Player Matchup

Athena
Athena
FadedAssass1nz
Athena
Level 68
God Stats
1W - 1L
1,330 SR
Queue Stats
30W - 30L
1,197 Elo+
Party 3
Lancelot
Lancelot
FadedTactical
Lancelot
Level 100
God Stats
1W - 3L
1,332 SR
Queue Stats
31W - 36L
1,092 Elo+
Party 3
Scylla
Scylla
Psychologicalx_
Scylla
Level 27
God Stats
1W - 3L
1,368 SR
Queue Stats
6W - 9L
1,124 Elo+
Party 3
Cabrakan
Cabrakan
paladin king55
Cabrakan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,393 Elo+
Solo
Izanami
Izanami
twizzwizz2912
Izanami
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 17L
1,124 Elo+
Party 3
Team Averages
Level 57
1,406 SR
1,186 Elo+

VS

Team Averages
Level 73
1,486 SR
1,465 Elo+
Cernunnos
Cernunnos
ARogueCole
Cernunnos
Level 64
God Stats
2W - 3L
1,354 SR
Queue Stats
65W - 61L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
BigD50grayhound
Sylvanus
Level 28
God Stats
6W - 7L
1,510 SR
Queue Stats
32W - 32L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
Botsitonub
Sun Wukong
Level 29
God Stats
4W - 5L
1,567 SR
Queue Stats
60W - 75L
1,495 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Smack Yo Cheeze
Maman Brigitte
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 93L
1,441 Elo+
Party 1
Hades
Hades
XxCArLoSXx45502
Hades
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
298W - 324L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,682
452
10,260
21,014
16,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lancelot
FadedTactical
Lancelot
16
6 / 5 / 2
9,155
539
10,956
16,571
8,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 8 / 0
7,430
437
5,807
14,571
5,393
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
5
0 / 2 / 0
5,960
351
333
3,489
2,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
13
0 / 4 / 2
7,675
451
4,627
11,669
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ARogueCole
Cernunnos
15
3 / 3 / 9
9,758
574
5,881
12,697
5,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
15
3 / 0 / 8
9,952
585
2,965
11,113
9,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Botsitonub
Sun Wukong
16
3 / 2 / 8
10,184
599
9,381
16,315
10,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
Smack Yo Cheeze
Maman Brigitte
18
7 / 4 / 5
11,236
661
13,741
16,916
7,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 3 / 7
10,964
645
20,016
14,858
7,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
11
Kills
25
25
Deaths
12
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ARogueCole
Cernunnos
3
3
9
2.5
W
Sylvanus
3
0
8
7
W
Sun Wukong
Botsitonub
Sun Wukong
3
2
8
3.5
L
2
6
3
0.58
L
Lancelot
FadedTactical
Lancelot
6
5
2
1.4
L
3
8
0
0.38
W
Maman Brigitte
Smack Yo Cheeze
Maman Brigitte
7
4
5
2.38
W
9
3
7
4.17
L
Cabrakan
0
2
0
0
L
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,983
Damage
51,984
67,314
Taken
71,899
37,185
Mitigated
40,746
10,959
Healing
28,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ARogueCole
Cernunnos
5,881
3,850
0
3,427
12,697
5,409
4,343
1,613
11,078
0
75,691
W
Sylvanus
2,965
1,300
3,471
3,932
11,113
9,106
657
4,112
6,939
22,181
0
W
Sun Wukong
Botsitonub
Sun Wukong
9,381
1,240
0
4,687
16,315
10,881
802
4,949
11,068
0
64,092
L
10,260
2,056
0
1,590
21,014
16,695
0
11,015
9,999
37,905
649
L
Lancelot
FadedTactical
Lancelot
10,956
2,761
0
4,730
16,571
8,484
0
8,419
8,152
0
74,040
L
5,807
392
0
2,140
14,571
5,393
0
10,855
3,716
35,815
0
W
Maman Brigitte
Smack Yo Cheeze
Maman Brigitte
13,741
1,253
0
4,115
16,916
7,530
693
2,479
14,345
94,840
3,270
W
20,016
1,455
1,240
7,511
14,858
7,820
1,019
2,894
11,764
83,911
0
L
Cabrakan
333
0
548
532
3,489
2,255
0
977
2,512
5,360
0
L
Izanami
4,627
3,090
0
1,419
11,669
4,358
0
4,802
6,867
0
52,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
52,094
330
Minions Killed
497
0
Camps Cleared
0
1,449,260
Distance Traveled
1,668,900
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,758
574
120
7
0
290,826
5
W
Sylvanus
9,952
585
19
1
0
308,062
0
W
Sun Wukong
10,184
599
96
6
0
363,707
0
L
Athena
7,682
452
51
3
0
346,865
2
L
Lancelot
9,155
539
113
7
0
374,844
1
L
Scylla
7,430
437
64
4
0
321,264
6
W
Maman Brigitte
11,236
661
123
7
0
384,419
5
W
Hades
10,964
645
139
8
0
321,886
0
L
Cabrakan
5,960
351
10
1
0
86,832
0
L
Izanami
7,675
451
92
5
0
319,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role