
1,530 Elo+
Solo
Poseidon
Poseidon
IdTapNeith
Poseidon
Level 29
God Stats
4W - 2L
1,651 SR
Queue Stats
154W - 137L
1,520 Elo+
Party 3
Anubis
Anubis
MajikKingdom
Anubis
Level 26
God Stats
47W - 25L
1,675 SR
Queue Stats
109W - 108L
1,509 Elo+
Party 3
Chronos
Chronos
McWigglychaps
Chronos
Level 140
God Stats
4W - 6L
1,305 SR
Queue Stats
190W - 180L
1,549 Elo+
Party 3
Nemesis
Nemesis
Meesa Scruff
Nemesis
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
23W - 21L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,376
365
833
2,776
1,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
FreakLaser
Danzaburou
13
7 / 2 / 0
8,102
675
7,098
10,013
3,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
RyuGuz9
Hachiman
10
1 / 3 / 0
5,889
491
3,477
8,612
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
SaintCP
Loki
13
2 / 2 / 3
7,323
610
6,252
11,100
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
sladz-_-
Janus
12
2 / 2 / 1
6,802
567
8,009
7,422
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Grotzel
Guan Yu
11
2 / 0 / 4
7,724
644
3,124
9,438
8,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
IdTapNeith
Poseidon
10
1 / 6 / 1
6,819
568
7,509
8,834
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
12
3 / 4 / 0
7,333
611
5,418
10,820
4,689
Chronos
13
2 / 1 / 4
7,605
634
8,687
6,784
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Meesa Scruff
Nemesis
12
2 / 1 / 0
7,176
598
3,180
7,426
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
12
Kills
10
10
Deaths
12
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Danzaburou
FreakLaser
Danzaburou
7
2
0
3.5
W
Guan Yu
Grotzel
Guan Yu
2
0
4
4
W
Poseidon
IdTapNeith
Poseidon
1
6
1
0.25
W
Anubis
3
4
0
0.75
W
Chronos
2
1
4
4
W
Nemesis
Meesa Scruff
Nemesis
2
1
0
2
L
Hachiman
RyuGuz9
Hachiman
1
3
0
0.33
L
Loki
SaintCP
Loki
2
2
3
1.75
L
Janus
sladz-_-
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,669
Damage
27,918
39,923
Taken
43,302
14,105
Mitigated
20,841
11,741
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
833
63
0
1,002
2,776
1,384
0
817
1,959
0
5,558
L
Danzaburou
FreakLaser
Danzaburou
7,098
2,252
0
3,549
10,013
3,909
644
5,937
4,076
0
47,258
W
Guan Yu
Grotzel
Guan Yu
3,124
230
216
2,548
9,438
8,321
188
2,000
7,303
0
23,984
W
Poseidon
IdTapNeith
Poseidon
7,509
1,468
0
1,782
8,834
2,585
513
0
8,834
43,851
367
W
Anubis
5,418
93
0
4,601
10,820
4,689
1,273
5,141
5,371
49,762
0
W
Chronos
8,687
3,013
0
3,863
6,784
2,664
2,630
0
6,784
58,193
4,183
W
Nemesis
Meesa Scruff
Nemesis
3,180
874
0
957
7,426
2,582
272
379
7,001
0
37,969
L
Hachiman
RyuGuz9
Hachiman
3,477
2,453
0
997
8,612
3,098
0
6,380
2,232
0
32,907
L
Loki
SaintCP
Loki
6,252
2,059
0
5,263
11,100
4,059
0
4,252
6,848
0
57,245
L
Janus
sladz-_-
Janus
8,009
514
0
930
7,422
1,655
0
4,148
3,274
48,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
36,657
319
Minions Killed
351
0
Camps Cleared
0
998,769
Distance Traveled
1,134,841
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,376
365
6
1
0
60,299
0
L
Danzaburou
8,102
675
77
6
0
231,440
2
W
Guan Yu
7,724
644
34
3
0
249,077
4
W
Poseidon
6,819
568
71
6
0
185,087
2
W
Anubis
7,333
611
79
7
0
214,890
0
W
Chronos
7,605
634
98
8
0
218,506
1
W
Nemesis
7,176
598
69
6
0
267,281
0
L
Hachiman
5,889
491
61
5
0
218,046
0
L
Loki
7,323
610
92
8
0
248,759
0
L
Janus
6,802
567
83
7
0
240,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role