Player Matchup

Baba Yaga
Baba Yaga
Buddytree
Baba Yaga
Level 100
God Stats
9W - 5L
1,560 SR
Queue Stats
30W - 24L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
DukeBob
Aphrodite
Level 89
God Stats
3W - 1L
1,898 SR
Queue Stats
10W - 10L
1,479 Elo+
Party 1
Anubis
Anubis
xMindlesshazardx
Anubis
Level 136
God Stats
3W - 1L
1,744 SR
Queue Stats
33W - 27L
1,609 Elo+
Party 1
Team Averages
Level 108
1,734 SR
1,550 Elo+

VS

Team Averages
Level 95
1,460 SR
1,535 Elo+
Merlin
Merlin
Brit5345234
Merlin
Level 56
God Stats
5W - 6L
1,332 SR
Queue Stats
116W - 119L
1,504 Elo+
Solo
Achilles
Achilles
Disarmedremo
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 56L
1,624 Elo+
Solo
Kuzenbo
Kuzenbo
Ruchya
Kuzenbo
Level 103
God Stats
26W - 22L
1,548 SR
Queue Stats
272W - 273L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Buddytree
Baba Yaga
12
5 / 0 / 6
9,022
902
11,356
7,420
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
DukeBob
Aphrodite
11
0 / 1 / 8
7,858
786
2,241
6,303
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
6 / 0 / 4
9,372
937
8,305
8,817
4,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 4 / 0
7,584
758
6,018
6,300
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Disarmedremo
Achilles
10
0 / 3 / 1
7,142
714
7,117
9,988
9,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Ruchya
Kuzenbo
9
0 / 4 / 1
6,969
697
4,225
10,290
15,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
0
0.25
W
Baba Yaga
Buddytree
Baba Yaga
5
0
6
8
L
Achilles
Disarmedremo
Achilles
0
3
1
0.17
W
Aphrodite
DukeBob
Aphrodite
0
1
8
4
L
Kuzenbo
Ruchya
Kuzenbo
0
4
1
0.13
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
17,360
22,540
Taken
26,578
10,122
Mitigated
27,454
11,373
Healing
3,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,018
108
0
500
6,300
2,331
0
5,389
911
37,613
0
W
Baba Yaga
Buddytree
Baba Yaga
11,356
810
0
315
7,420
3,081
963
2,682
4,152
40,539
0
L
Achilles
Disarmedremo
Achilles
7,117
445
0
1,610
9,988
9,944
0
8,130
1,858
0
19,086
W
Aphrodite
DukeBob
Aphrodite
2,241
222
3,433
3,115
6,303
2,772
52
2,880
3,034
15,682
0
L
Kuzenbo
Ruchya
Kuzenbo
4,225
1,352
0
1,764
10,290
15,179
0
8,713
1,577
9,407
0
W
8,305
36
0
4,510
8,817
4,269
782
4,071
4,237
39,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
21,695
140
Minions Killed
94
0
Camps Cleared
0
601,471
Distance Traveled
563,698
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,584
758
62
6
0
181,293
0
W
Baba Yaga
9,022
902
49
5
0
214,298
0
L
Achilles
7,142
714
20
2
0
206,671
0
W
Aphrodite
7,858
786
38
4
0
197,940
0
L
Kuzenbo
6,969
697
12
1
0
175,734
6
W
Anubis
9,372
937
53
5
0
189,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role