Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Baelrus
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
Dare2laugh11
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,431 Elo+
Party 2
Heimdallr
Heimdallr
Slothnaps
Heimdallr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,451 Elo+
Solo
Ymir
Ymir
Westly_Snipez00
Ymir
Level 25
God Stats
0W - 3L
1,170 SR
Queue Stats
47W - 48L
1,401 Elo+
Party 2
Team Averages
Level 92
1,434 SR
1,445 Elo+

VS

Team Averages
Level 120
1,503 SR
1,451 Elo+
Xbalanque
Xbalanque
Fearlife550
Xbalanque
Level 119
God Stats
1W - 0L
1,728 SR
Queue Stats
5W - 9L
1,362 Elo+
Party 1
Discordia
Discordia
Mr partyman216
Discordia
Level 143
God Stats
1W - 1L
1,663 SR
Queue Stats
18W - 21L
1,410 Elo+
Party 1
Cerberus
Cerberus
SadSnorlax007
Cerberus
Level 120
God Stats
1W - 0L
1,437 SR
Queue Stats
9W - 9L
1,489 Elo+
Party 1
Bellona
Bellona
Youbin Haad
Bellona
Level 114
God Stats
6W - 10L
1,310 SR
Queue Stats
634W - 654L
1,473 Elo+
Solo
Loki
Loki
killatroy
Loki
Level 106
God Stats
1W - 1L
1,380 SR
Queue Stats
31W - 26L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 4 / 4
8,026
669
8,799
12,189
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Baelrus
Ishtar
16
2 / 5 / 5
8,539
712
8,659
11,931
7,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Dare2laugh11
Sun Wukong
14
3 / 4 / 6
8,241
687
13,269
16,992
17,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Slothnaps
Heimdallr
15
2 / 5 / 9
8,458
705
6,241
10,502
5,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 6 / 6
8,128
677
10,756
13,911
11,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fearlife550
Xbalanque
18
6 / 3 / 11
10,431
869
21,529
12,430
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
Mr partyman216
Discordia
19
6 / 0 / 13
10,434
870
11,974
4,942
2,751
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cerberus
SadSnorlax007
Cerberus
15
1 / 4 / 14
9,421
785
7,305
18,542
25,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Youbin Haad
Bellona
15
5 / 2 / 9
9,496
791
11,545
14,046
16,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
15
5 / 4 / 8
9,516
793
8,313
10,018
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
11
Kills
23
24
Deaths
13
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
4
0.75
L
Ishtar
Baelrus
Ishtar
2
5
5
0.9
L
Sun Wukong
Dare2laugh11
Sun Wukong
3
4
6
1.5
W
Xbalanque
Fearlife550
Xbalanque
6
3
11
3.83
W
Discordia
Mr partyman216
Discordia
6
0
13
12.5
W
Cerberus
SadSnorlax007
Cerberus
1
4
14
2
L
Heimdallr
Slothnaps
Heimdallr
2
5
9
1.3
L
3
6
6
1
W
Bellona
Youbin Haad
Bellona
5
2
9
4.75
W
Loki
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,724
Damage
60,666
65,525
Taken
59,978
52,766
Mitigated
58,312
14,009
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,799
2,617
1,121
2,459
12,189
10,641
0
3,816
7,826
0
19,388
L
Ishtar
Baelrus
Ishtar
8,659
4,888
1,023
1,639
11,931
7,083
0
2,711
8,736
0
19,746
L
Sun Wukong
Dare2laugh11
Sun Wukong
13,269
2,511
1,124
2,563
16,992
17,905
0
4,567
11,664
0
20,742
W
Xbalanque
Fearlife550
Xbalanque
21,529
10,261
0
1,355
12,430
7,500
661
3,809
8,539
0
40,963
W
Discordia
Mr partyman216
Discordia
11,974
342
3,763
1,483
4,942
2,751
754
761
4,042
33,343
0
W
Cerberus
SadSnorlax007
Cerberus
7,305
483
606
5,121
18,542
25,859
350
2,535
15,617
14,371
545
L
Heimdallr
Slothnaps
Heimdallr
6,241
2,236
456
1,145
10,502
5,170
0
3,481
6,664
0
16,719
L
10,756
831
1,171
1,308
13,911
11,967
0
2,928
10,620
17,022
0
W
Bellona
Youbin Haad
Bellona
11,545
2,996
1,231
2,559
14,046
16,953
138
2,781
10,992
0
15,162
W
Loki
8,313
1,348
288
520
10,018
5,249
236
870
8,918
0
15,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,392
Gold Earned
49,298
107
Minions Killed
155
0
Camps Cleared
0
1,064,343
Distance Traveled
1,191,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,026
669
25
2
0
250,875
0
L
Ishtar
8,539
712
26
2
0
186,287
0
L
Sun Wukong
8,241
687
16
1
0
231,165
0
W
Xbalanque
10,431
869
46
4
0
263,859
0
W
Discordia
10,434
870
47
4
0
249,748
0
W
Cerberus
9,421
785
32
3
0
200,009
0
L
Heimdallr
8,458
705
29
2
0
206,152
0
L
Ymir
8,128
677
11
1
0
189,864
0
W
Bellona
9,496
791
15
1
0
236,110
0
W
Loki
9,516
793
15
1
0
241,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role