Player Matchup

Medusa
Medusa
Death_Tenshi8253
Medusa
Level 141
God Stats
3W - 2L
1,334 SR
Queue Stats
180W - 190L
1,587 Elo+
Party 1
Hades
Hades
Weaven360
Hades
Level 121
God Stats
7W - 5L
1,694 SR
Queue Stats
330W - 330L
1,602 Elo+
Party 1
Sun Wukong
Sun Wukong
ZackSenpai
Sun Wukong
Level 149
God Stats
35W - 27L
1,656 SR
Queue Stats
259W - 266L
1,607 Elo+
Party 1
Team Averages
Level 137
1,561 SR
1,598 Elo+

VS

Team Averages
Level 111
1,448 SR
1,618 Elo+
Eset
Eset
Gamephreak117
Eset
Level 75
God Stats
0W - 3L
1,343 SR
Queue Stats
136W - 98L
1,576 Elo+
Party 2
Skadi
Skadi
RoyalProphet
Skadi
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,648 Elo+
Party 2
Mulan
Mulan
majinmullet
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 148L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
8,665
867
8,140
6,065
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
Weaven360
Hades
12
4 / 1 / 8
8,681
868
8,315
11,024
5,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ZackSenpai
Sun Wukong
11
3 / 0 / 9
8,308
831
5,916
8,507
6,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,373
737
8,033
7,093
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 3
6,660
666
4,589
8,890
3,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 2 / 1
7,118
712
6,668
9,200
11,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
3
3
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
1
4
2
0.5
L
0
6
3
0.25
W
Hades
Weaven360
Hades
4
1
8
8
W
Sun Wukong
ZackSenpai
Sun Wukong
3
0
9
7.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,371
Damage
19,290
25,596
Taken
25,183
14,529
Mitigated
18,343
8,427
Healing
2,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,140
4,189
0
222
6,065
2,670
1,567
2,346
3,719
0
34,502
L
8,033
329
0
496
7,093
3,189
0
1,817
5,276
33,129
0
L
4,589
1,887
0
750
8,890
3,266
0
3,721
5,169
0
25,177
W
Hades
Weaven360
Hades
8,315
673
243
6,101
11,024
5,440
544
3,653
7,371
34,832
0
W
Sun Wukong
ZackSenpai
Sun Wukong
5,916
602
0
1,861
8,507
6,419
751
3,450
5,057
0
22,427
L
6,668
988
0
1,110
9,200
11,888
0
2,833
6,367
1,087
12,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,654
Gold Earned
21,151
124
Minions Killed
94
0
Camps Cleared
0
558,321
Distance Traveled
515,374
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,665
867
39
4
0
185,801
0
L
Eset
7,373
737
58
6
0
174,093
3
L
Skadi
6,660
666
29
3
0
162,860
0
W
Hades
8,681
868
61
6
0
178,411
0
W
Sun Wukong
8,308
831
24
2
0
194,109
3
L
Mulan
7,118
712
7
1
0
178,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role