Player Matchup

Hercules
Hercules
Cyclescope2000
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,161 Elo+
Party 2
Thanatos
Thanatos
eeyepatchh
Thanatos
Level 28
God Stats
1W - 2L
1,429 SR
Queue Stats
1W - 5L
1,161 Elo+
Party 2
Heimdallr
Heimdallr
teamamerica1980
Heimdallr
Level 34
God Stats
0W - 2L
1,068 SR
Queue Stats
1W - 5L
1,161 Elo+
Party 2
Team Averages
Level 24
1,332 SR
1,161 Elo+

VS

Team Averages
Level 55
1,491 SR
1,391 Elo+
Thoth
Thoth
BuryThemAlive
Thoth
Level 89
God Stats
87W - 111L
1,390 SR
Queue Stats
675W - 685L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
FlameKeeper7
Danzaburou
Level 59
God Stats
265W - 203L
1,554 SR
Queue Stats
469W - 456L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
omaraziz
Kuzenbo
Level 16
God Stats
28W - 23L
1,529 SR
Queue Stats
256W - 257L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 5 / 2
8,114
676
5,645
14,743
9,986
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
eeyepatchh
Thanatos
11
3 / 8 / 0
8,970
748
4,229
11,523
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
teamamerica1980
Heimdallr
10
0 / 7 / 1
8,041
670
7,905
11,133
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 7
11,229
936
9,553
8,178
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FlameKeeper7
Danzaburou
14
9 / 1 / 11
11,499
958
16,051
7,198
3,193
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
omaraziz
Kuzenbo
11
0 / 1 / 17
8,983
749
3,929
8,209
10,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
20
20
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
L
Hercules
0
5
2
0.2
W
Danzaburou
FlameKeeper7
Danzaburou
9
1
11
14.5
L
Thanatos
eeyepatchh
Thanatos
3
8
0
0.38
W
Kuzenbo
omaraziz
Kuzenbo
0
1
17
8.5
L
Heimdallr
teamamerica1980
Heimdallr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,779
Damage
29,533
37,399
Taken
23,585
18,948
Mitigated
16,694
7,138
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,553
607
0
2,530
8,178
2,766
1,180
100
8,078
39,252
0
L
Hercules
5,645
2,215
0
2,975
14,743
9,986
0
6,823
7,920
0
21,792
W
Danzaburou
FlameKeeper7
Danzaburou
16,051
8,412
0
907
7,198
3,193
1,716
27
7,171
0
51,645
L
Thanatos
eeyepatchh
Thanatos
4,229
251
0
3,754
11,523
4,767
0
3,815
7,708
0
20,206
W
Kuzenbo
omaraziz
Kuzenbo
3,929
1,443
0
250
8,209
10,735
75
406
7,803
11,222
136
L
Heimdallr
teamamerica1980
Heimdallr
7,905
2,615
0
409
11,133
4,195
322
3,768
7,365
0
36,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,125
Gold Earned
31,711
107
Minions Killed
120
0
Camps Cleared
0
546,163
Distance Traveled
728,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,229
936
41
3
0
230,144
0
L
Hercules
8,114
676
30
3
0
188,061
0
W
Danzaburou
11,499
958
62
5
0
251,422
0
L
Thanatos
8,970
748
32
3
0
190,534
0
W
Kuzenbo
8,983
749
17
1
0
246,616
0
L
Heimdallr
8,041
670
45
4
0
167,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role