Player Matchup

Bacchus
Bacchus
Adrunecy
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 1
Hou Yi
Hou Yi
ImGauss
Hou Yi
Level 107
God Stats
18W - 8L
1,659 SR
Queue Stats
22W - 14L
1,493 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Imp3ria
Maman Brigitte
Level 104
God Stats
9W - 11L
1,509 SR
Queue Stats
286W - 259L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
Kakashixu
Kukulkan
Level 40
God Stats
9W - 3L
1,617 SR
Queue Stats
47W - 55L
1,454 Elo+
Party 3
Arachne
Arachne
SullivansFinest
Arachne
Level 58
God Stats
16W - 8L
1,643 SR
Queue Stats
100W - 93L
1,508 Elo+
Party 3
Team Averages
Level 63
1,585 SR
1,438 Elo+

VS

Team Averages
Level 50
1,560 SR
1,513 Elo+
Agni
Agni
SlyiiKC
Agni
Level 18
God Stats
10W - 10L
1,500 SR
Queue Stats
43W - 44L
1,492 Elo+
Party 4
Sylvanus
Sylvanus
SturdyTable
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
TheJamzi
Skadi
Level 122
God Stats
3W - 2L
1,675 SR
Queue Stats
6W - 5L
1,563 Elo+
Party 2
Nemesis
Nemesis
Yianx
Nemesis
Level 76
God Stats
4W - 5L
1,544 SR
Queue Stats
55W - 49L
1,632 Elo+
Party 4
Arachne
Arachne
vCapsalot
Arachne
Level 34
God Stats
24W - 18L
1,581 SR
Queue Stats
60W - 51L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adrunecy
Bacchus
13
2 / 3 / 12
8,836
465
5,942
14,677
17,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
ImGauss
Hou Yi
14
5 / 1 / 8
9,904
521
11,882
13,909
5,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
Imp3ria
Maman Brigitte
17
7 / 1 / 10
10,821
570
19,445
12,227
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Kakashixu
Kukulkan
17
7 / 2 / 6
11,179
588
16,387
8,020
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 2 / 7
10,561
556
12,262
14,759
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
SlyiiKC
Agni
14
2 / 6 / 1
8,926
470
10,624
17,353
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
SturdyTable
Sylvanus
11
0 / 6 / 0
7,782
410
936
14,595
9,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
TheJamzi
Skadi
12
1 / 7 / 2
8,568
451
13,970
15,523
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Yianx
Nemesis
14
1 / 7 / 2
9,764
514
10,937
18,027
12,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
vCapsalot
Arachne
15
4 / 3 / 2
9,530
502
5,014
20,091
8,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
29
Kills
8
9
Deaths
29
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Adrunecy
Bacchus
2
3
12
2.67
W
Hou Yi
ImGauss
Hou Yi
5
1
8
9
W
Maman Brigitte
Imp3ria
Maman Brigitte
7
1
10
12
W
Kukulkan
Kakashixu
Kukulkan
7
2
6
5
L
Agni
SlyiiKC
Agni
2
6
1
0.42
L
Sylvanus
SturdyTable
Sylvanus
0
6
0
0
W
8
2
7
5.75
L
Skadi
TheJamzi
Skadi
1
7
2
0.29
L
Nemesis
Yianx
Nemesis
1
7
2
0.29
L
Arachne
vCapsalot
Arachne
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,918
Damage
41,481
63,592
Taken
85,589
39,020
Mitigated
41,651
16,624
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Adrunecy
Bacchus
5,942
860
0
2,464
14,677
17,013
241
3,522
10,945
17,710
0
W
Hou Yi
ImGauss
Hou Yi
11,882
6,489
0
4,139
13,909
5,676
1,295
1,545
12,313
0
63,886
W
Maman Brigitte
Imp3ria
Maman Brigitte
19,445
1,162
0
1,259
12,227
5,099
92
2,645
9,447
97,867
0
W
Kukulkan
Kakashixu
Kukulkan
16,387
1,791
0
1,131
8,020
3,483
1,606
3,448
4,521
83,102
0
L
Agni
SlyiiKC
Agni
10,624
645
0
962
17,353
6,288
0
13,137
3,834
57,436
0
L
Sylvanus
SturdyTable
Sylvanus
936
251
1,505
836
14,595
9,680
0
4,189
10,406
12,358
0
W
12,262
10,112
0
7,631
14,759
7,749
1,102
708
13,361
0
66,113
L
Skadi
TheJamzi
Skadi
13,970
5,232
0
638
15,523
5,020
670
7,087
8,388
0
70,289
L
Nemesis
Yianx
Nemesis
10,937
3,782
0
1,417
18,027
12,557
381
7,219
10,752
0
74,852
L
Arachne
vCapsalot
Arachne
5,014
3,167
0
2,447
20,091
8,106
0
9,600
10,435
0
81,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,301
Gold Earned
44,570
492
Minions Killed
465
0
Camps Cleared
0
1,961,718
Distance Traveled
1,843,354
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,836
465
23
1
0
353,442
4
W
Hou Yi
9,904
521
100
5
0
341,154
0
W
Maman Brigitte
10,821
570
122
6
0
481,233
1
W
Kukulkan
11,179
588
165
9
0
373,223
0
L
Agni
8,926
470
86
5
0
386,558
0
L
Sylvanus
7,782
410
22
1
0
307,479
0
W
Arachne
10,561
556
82
4
0
412,666
1
L
Skadi
8,568
451
103
5
0
349,916
3
L
Nemesis
9,764
514
137
7
0
366,800
5
L
Arachne
9,530
502
117
6
0
432,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role