Player Matchup

Danzaburou
Danzaburou
HoodRichRambo
Danzaburou
Level 141
God Stats
1W - 1L
1,578 SR
Queue Stats
12W - 12L
1,468 Elo+
Party 2
Ymir
Ymir
KiddGamesYT
Ymir
Level 146
God Stats
0W - 2L
1,810 SR
Queue Stats
16W - 23L
1,401 Elo+
Party 2
Nike
Nike
KillinStalker72
Nike
Level 109
God Stats
263W - 189L
1,622 SR
Queue Stats
589W - 503L
1,547 Elo+
Solo
Persephone
Persephone
RizzyTK
Persephone
Level 94
God Stats
0W - 1L
1,236 SR
Queue Stats
12W - 17L
1,406 Elo+
Party 2
Mulan
Mulan
Yoaqii
Mulan
Level 107
God Stats
0W - 2L
1,210 SR
Queue Stats
3W - 7L
1,141 Elo+
Party 2
Team Averages
Level 119
1,491 SR
1,393 Elo+

VS

Team Averages
Level 127
1,604 SR
1,504 Elo+
Anhur
Anhur
AcxeI
Anhur
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 200L
1,509 Elo+
Solo
Cthulhu
Cthulhu
CrackHotdogs
Cthulhu
Level 64
God Stats
1W - 0L
1,911 SR
Queue Stats
147W - 170L
1,487 Elo+
Party 1
Janus
Janus
LilKelp
Janus
Level 108
God Stats
2W - 3L
1,472 SR
Queue Stats
53W - 69L
1,572 Elo+
Party 1
Anubis
Anubis
Murkierman
Anubis
Level 179
God Stats
24W - 19L
1,582 SR
Queue Stats
194W - 187L
1,491 Elo+
Solo
Maman Brigitte
Maman Brigitte
OgHashbrownies
Maman Brigitte
Level 129
God Stats
8W - 5L
1,555 SR
Queue Stats
233W - 244L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoodRichRambo
Danzaburou
13
0 / 6 / 2
7,698
481
6,812
12,295
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 6
8,305
519
10,771
15,671
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 4 / 4
7,263
454
8,647
14,457
8,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
RizzyTK
Persephone
13
1 / 6 / 7
7,915
495
7,258
9,852
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Yoaqii
Mulan
16
4 / 3 / 1
9,298
581
7,367
14,019
7,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AcxeI
Anhur
16
5 / 3 / 3
9,969
623
11,586
12,099
5,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
CrackHotdogs
Cthulhu
12
0 / 3 / 9
8,391
524
6,030
16,854
13,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
LilKelp
Janus
15
7 / 4 / 2
9,387
587
9,042
11,721
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Murkierman
Anubis
15
5 / 4 / 1
9,583
599
11,716
11,364
5,866
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
OgHashbrownies
Maman Brigitte
16
6 / 2 / 3
9,701
606
7,170
13,600
6,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
13
Kills
23
23
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
AcxeI
Anhur
5
3
3
2.17
W
Cthulhu
CrackHotdogs
Cthulhu
0
3
9
1.5
L
Danzaburou
HoodRichRambo
Danzaburou
0
6
2
0.17
L
5
4
6
2
L
3
4
4
1.25
W
Janus
LilKelp
Janus
7
4
2
2
W
Anubis
Murkierman
Anubis
5
4
1
1.38
W
Maman Brigitte
OgHashbrownies
Maman Brigitte
6
2
3
3.75
L
Persephone
RizzyTK
Persephone
1
6
7
0.75
L
Mulan
Yoaqii
Mulan
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,855
Damage
45,544
66,294
Taken
65,638
31,463
Mitigated
36,267
14,572
Healing
25,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AcxeI
Anhur
11,586
6,352
0
4,189
12,099
5,097
245
2,485
9,614
0
75,568
W
Cthulhu
CrackHotdogs
Cthulhu
6,030
390
2,018
5,008
16,854
13,691
126
5,142
11,712
33,756
0
L
Danzaburou
HoodRichRambo
Danzaburou
6,812
2,721
0
2,859
12,295
3,969
14
3,700
8,573
0
57,602
L
10,771
2,074
0
4,009
15,671
7,200
0
5,387
10,276
50,877
0
L
8,647
583
0
822
14,457
8,853
0
8,152
6,185
0
35,551
W
Janus
LilKelp
Janus
9,042
195
0
1,600
11,721
5,050
129
5,009
6,712
73,187
0
W
Anubis
Murkierman
Anubis
11,716
210
316
5,421
11,364
5,866
1,302
2,012
9,352
73,442
0
W
Maman Brigitte
OgHashbrownies
Maman Brigitte
7,170
578
0
7,160
13,600
6,563
752
3,724
9,876
79,723
0
L
Persephone
RizzyTK
Persephone
7,258
299
0
1,205
9,852
3,671
0
7,895
1,693
40,146
0
L
Mulan
Yoaqii
Mulan
7,367
1,085
0
5,677
14,019
7,770
450
8,410
5,609
0
62,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,479
Gold Earned
47,031
355
Minions Killed
516
0
Camps Cleared
0
1,478,057
Distance Traveled
1,543,392
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,969
623
124
8
0
285,464
0
W
Cthulhu
8,391
524
32
2
0
312,652
5
L
Danzaburou
7,698
481
88
6
0
275,305
1
L
Ymir
8,305
519
63
4
0
330,012
0
L
Nike
7,263
454
41
3
0
321,269
5
W
Janus
9,387
587
134
8
0
307,491
0
W
Anubis
9,583
599
108
7
0
264,313
0
W
Maman Brigitte
9,701
606
118
7
0
373,472
6
L
Persephone
7,915
495
57
4
0
280,630
1
L
Mulan
9,298
581
106
7
0
270,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role