Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KING SIGIL
Janus
Level 129
God Stats
11W - 14L
1,496 SR
Queue Stats
543W - 551L
1,497 Elo+
Solo
Thor
Thor
RoboticMixer
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,531 Elo+
Party 2
Jing Wei
Jing Wei
SJ gunnerz
Jing Wei
Level 140
God Stats
0W - 3L
1,197 SR
Queue Stats
26W - 22L
1,572 Elo+
Solo
Charon
Charon
dogedurango
Charon
Level 123
God Stats
0W - 1L
1,471 SR
Queue Stats
56W - 55L
1,510 Elo+
Party 2
Team Averages
Level 126
1,433 SR
1,522 Elo+

VS

Team Averages
Level 107
1,514 SR
1,490 Elo+
King Arthur
King Arthur
AlmightyKronos
King Arthur
Level 125
God Stats
3W - 4L
1,205 SR
Queue Stats
218W - 219L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
ELNFerda
Ah Puch
Level 103
God Stats
1W - 0L
1,537 SR
Queue Stats
37W - 44L
1,476 Elo+
Party 1
Geb
Geb
LuxuriousLion
Geb
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,470 Elo+
Party 1
Chiron
Chiron
ghoouul167
Chiron
Level 61
God Stats
3W - 1L
1,830 SR
Queue Stats
193W - 191L
1,470 Elo+
Solo
Vamana
Vamana
pxlxcios
Vamana
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 4 / 4
8,501
773
17,179
9,880
4,081
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
14
3 / 3 / 3
7,888
717
12,459
8,527
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 6 / 5
7,559
687
10,752
12,239
5,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
SJ gunnerz
Jing Wei
15
0 / 3 / 5
7,567
688
4,248
9,441
3,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
16
3 / 5 / 6
8,299
754
5,950
13,564
11,487
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlmightyKronos
King Arthur
15
5 / 4 / 9
8,850
805
9,622
15,972
18,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Puch
ELNFerda
Ah Puch
17
5 / 1 / 7
9,696
881
14,541
9,246
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

15
0 / 2 / 8
8,658
787
2,164
16,664
11,248
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
ghoouul167
Chiron
15
6 / 2 / 6
9,213
838
14,850
10,171
4,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
pxlxcios
Vamana
15
5 / 4 / 10
9,487
862
9,858
16,946
17,953
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
12
Kills
21
21
Deaths
13
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
4
1.25
W
King Arthur
AlmightyKronos
King Arthur
5
4
9
2.38
W
Ah Puch
ELNFerda
Ah Puch
5
1
7
8.5
L
Janus
3
3
3
1.5
W
0
2
8
2
L
3
6
5
0.92
L
Jing Wei
SJ gunnerz
Jing Wei
0
3
5
0.83
L
Charon
3
5
6
1.2
W
Chiron
ghoouul167
Chiron
6
2
6
4.5
W
Vamana
pxlxcios
Vamana
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,588
Damage
51,035
53,651
Taken
68,999
28,587
Mitigated
56,872
10,644
Healing
19,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,179
1,560
770
1,423
9,880
4,081
0
2,216
7,536
23,901
0
W
King Arthur
AlmightyKronos
King Arthur
9,622
281
1,599
1,399
15,972
18,313
146
6,218
9,754
0
21,968
W
Ah Puch
ELNFerda
Ah Puch
14,541
67
1,070
1,348
9,246
4,381
203
5,287
3,959
27,767
0
L
Janus
12,459
843
1,279
1,800
8,527
3,596
0
3,076
5,171
22,585
0
W
2,164
46
2,316
3,364
16,664
11,248
89
11,527
5,137
7,571
183
L
10,752
1,275
622
702
12,239
5,425
0
3,283
8,699
0
13,532
L
Jing Wei
SJ gunnerz
Jing Wei
4,248
2,191
0
1,835
9,441
3,998
0
3,155
6,122
0
21,393
L
Charon
5,950
498
975
1,238
13,564
11,487
0
3,660
9,601
14,682
0
W
Chiron
ghoouul167
Chiron
14,850
3,353
1,654
2,291
10,171
4,977
1,334
4,947
5,224
0
23,516
W
Vamana
pxlxcios
Vamana
9,858
1,363
1,895
2,488
16,946
17,953
237
7,609
9,337
0
16,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,814
Gold Earned
45,904
132
Minions Killed
113
0
Camps Cleared
0
1,002,913
Distance Traveled
1,093,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,501
773
30
3
0
188,065
0
W
King Arthur
8,850
805
24
2
0
219,964
0
W
Ah Puch
9,696
881
36
3
0
220,228
0
L
Janus
7,888
717
30
3
0
218,143
0
W
Geb
8,658
787
14
1
0
216,679
0
L
Thor
7,559
687
11
1
0
193,904
0
L
Jing Wei
7,567
688
52
5
0
180,876
0
L
Charon
8,299
754
9
1
0
221,925
0
W
Chiron
9,213
838
23
2
0
218,776
0
W
Vamana
9,487
862
16
1
0
218,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role