Player Matchup

Persephone
Persephone
Gold I
ConsistentChaos
Persephone
Gold I
Level 141
God Stats
10W - 15L
1,521 SR
Queue Stats
133W - 137L
1,540 MMR
Solo
Cerberus
Cerberus
Gold V
LGN BLUNTS
Cerberus
Gold V
Level 159
God Stats
5W - 1L
1,600 SR
Queue Stats
82W - 93L
1,508 MMR
Solo
Thor
Thor
Platinum V
NikoMastaKilla
Thor
Platinum V
Level 108
God Stats
22W - 30L
1,526 SR
Queue Stats
433W - 499L
1,544 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,549 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,539 SR
1,495 MMR
Sun Wukong
Sun Wukong
Gold IV
Ace ofspades486
Sun Wukong
Gold IV
Level 119
God Stats
1W - 2L
1,698 SR
Queue Stats
21W - 20L
1,531 MMR
Party 1
Chang'e
Chang'e
Silver II
LordVortexEP
Chang'e
Silver II
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,283 MMR
Party 1
Jing Wei
Jing Wei
Gold II
ispycash
Jing Wei
Gold II
Level 116
God Stats
0W - 1L
1,419 SR
Queue Stats
24W - 18L
1,670 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ConsistentChaos
Persephone
17
11 / 1 / 9
13,973
998
19,811
8,861
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
LGN BLUNTS
Cerberus
14
1 / 2 / 16
10,897
778
8,071
14,754
18,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
10 / 2 / 10
13,027
931
19,842
14,466
7,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KuzenboAphroditeHou YiHeraAchilles

VS

Bans
BacchusThothChaacAnubisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ace ofspades486
Sun Wukong
12
1 / 6 / 4
10,380
741
7,130
17,890
12,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
LordVortexEP
Chang'e
10
0 / 9 / 2
9,139
653
4,157
16,244
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
ispycash
Jing Wei
12
4 / 7 / 0
10,686
763
10,265
18,201
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
22
Kills
5
5
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ace ofspades486
Sun Wukong
1
6
4
0.5
W
Persephone
ConsistentChaos
Persephone
11
1
9
15.5
W
Cerberus
LGN BLUNTS
Cerberus
1
2
16
4.5
L
Chang'e
LordVortexEP
Chang'e
0
9
2
0.11
W
10
2
10
7.5
L
Jing Wei
ispycash
Jing Wei
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,724
Damage
21,552
38,081
Taken
52,335
29,821
Mitigated
19,507
6,252
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ace ofspades486
Sun Wukong
7,130
1,728
0
4,084
17,890
12,033
0
9,431
8,459
0
35,381
W
Persephone
ConsistentChaos
Persephone
19,811
409
0
1,498
8,861
3,509
617
1,422
7,437
72,590
0
W
Cerberus
LGN BLUNTS
Cerberus
8,071
153
0
2,907
14,754
18,456
243
1,560
13,184
27,285
0
L
Chang'e
LordVortexEP
Chang'e
4,157
589
427
1,145
16,244
3,002
0
8,237
8,007
18,077
0
W
19,842
3,613
0
1,847
14,466
7,856
1,469
1,622
12,844
0
66,099
L
Jing Wei
ispycash
Jing Wei
10,265
7,463
0
1,714
18,201
4,472
635
10,451
7,750
0
36,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
30,205
214
Minions Killed
132
0
Camps Cleared
0
780,047
Distance Traveled
687,094
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,380
741
68
5
0
233,764
5
W
Persephone
13,973
998
104
7
0
258,210
0
W
Cerberus
10,897
778
44
3
0
267,925
0
L
Chang'e
9,139
653
26
2
0
195,990
0
W
Thor
13,027
931
66
5
0
253,912
1
L
Jing Wei
10,686
763
38
3
0
257,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role