Player Matchup

Tsukuyomi
Tsukuyomi
BigOuncePSN8882
Tsukuyomi
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 69L
1,447 Elo+
Party 2
Charon
Charon
FireMothx
Charon
Level 95
God Stats
23W - 11L
1,525 SR
Queue Stats
743W - 752L
1,426 Elo+
Party 1
Bacchus
Bacchus
IraqAssassin213
Bacchus
Level 89
God Stats
1W - 0L
1,335 SR
Queue Stats
10W - 16L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
Lynncaracal
Jing Wei
Level 134
God Stats
9W - 18L
1,030 SR
Queue Stats
806W - 812L
1,425 Elo+
Party 1
Cupid
Cupid
OG Dude Brah
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,238 Elo+
Solo
Team Averages
Level 101
1,378 SR
1,405 Elo+

VS

Team Averages
Level 108
1,541 SR
1,441 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Mr_Tactikal
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,468 Elo+
Solo
Skadi
Skadi
PUDSLAP31
Skadi
Level 48
God Stats
2W - 3L
1,427 SR
Queue Stats
147W - 156L
1,449 Elo+
Solo
Da Ji
Da Ji
Unknown Wh1sper
Da Ji
Level 145
God Stats
3W - 4L
1,780 SR
Queue Stats
136W - 163L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
tristhegrey
Kumbhakarna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigOuncePSN8882
Tsukuyomi
17
10 / 4 / 13
10,162
1,016
17,790
13,162
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
FireMothx
Charon
16
5 / 1 / 20
9,369
937
12,782
7,784
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 20
9,174
917
9,551
12,161
18,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Lynncaracal
Jing Wei
16
6 / 1 / 14
9,586
959
11,774
6,941
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 1 / 18
8,658
866
8,087
8,375
3,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 3 / 5
7,961
796
6,697
11,265
5,836
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Mr_Tactikal
King Arthur
11
0 / 8 / 3
6,764
676
3,837
15,817
15,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
PUDSLAP31
Skadi
14
3 / 4 / 5
7,654
765
14,454
12,620
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 8 / 6
7,791
779
9,730
13,828
8,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
tristhegrey
Kumbhakarna
12
1 / 4 / 4
7,278
728
3,516
15,307
13,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
32
27
Kills
9
9
Deaths
27
85
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
3
5
1.83
W
Tsukuyomi
BigOuncePSN8882
Tsukuyomi
10
4
13
4.13
W
Charon
FireMothx
Charon
5
1
20
15
W
3
2
20
6.5
W
Jing Wei
Lynncaracal
Jing Wei
6
1
14
13
L
King Arthur
Mr_Tactikal
King Arthur
0
8
3
0.19
W
3
1
18
12
L
Skadi
PUDSLAP31
Skadi
3
4
5
1.38
L
2
8
6
0.63
L
Kumbhakarna
tristhegrey
Kumbhakarna
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,984
Damage
38,234
48,423
Taken
68,837
38,175
Mitigated
48,900
19,086
Healing
17,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,697
3,267
1,431
4,246
11,265
5,836
448
4,201
6,860
0
18,836
W
Tsukuyomi
BigOuncePSN8882
Tsukuyomi
17,790
3,867
0
3,329
13,162
6,278
359
781
12,381
0
29,295
W
Charon
FireMothx
Charon
12,782
950
930
489
7,784
6,524
382
644
7,140
20,491
582
W
9,551
888
2,255
2,707
12,161
18,208
0
914
11,247
14,647
0
W
Jing Wei
Lynncaracal
Jing Wei
11,774
7,797
2,293
737
6,941
3,290
1,923
502
6,439
0
20,842
L
King Arthur
Mr_Tactikal
King Arthur
3,837
654
101
312
15,817
15,959
0
4,951
10,647
0
9,989
W
8,087
3,556
2,917
3,429
8,375
3,875
1,867
675
7,700
0
18,191
L
Skadi
PUDSLAP31
Skadi
14,454
6,014
1,689
3,601
12,620
5,501
0
3,534
8,873
0
24,183
L
9,730
284
616
1,445
13,828
8,549
0
4,148
9,320
0
15,124
L
Kumbhakarna
tristhegrey
Kumbhakarna
3,516
368
1,740
2,408
15,307
13,055
19
3,519
11,386
9,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,949
Gold Earned
37,448
99
Minions Killed
79
0
Camps Cleared
0
1,077,530
Distance Traveled
887,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,961
796
22
2
0
172,039
0
W
Tsukuyomi
10,162
1,016
20
2
0
214,830
0
W
Charon
9,369
937
17
2
0
217,039
0
W
Bacchus
9,174
917
11
1
0
225,779
0
W
Jing Wei
9,586
959
31
3
0
207,815
0
L
King Arthur
6,764
676
8
1
0
179,355
0
W
Cupid
8,658
866
20
2
0
212,067
0
L
Skadi
7,654
765
33
3
0
173,095
0
L
Da Ji
7,791
779
9
1
0
160,416
0
L
Kumbhakarna
7,278
728
7
1
0
202,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role