Player Matchup

Achilles
Achilles
Alexf0508
Achilles
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 79L
1,416 Elo+
Party 1
Hachiman
Hachiman
Blueskï
Hachiman
Level 132
God Stats
49W - 41L
1,634 SR
Queue Stats
281W - 266L
1,552 Elo+
Party 3
Geb
Geb
LG LoGiiKz
Geb
Level 157
God Stats
15W - 15L
1,564 SR
Queue Stats
432W - 403L
1,549 Elo+
Party 3
Janus
Janus
Manthu
Janus
Level 102
God Stats
2W - 1L
1,332 SR
Queue Stats
74W - 85L
1,413 Elo+
Party 1
Mercury
Mercury
xNGAxNoJohns
Mercury
Level 141
God Stats
3W - 1L
1,684 SR
Queue Stats
139W - 144L
1,497 Elo+
Solo
Team Averages
Level 131
1,543 SR
1,486 Elo+

VS

Team Averages
Level 134
1,423 SR
1,581 Elo+
Janus
Janus
Aktiviz
Janus
Level 132
God Stats
3W - 6L
1,382 SR
Queue Stats
391W - 364L
1,523 Elo+
Solo
Ne Zha
Ne Zha
DotHD
Ne Zha
Level 127
God Stats
7W - 5L
1,673 SR
Queue Stats
147W - 113L
1,563 Elo+
Solo
Anhur
Anhur
ECU-_-Pirate2026
Anhur
Level 156
God Stats
0W - 3L
1,329 SR
Queue Stats
83W - 90L
1,520 Elo+
Party 2
Terra
Terra
GoldenLegend77
Terra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,786 Elo+
Solo
Maman Brigitte
Maman Brigitte
Panthers4Life97
Maman Brigitte
Level 126
God Stats
0W - 3L
1,230 SR
Queue Stats
81W - 79L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alexf0508
Achilles
11
1 / 1 / 2
5,748
958
4,196
5,603
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Blueskï
Hachiman
12
4 / 0 / 1
6,406
1,068
6,224
4,355
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 3
5,914
986
3,744
4,165
2,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Manthu
Janus
12
2 / 3 / 2
6,235
1,039
3,642
6,575
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
xNGAxNoJohns
Mercury
11
0 / 1 / 3
5,507
918
1,485
4,674
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aktiviz
Janus
9
0 / 0 / 3
5,127
855
1,339
820
218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
DotHD
Ne Zha
12
3 / 1 / 1
6,213
1,036
7,354
5,938
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 4
6,641
1,107
5,836
6,699
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 4
5,505
918
4,281
6,097
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
Panthers4Life97
Maman Brigitte
11
1 / 3 / 4
5,780
963
2,388
5,326
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
6
6
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
Aktiviz
Janus
0
0
3
1.5
W
Achilles
Alexf0508
Achilles
1
1
2
2
W
Hachiman
Blueskï
Hachiman
4
0
1
4.5
L
Ne Zha
DotHD
Ne Zha
3
1
1
3.5
L
2
2
4
2
L
0
1
4
2
W
0
1
3
1.5
W
Janus
Manthu
Janus
2
3
2
1
L
Maman Brigitte
Panthers4Life97
Maman Brigitte
1
3
4
1
W
Mercury
xNGAxNoJohns
Mercury
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,291
Damage
21,198
25,372
Taken
24,880
11,267
Mitigated
13,022
4,886
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aktiviz
Janus
1,339
337
0
0
820
218
0
237
523
2,952
0
W
Achilles
Alexf0508
Achilles
4,196
798
0
540
5,603
4,554
0
2,247
3,030
0
7,425
W
Hachiman
Blueskï
Hachiman
6,224
4,045
0
1,643
4,355
1,399
0
1,233
3,013
0
19,954
L
Ne Zha
DotHD
Ne Zha
7,354
1,340
0
1,022
5,938
2,992
0
2,071
3,683
0
22,985
L
5,836
3,316
0
1,009
6,699
2,670
0
1,122
5,431
0
19,094
L
4,281
342
291
2,011
6,097
5,061
0
2,625
3,104
9,689
0
W
3,744
226
745
918
4,165
2,147
0
1,138
2,904
10,347
0
W
Janus
Manthu
Janus
3,642
480
0
750
6,575
1,749
0
1,115
5,309
18,009
0
L
Maman Brigitte
Panthers4Life97
Maman Brigitte
2,388
92
0
257
5,326
2,081
0
879
4,225
10,611
0
W
Mercury
xNGAxNoJohns
Mercury
1,485
116
0
290
4,674
1,418
0
1,524
3,108
0
7,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
29,266
122
Minions Killed
114
0
Camps Cleared
0
725,992
Distance Traveled
625,920
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,127
855
7
1
0
41,350
0
W
Achilles
5,748
958
9
2
0
160,420
4
W
Hachiman
6,406
1,068
41
7
0
127,527
0
L
Ne Zha
6,213
1,036
34
6
0
151,672
0
L
Anhur
6,641
1,107
44
7
0
135,072
0
L
Terra
5,505
918
8
1
0
148,824
0
W
Geb
5,914
986
18
3
0
146,979
0
W
Janus
6,235
1,039
41
7
0
139,296
0
L
Maman Brigitte
5,780
963
21
4
0
149,002
0
W
Mercury
5,507
918
13
2
0
151,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role