Player Matchup

Olorun
Olorun
BARFF
Olorun
Level 63
God Stats
3W - 4L
1,482 SR
Queue Stats
168W - 213L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
CashDabz
Danzaburou
Level 47
God Stats
18W - 29L
1,373 SR
Queue Stats
118W - 156L
1,309 Elo+
Party 1
Chaac
Chaac
klarstyle
Chaac
Level 39
God Stats
15W - 22L
1,412 SR
Queue Stats
70W - 109L
1,313 Elo+
Party 1
Team Averages
Level 50
1,422 SR
1,305 Elo+

VS

Team Averages
Level 55
1,486 SR
1,212 Elo+
Set
Set
Abserdman
Set
Level 48
God Stats
2W - 1L
1,771 SR
Queue Stats
3W - 2L
1,429 Elo+
Solo
Achilles
Achilles
Zuesesghost
Achilles
Level 10
God Stats
4W - 2L
1,427 SR
Queue Stats
4W - 7L
1,070 Elo+
Party 2
Hades
Hades
happytomatoe365
Hades
Level 106
God Stats
2W - 0L
1,259 SR
Queue Stats
25W - 32L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BARFF
Olorun
12
3 / 5 / 3
9,662
743
7,665
12,218
4,602
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
CashDabz
Danzaburou
12
2 / 6 / 4
9,888
761
7,291
11,549
4,024
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
klarstyle
Chaac
12
2 / 6 / 5
9,722
748
8,324
17,665
12,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
11,547
888
8,144
10,422
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
Zuesesghost
Achilles
14
6 / 3 / 3
10,770
828
5,750
12,166
10,906
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 3 / 9
11,971
921
24,223
16,881
9,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
17
17
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Olorun
BARFF
Olorun
3
5
3
0.9
L
Danzaburou
CashDabz
Danzaburou
2
6
4
0.67
W
Achilles
Zuesesghost
Achilles
6
3
3
2.5
W
7
3
9
3.83
L
Chaac
klarstyle
Chaac
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
38,117
41,432
Taken
39,469
21,551
Mitigated
25,747
6,862
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,144
2,513
0
1,770
10,422
5,810
576
2,577
7,845
0
48,504
L
Olorun
BARFF
Olorun
7,665
3,933
540
3,337
12,218
4,602
900
6,861
5,357
24,491
0
L
Danzaburou
CashDabz
Danzaburou
7,291
3,776
0
1,064
11,549
4,024
598
7,794
3,755
0
34,947
W
Achilles
Zuesesghost
Achilles
5,750
753
0
203
12,166
10,906
50
1,753
10,413
0
11,166
W
24,223
1,201
625
8,601
16,881
9,031
585
4,493
12,388
62,418
0
L
Chaac
klarstyle
Chaac
8,324
966
0
1,921
17,665
12,925
333
9,942
7,723
0
28,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
34,288
122
Minions Killed
133
0
Camps Cleared
0
651,706
Distance Traveled
708,089
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,547
888
71
5
0
237,420
0
L
Olorun
9,662
743
30
2
0
210,328
2
L
Danzaburou
9,888
761
53
4
0
212,824
6
W
Achilles
10,770
828
9
1
0
241,079
0
W
Hades
11,971
921
53
4
0
229,590
0
L
Chaac
9,722
748
39
3
0
228,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role