Player Matchup

Ullr
Ullr
Cap 91attacklaw
Ullr
Level 129
God Stats
2W - 1L
1,769 SR
Queue Stats
55W - 66L
1,453 Elo+
Party 3
Ishtar
Ishtar
EVEN_RUDER_JR
Ishtar
Level 147
God Stats
9W - 13L
1,409 SR
Queue Stats
412W - 422L
1,435 Elo+
Solo
Cliodhna
Cliodhna
MightySchmeckler
Cliodhna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,426 Elo+
Party 3
Baron Samedi
Baron Samedi
R31GN 1N BL00D
Baron Samedi
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
433W - 461L
1,488 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZSRC
Ah Muzen Cab
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 79L
1,577 Elo+
Party 2
Team Averages
Level 132
1,536 SR
1,476 Elo+

VS

Team Averages
Level 138
1,391 SR
1,432 Elo+
Osiris
Osiris
BGboz
Osiris
Level 103
God Stats
1W - 1L
1,284 SR
Queue Stats
182W - 187L
1,388 Elo+
Party 1
Chiron
Chiron
DRSSZ
Chiron
Level 111
God Stats
1W - 2L
1,272 SR
Queue Stats
180W - 186L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
DubiousEnigma13
Baron Samedi
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 125L
1,489 Elo+
Solo
Thoth
Thoth
Queen Rain3093
Thoth
Level 187
God Stats
1W - 1L
1,125 SR
Queue Stats
162W - 186L
1,462 Elo+
Party 1
Cabrakan
Cabrakan
iiTzTesto
Cabrakan
Level 148
God Stats
2W - 0L
1,774 SR
Queue Stats
172W - 196L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 9
10,294
643
11,277
14,805
5,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 12 / 5
10,282
643
13,249
26,176
9,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 10 / 5
9,226
577
6,577
20,000
6,985
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
R31GN 1N BL00D
Baron Samedi
14
3 / 10 / 3
9,641
603
11,073
17,458
8,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ZSRC
Ah Muzen Cab
20
8 / 5 / 5
12,244
765
24,106
21,484
9,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BGboz
Osiris
19
3 / 6 / 31
11,904
744
11,593
21,387
38,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
DRSSZ
Chiron
19
6 / 1 / 22
12,049
753
15,709
12,765
6,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Baron Samedi
DubiousEnigma13
Baron Samedi
19
11 / 3 / 16
12,455
778
19,631
17,757
17,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 1 / 16
14,984
937
34,429
10,712
6,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
iiTzTesto
Cabrakan
18
3 / 5 / 27
11,716
732
10,371
21,697
38,024
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
152
15
Kills
40
40
Deaths
16
27
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Osiris
BGboz
Osiris
3
6
31
3.08
L
1
3
9
1.83
W
Chiron
DRSSZ
Chiron
6
1
22
17
W
Baron Samedi
DubiousEnigma13
Baron Samedi
11
3
16
6.33
L
1
12
5
0.29
L
2
10
5
0.45
W
17
1
16
25
L
Baron Samedi
R31GN 1N BL00D
Baron Samedi
3
10
3
0.45
L
Ah Muzen Cab
ZSRC
Ah Muzen Cab
8
5
5
2.1
W
Cabrakan
iiTzTesto
Cabrakan
3
5
27
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,282
Damage
91,733
99,923
Taken
84,318
40,091
Mitigated
107,134
22,443
Healing
33,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BGboz
Osiris
11,593
1,687
891
1,952
21,387
38,761
252
4,738
16,649
2,850
12,869
L
11,277
4,093
860
3,239
14,805
5,861
0
10,085
4,490
0
32,099
W
Chiron
DRSSZ
Chiron
15,709
4,056
4,055
4,708
12,765
6,740
2,080
907
11,858
0
31,969
W
Baron Samedi
DubiousEnigma13
Baron Samedi
19,631
966
5,053
6,716
17,757
17,549
901
2,742
15,015
37,337
0
L
13,249
5,299
1,186
4,455
26,176
9,705
0
17,054
8,696
0
34,657
L
6,577
337
193
1,719
20,000
6,985
0
14,452
5,374
0
13,883
W
34,429
474
2,004
2,197
10,712
6,060
4,513
674
10,038
81,972
0
L
Baron Samedi
R31GN 1N BL00D
Baron Samedi
11,073
1,021
2,893
1,950
17,458
8,320
0
12,113
4,929
15,114
0
L
Ah Muzen Cab
ZSRC
Ah Muzen Cab
24,106
8,894
1,361
4,587
21,484
9,220
0
13,064
8,084
0
49,532
W
Cabrakan
iiTzTesto
Cabrakan
10,371
702
1,055
4,954
21,697
38,024
54
2,012
19,685
17,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,687
Gold Earned
63,108
165
Minions Killed
232
0
Camps Cleared
0
1,327,374
Distance Traveled
1,452,115
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,904
744
19
1
0
289,060
0
L
Ullr
10,294
643
45
3
0
301,661
0
W
Chiron
12,049
753
56
4
0
303,792
3
W
Baron Samedi
12,455
778
30
2
0
278,482
0
L
Ishtar
10,282
643
31
2
0
221,250
0
L
Cliodhna
9,226
577
21
1
0
278,314
0
W
Thoth
14,984
937
111
7
0
286,543
0
L
Baron Samedi
9,641
603
9
1
0
239,713
0
L
Ah Muzen Cab
12,244
765
59
4
0
286,436
0
W
Cabrakan
11,716
732
16
1
0
294,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role