Player Matchup

Freya
Freya
Crittir
Freya
Level 6
God Stats
0W - 3L
1,333 SR
Queue Stats
4W - 7L
1,780 Elo+
Party 4
Ares
Ares
Eneskilic5667
Ares
Level 67
God Stats
4W - 8L
1,624 SR
Queue Stats
107W - 88L
1,494 Elo+
Party 4
Ravana
Ravana
Macksauxe
Ravana
Level 26
God Stats
3W - 3L
1,499 SR
Queue Stats
27W - 44L
1,374 Elo+
Party 1
King Arthur
King Arthur
insanecom216
King Arthur
Level 143
God Stats
0W - 3L
1,562 SR
Queue Stats
155W - 178L
1,441 Elo+
Party 1
Ra
Ra
zBlckLegend
Ra
Level 88
God Stats
8W - 14L
1,451 SR
Queue Stats
24W - 41L
1,379 Elo+
Party 1
Team Averages
Level 66
1,494 SR
1,494 Elo+

VS

Team Averages
Level 89
1,558 SR
1,490 Elo+
Shiva
Shiva
Babayagahitch
Shiva
Level 157
God Stats
16W - 5L
1,590 SR
Queue Stats
472W - 416L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
CozyINK
Ne Zha
Level 46
God Stats
2W - 1L
1,420 SR
Queue Stats
35W - 44L
1,404 Elo+
Party 3
Anhur
Anhur
Fantazy15
Anhur
Level 29
God Stats
4W - 2L
1,290 SR
Queue Stats
36W - 36L
1,471 Elo+
Party 2
Hades
Hades
Likingcube7
Hades
Level 75
God Stats
4W - 3L
1,693 SR
Queue Stats
170W - 176L
1,445 Elo+
Party 3
Kuzenbo
Kuzenbo
fixer205
Kuzenbo
Level 138
God Stats
2W - 0L
1,798 SR
Queue Stats
38W - 21L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Crittir
Freya
8
0 / 4 / 1
4,836
484
4,668
6,175
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 0
5,590
559
3,447
8,973
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Macksauxe
Ravana
10
0 / 1 / 0
5,261
526
1,974
4,830
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
insanecom216
King Arthur
10
1 / 3 / 0
5,671
567
4,769
11,570
8,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 0
5,190
519
2,989
8,306
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,907
691
6,581
9,969
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
CozyINK
Ne Zha
12
5 / 0 / 4
6,874
687
5,372
6,694
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Fantazy15
Anhur
10
2 / 1 / 4
6,439
644
5,596
6,439
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
5 / 0 / 2
7,159
716
5,191
8,103
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
fixer205
Kuzenbo
10
2 / 0 / 3
6,277
628
3,878
6,444
6,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
16
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Ne Zha
CozyINK
Ne Zha
5
0
4
7
L
Freya
Crittir
Freya
0
4
1
0.13
L
1
2
0
0.5
W
Anhur
Fantazy15
Anhur
2
1
4
4
W
5
0
2
6
L
Ravana
Macksauxe
Ravana
0
1
0
0
W
Kuzenbo
fixer205
Kuzenbo
2
0
3
3.5
L
King Arthur
insanecom216
King Arthur
1
3
0
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,847
Damage
26,618
39,854
Taken
37,649
20,834
Mitigated
21,651
6,874
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,581
1,844
98
1,565
9,969
6,505
0
0
9,969
0
49,153
W
Ne Zha
CozyINK
Ne Zha
5,372
1,700
0
1,678
6,694
2,429
0
647
6,047
0
48,479
L
Freya
Crittir
Freya
4,668
1,091
0
973
6,175
1,651
0
922
5,253
22,748
0
L
3,447
622
0
1,881
8,973
6,032
0
1,549
7,424
21,561
0
W
Anhur
Fantazy15
Anhur
5,596
3,794
0
2,373
6,439
2,499
510
4,330
1,925
0
40,552
W
5,191
430
529
5,102
8,103
3,860
831
2,061
5,980
46,509
0
L
Ravana
Macksauxe
Ravana
1,974
654
0
211
4,830
1,847
0
945
3,885
0
33,698
W
Kuzenbo
fixer205
Kuzenbo
3,878
1,707
0
1,529
6,444
6,358
0
3,544
2,624
21,384
0
L
King Arthur
insanecom216
King Arthur
4,769
841
0
1,840
11,570
8,360
0
1,064
10,506
0
38,822
L
2,989
211
205
1,764
8,306
2,944
0
4,589
3,717
35,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
33,656
252
Minions Killed
330
0
Camps Cleared
0
1,022,688
Distance Traveled
1,076,508
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,907
691
64
6
0
210,413
2
W
Ne Zha
6,874
687
67
7
0
262,752
0
L
Freya
4,836
484
50
5
0
193,498
0
L
Ares
5,590
559
29
3
0
209,326
0
W
Anhur
6,439
644
68
7
0
178,977
2
W
Hades
7,159
716
100
10
0
201,646
0
L
Ravana
5,261
526
63
6
0
227,622
0
W
Kuzenbo
6,277
628
31
3
0
222,720
2
L
King Arthur
5,671
567
57
6
0
210,129
0
L
Ra
5,190
519
53
5
0
182,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role