Player Matchup

Maui
Maui
BabaBooey45
Maui
Level 10
God Stats
1W - 2L
1,493 SR
Queue Stats
8W - 13L
1,368 Elo+
Party 1
Maman Brigitte
Maman Brigitte
JGT40
Maman Brigitte
Level 82
God Stats
3W - 2L
1,805 SR
Queue Stats
269W - 257L
1,479 Elo+
Party 1
Izanami
Izanami
Maemtaem
Izanami
Level 66
God Stats
39W - 36L
1,509 SR
Queue Stats
240W - 244L
1,497 Elo+
Party 1
Ravana
Ravana
NeuroSurgeon978
Ravana
Level 123
God Stats
9W - 13L
1,432 SR
Queue Stats
148W - 165L
1,439 Elo+
Solo
Vulcan
Vulcan
OkayKENLO
Vulcan
Level 203
God Stats
26W - 30L
1,509 SR
Queue Stats
509W - 497L
1,559 Elo+
Solo
Team Averages
Level 97
1,550 SR
1,468 Elo+

VS

Team Averages
Level 104
1,543 SR
1,465 Elo+
Nike
Nike
Carrdiackid
Nike
Level 156
God Stats
9W - 5L
1,707 SR
Queue Stats
314W - 299L
1,514 Elo+
Solo
Cthulhu
Cthulhu
CherriedHoney
Cthulhu
Level 73
God Stats
55W - 43L
1,509 SR
Queue Stats
429W - 464L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
PRIMORDIAL1855
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 78L
1,448 Elo+
Solo
Anhur
Anhur
ZeroAnguish
Anhur
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 109L
1,481 Elo+
Solo
Hun Batz
Hun Batz
leothechicken92
Hun Batz
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 68L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,474
498
1,821
5,584
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Maman Brigitte
JGT40
Maman Brigitte
10
2 / 3 / 1
5,911
537
4,519
9,847
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Maemtaem
Izanami
10
1 / 4 / 1
5,824
529
3,837
8,053
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 1
7,103
646
1,939
2,669
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
OkayKENLO
Vulcan
11
0 / 1 / 0
6,006
546
4,876
6,098
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,560
596
3,202
10,337
6,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
10
1 / 1 / 4
6,312
574
3,848
5,443
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 4
6,064
551
4,953
4,147
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 1
6,416
583
5,085
7,779
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
10
1 / 1 / 2
5,683
517
2,930
9,644
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
8
9
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
1
4
3
W
Cthulhu
1
1
4
3
L
Maman Brigitte
JGT40
Maman Brigitte
2
3
1
0.83
L
Izanami
Maemtaem
Izanami
1
4
1
0.38
L
0
0
1
0.5
L
Vulcan
OkayKENLO
Vulcan
0
1
0
0
W
1
0
4
3
W
4
1
1
4.5
W
Hun Batz
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,992
Damage
20,018
32,251
Taken
37,350
13,181
Mitigated
17,852
6,414
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,821
357
0
1,410
5,584
4,007
0
2,032
3,552
9,145
0
W
3,202
469
0
2,407
10,337
6,168
0
2,027
8,270
0
46,690
W
Cthulhu
3,848
259
395
1,298
5,443
4,139
0
977
4,466
23,547
0
L
Maman Brigitte
JGT40
Maman Brigitte
4,519
551
0
1,203
9,847
3,166
0
2,479
7,368
36,430
0
L
Izanami
Maemtaem
Izanami
3,837
2,457
0
1,537
8,053
2,343
0
1,979
6,074
0
41,541
L
1,939
515
0
1,129
2,669
1,564
0
11
2,658
41
48,666
L
Vulcan
OkayKENLO
Vulcan
4,876
2,431
0
1,135
6,098
2,101
0
2,300
3,798
57,403
0
W
4,953
1,613
0
500
4,147
1,237
88
3,084
935
43,276
0
W
5,085
2,724
0
3,797
7,779
2,798
72
2,386
5,389
0
39,028
W
Hun Batz
2,930
494
0
5,902
9,644
3,510
115
2,533
7,033
0
43,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
31,035
358
Minions Killed
345
0
Camps Cleared
0
1,118,151
Distance Traveled
1,199,455
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,474
498
7
1
0
213,399
0
W
Nike
6,560
596
91
8
0
228,301
6
W
Cthulhu
6,312
574
30
3
0
249,088
1
L
Maman Brigitte
5,911
537
55
5
0
252,956
2
L
Izanami
5,824
529
87
8
0
200,205
5
L
Ravana
7,103
646
110
10
0
226,474
0
L
Vulcan
6,006
546
99
9
0
225,117
2
W
Nu Wa
6,064
551
87
8
0
231,114
0
W
Anhur
6,416
583
76
7
0
208,263
4
W
Hun Batz
5,683
517
61
6
0
282,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role