Player Matchup

Raijin
Raijin
 
Raijin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AKBURGE
Izanami
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 89L
1,434 Elo+
Solo
The Morrigan
The Morrigan
BrOWn_ToWN_CuRRy
The Morrigan
Level 86
God Stats
1W - 2L
1,756 SR
Queue Stats
46W - 49L
1,445 Elo+
Solo
Ares
Ares
DiamonDOG3
Ares
Level 97
God Stats
8W - 7L
1,509 SR
Queue Stats
94W - 117L
1,368 Elo+
Solo
King Arthur
King Arthur
alexmanager6
King Arthur
Level 41
God Stats
0W - 3L
1,130 SR
Queue Stats
49W - 49L
1,409 Elo+
Party 2
Team Averages
Level 73
1,479 SR
1,431 Elo+

VS

Team Averages
Level 87
1,554 SR
1,350 Elo+
Arachne
Arachne
CosmicDED17
Arachne
Level 145
God Stats
4W - 2L
1,523 SR
Queue Stats
108W - 131L
1,375 Elo+
Solo
Danzaburou
Danzaburou
M8ML
Danzaburou
Level 52
God Stats
9W - 6L
1,415 SR
Queue Stats
131W - 160L
1,340 Elo+
Solo
Ares
Ares
Princesss_0314
Ares
Level 83
God Stats
35W - 32L
1,423 SR
Queue Stats
270W - 290L
1,349 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UNDEADfreezer
Morgan Le Fay
Level 46
God Stats
3W - 2L
1,812 SR
Queue Stats
13W - 30L
1,292 Elo+
Solo
Hades
Hades
cyclonegamer666
Hades
Level 108
God Stats
79W - 49L
1,598 SR
Queue Stats
370W - 374L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
9 / 8 / 0
10,515
526
17,965
20,732
7,772
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
AKBURGE
Izanami
13
1 / 6 / 2
7,731
387
10,414
12,897
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
BrOWn_ToWN_CuRRy
The Morrigan
13
0 / 8 / 4
8,077
404
7,820
16,381
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

2
0 / 0 / 0
3,909
195
0
801
123
King Arthur
alexmanager6
King Arthur
14
0 / 6 / 3
7,493
375
5,792
23,317
16,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CosmicDED17
Arachne
19
14 / 2 / 5
12,873
644
13,528
19,363
8,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
M8ML
Danzaburou
18
4 / 0 / 5
11,941
597
11,936
11,843
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 5 / 6
9,356
468
4,640
19,093
18,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
UNDEADfreezer
Morgan Le Fay
15
1 / 4 / 6
9,857
493
8,259
12,476
4,325
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 0 / 3
12,896
645
16,497
15,750
11,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
28
28
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
9
8
0
1.13
L
Izanami
AKBURGE
Izanami
1
6
2
0.33
L
The Morrigan
BrOWn_ToWN_CuRRy
The Morrigan
0
8
4
0.25
W
Arachne
CosmicDED17
Arachne
14
2
5
8.25
L
0
0
0
0
W
Danzaburou
M8ML
Danzaburou
4
0
5
6.5
W
1
5
6
0.8
W
Morgan Le Fay
UNDEADfreezer
Morgan Le Fay
1
4
6
1
L
King Arthur
alexmanager6
King Arthur
0
6
3
0.25
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,991
Damage
54,860
74,128
Taken
78,525
34,796
Mitigated
48,180
12,854
Healing
26,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
17,965
927
0
6,245
20,732
7,772
0
10,626
10,106
71,421
0
L
Izanami
AKBURGE
Izanami
10,414
5,973
0
1,766
12,897
4,124
88
3,318
9,579
0
53,797
L
The Morrigan
BrOWn_ToWN_CuRRy
The Morrigan
7,820
1,372
0
4,593
16,381
5,929
48
4,446
11,887
61,680
436
W
Arachne
CosmicDED17
Arachne
13,528
10,542
0
9,089
19,363
8,790
1,710
4,612
14,091
0
113,644
L
0
0
0
0
801
123
0
0
801
0
0
W
Danzaburou
M8ML
Danzaburou
11,936
6,885
0
6,992
11,843
4,925
5,829
1,952
9,891
0
118,572
W
4,640
443
0
953
19,093
18,280
1,723
4,832
14,261
36,499
450
W
Morgan Le Fay
UNDEADfreezer
Morgan Le Fay
8,259
635
0
1,330
12,476
4,325
1,508
9,304
3,172
52,311
0
L
King Arthur
alexmanager6
King Arthur
5,792
1,028
0
250
23,317
16,848
0
10,574
12,743
0
33,474
W
16,497
1,007
79
7,716
15,750
11,860
3,212
5,016
10,734
90,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
56,923
296
Minions Killed
558
0
Camps Cleared
0
1,237,610
Distance Traveled
1,875,789
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,515
526
90
5
0
308,585
0
L
Izanami
7,731
387
77
4
0
279,087
7
L
The Morrigan
8,077
404
90
5
0
308,136
3
W
Arachne
12,873
644
130
7
0
501,657
0
L
Ares
3,909
195
0
0
0
0
0
W
Danzaburou
11,941
597
161
8
0
366,902
2
W
Ares
9,356
468
55
3
0
332,872
8
W
Morgan Le Fay
9,857
493
62
3
0
330,032
0
L
King Arthur
7,493
375
39
2
0
341,802
0
W
Hades
12,896
645
150
8
0
344,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role