Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
MAS0NDIX0N
Morgan Le Fay
Silver II
Level 83
God Stats
2W - 6L
1,165 SR
Queue Stats
17W - 14L
1,535 MMR
Party 1
Medusa
Medusa
Bronze V
OGcUPNOODLES327
Medusa
Bronze V
Level 146
God Stats
3W - 3L
1,399 SR
Queue Stats
52W - 68L
1,342 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
b0ltie
Kuzenbo
Gold III
Level 120
God Stats
10W - 3L
1,647 SR
Queue Stats
41W - 44L
1,395 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,404 SR
1,424 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,327 SR
1,413 MMR
Fenrir
Fenrir
Silver I
Bobby_Hill0791
Fenrir
Silver I
Level 95
God Stats
1W - 1L
1,318 SR
Queue Stats
9W - 17L
1,461 MMR
Solo
Danzaburou
Danzaburou
Silver II
RebelsCov
Danzaburou
Silver II
Level 127
God Stats
3W - 7L
1,162 SR
Queue Stats
94W - 118L
1,365 MMR
Solo
Eset
Eset
Gold V
iTRUKZi
Eset
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MAS0NDIX0N
Morgan Le Fay
15
5 / 5 / 2
12,917
718
18,876
13,706
6,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
3 / 7 / 3
13,022
723
10,651
13,289
6,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
b0ltie
Kuzenbo
14
2 / 4 / 6
12,307
684
11,554
23,523
39,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AphroditeAh Muzen CabAchillesNe ZhaMartichoras

VS

Bans
BacchusAresHorusAtlasCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 9
13,179
732
9,069
20,966
24,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
RebelsCov
Danzaburou
16
5 / 3 / 9
14,106
784
14,219
14,461
6,804
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
iTRUKZi
Eset
17
6 / 3 / 10
14,566
809
22,246
14,768
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
16
16
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
Morgan Le Fay
MAS0NDIX0N
Morgan Le Fay
5
5
2
1.2
L
3
7
3
0.64
W
Danzaburou
RebelsCov
Danzaburou
5
3
9
3.17
L
Kuzenbo
b0ltie
Kuzenbo
2
4
6
1.25
W
Eset
iTRUKZi
Eset
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,081
Damage
45,534
50,518
Taken
50,195
53,441
Mitigated
38,895
9,058
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,069
1,862
0
1,674
20,966
24,893
322
11,010
9,480
0
21,443
L
Morgan Le Fay
MAS0NDIX0N
Morgan Le Fay
18,876
1,070
0
2,510
13,706
6,921
0
5,864
7,645
59,278
0
L
10,651
4,866
0
1,286
13,289
6,698
1,363
6,138
6,962
0
48,086
W
Danzaburou
RebelsCov
Danzaburou
14,219
6,115
0
1,290
14,461
6,804
2,112
9,556
4,585
0
75,622
L
Kuzenbo
b0ltie
Kuzenbo
11,554
2,513
0
5,262
23,523
39,822
280
10,378
12,876
28,980
0
W
Eset
iTRUKZi
Eset
22,246
1,219
665
3,071
14,768
7,198
716
9,261
5,203
87,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
41,851
171
Minions Killed
226
0
Camps Cleared
0
955,891
Distance Traveled
973,555
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,179
732
23
1
0
316,094
0
L
Morgan Le Fay
12,917
718
92
5
0
310,047
2
L
Medusa
13,022
723
64
4
0
323,985
0
W
Danzaburou
14,106
784
89
5
0
315,000
2
L
Kuzenbo
12,307
684
15
1
0
321,859
7
W
Eset
14,566
809
114
6
0
342,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role