Player Matchup

Shiva
Shiva
Dxflamingoat
Shiva
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,517 Elo+
Solo
Pele
Pele
GanjaInMyBrain00
Pele
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,490 Elo+
Solo
Hachiman
Hachiman
Rias
Hachiman
Level 124
God Stats
1W - 3L
1,176 SR
Queue Stats
302W - 318L
1,489 Elo+
Solo
King Arthur
King Arthur
alojonathan0802
King Arthur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 142L
1,380 Elo+
Party 1
Guan Yu
Guan Yu
ibybrother
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 124L
1,416 Elo+
Party 1
Team Averages
Level 71
1,435 SR
1,458 Elo+

VS

Team Averages
Level 97
1,411 SR
1,366 Elo+
Horus
Horus
AmiloPS
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,055 Elo+
Solo
Maman Brigitte
Maman Brigitte
Boss_ShaaheeN
Maman Brigitte
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 326L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
Ibrahim-DeSouza
Kuzenbo
Level 116
God Stats
11W - 5L
1,582 SR
Queue Stats
310W - 318L
1,436 Elo+
Party 2
Surtr
Surtr
Mikail_1903_BJK
Surtr
Level 87
God Stats
3W - 5L
1,475 SR
Queue Stats
265W - 247L
1,454 Elo+
Party 2
Loki
Loki
Onimae
Loki
Level 97
God Stats
0W - 7L
1,000 SR
Queue Stats
362W - 393L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 22
12,179
716
20,614
23,942
35,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 4 / 9
12,451
732
24,775
22,404
12,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hachiman
Rias
Hachiman
20
6 / 0 / 16
13,092
770
20,923
12,901
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
alojonathan0802
King Arthur
18
0 / 2 / 18
10,689
629
5,134
18,231
16,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ibybrother
Guan Yu
19
7 / 2 / 18
12,210
718
12,216
21,037
27,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AmiloPS
Horus
15
0 / 5 / 2
8,651
509
6,505
14,971
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maman Brigitte
Boss_ShaaheeN
Maman Brigitte
17
1 / 5 / 6
9,204
541
17,505
16,209
7,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 3 / 5
10,599
623
14,930
18,823
25,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 6 / 5
9,683
570
19,689
22,275
30,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Onimae
Loki
16
4 / 9 / 3
9,855
580
15,503
19,317
6,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
31
28
Kills
10
10
Deaths
28
83
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
AmiloPS
Horus
0
5
2
0.2
L
Maman Brigitte
Boss_ShaaheeN
Maman Brigitte
1
5
6
0.8
W
4
2
22
7.5
W
11
4
9
3.88
L
2
3
5
1.5
L
3
6
5
0.92
L
Loki
Onimae
Loki
4
9
3
0.61
W
Hachiman
Rias
Hachiman
6
0
16
14
W
King Arthur
alojonathan0802
King Arthur
0
2
18
4.5
W
Guan Yu
ibybrother
Guan Yu
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,662
Damage
74,132
98,515
Taken
91,595
99,858
Mitigated
85,143
53,411
Healing
25,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AmiloPS
Horus
6,505
1,845
1,850
1,577
14,971
14,987
0
13
14,512
3,599
10,732
L
Maman Brigitte
Boss_ShaaheeN
Maman Brigitte
17,505
154
1,413
3,588
16,209
7,773
0
0
15,871
33,680
0
W
20,614
3,621
6,598
6,885
23,942
35,589
270
6,801
17,141
121
46,080
W
24,775
5,957
3,787
6,614
22,404
12,640
780
7,823
14,581
0
43,186
L
14,930
4,657
3,607
4,175
18,823
25,029
0
66
18,380
26,497
0
L
19,689
2,227
1,988
3,500
22,275
30,510
0
0
21,677
1,015
39,435
L
Loki
Onimae
Loki
15,503
1,821
1,854
1,769
19,317
6,844
0
0
19,121
0
25,222
W
Hachiman
Rias
Hachiman
20,923
13,319
3,789
4,394
12,901
7,382
3,778
4,137
8,764
0
69,693
W
King Arthur
alojonathan0802
King Arthur
5,134
1,462
1,389
929
18,231
16,898
318
9,071
9,160
0
16,200
W
Guan Yu
ibybrother
Guan Yu
12,216
2,810
12,356
6,670
21,037
27,349
2,517
7,463
13,574
0
24,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,621
Gold Earned
47,992
295
Minions Killed
123
0
Camps Cleared
0
1,716,631
Distance Traveled
1,399,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,651
509
10
1
0
257,943
0
L
Maman Brigitte
9,204
541
42
2
0
269,397
0
W
Shiva
12,179
716
66
4
0
343,670
0
W
Pele
12,451
732
61
4
0
369,736
0
L
Kuzenbo
10,599
623
23
1
0
298,336
0
L
Surtr
9,683
570
28
2
0
289,381
0
L
Loki
9,855
580
20
1
0
284,221
0
W
Hachiman
13,092
770
116
7
0
327,914
0
W
King Arthur
10,689
629
31
2
0
344,156
0
W
Guan Yu
12,210
718
21
1
0
331,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role