Player Matchup

Hades
Hades
CowboyKid1488
Hades
Level 102
God Stats
8W - 7L
1,381 SR
Queue Stats
326W - 362L
1,406 Elo+
Solo
He Bo
He Bo
GrimReefer88
He Bo
Level 125
God Stats
3W - 2L
1,261 SR
Queue Stats
248W - 231L
1,493 Elo+
Solo
Hera
Hera
MisSHaNgOvEr66
Hera
Level 104
God Stats
6W - 4L
1,534 SR
Queue Stats
235W - 238L
1,462 Elo+
Solo
King Arthur
King Arthur
fearitself21
King Arthur
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 71L
1,409 Elo+
Solo
Aphrodite
Aphrodite
throatzilllla
Aphrodite
Level 79
God Stats
4W - 0L
1,882 SR
Queue Stats
46W - 53L
1,476 Elo+
Solo
Team Averages
Level 96
1,512 SR
1,449 Elo+

VS

Team Averages
Level 112
1,478 SR
1,405 Elo+
Nox
Nox
Awesomeness232
Nox
Level 28
God Stats
0W - 1L
1,416 SR
Queue Stats
37W - 43L
1,341 Elo+
Party 1
Aphrodite
Aphrodite
DF tex223
Aphrodite
Level 141
God Stats
1W - 2L
1,520 SR
Queue Stats
238W - 299L
1,366 Elo+
Solo
Arachne
Arachne
Redheart232
Arachne
Level 119
God Stats
2W - 2L
1,568 SR
Queue Stats
172W - 161L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
Robznm
Zhong Kui
Level 154
God Stats
3W - 2L
1,418 SR
Queue Stats
224W - 225L
1,468 Elo+
Solo
Bellona
Bellona
smissy grey
Bellona
Level 119
God Stats
1W - 6L
1,468 SR
Queue Stats
203W - 228L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 12
11,130
795
17,168
17,143
10,200
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 16
10,513
751
13,531
15,301
6,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
7 / 1 / 16
11,552
825
17,396
8,100
3,527
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
fearitself21
King Arthur
18
3 / 3 / 14
10,299
736
8,255
17,398
17,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
throatzilllla
Aphrodite
17
1 / 2 / 16
10,183
727
6,203
15,553
8,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
10,010
715
12,047
7,131
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
DF tex223
Aphrodite
18
4 / 5 / 8
10,444
746
6,686
13,528
13,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Redheart232
Arachne
17
2 / 4 / 8
9,111
651
11,137
14,444
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Robznm
Zhong Kui
14
1 / 7 / 13
9,152
654
19,057
16,714
14,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
smissy grey
Bellona
15
5 / 5 / 9
9,159
654
13,201
16,558
18,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
65
23
Kills
17
17
Deaths
23
74
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
2
10
5
W
8
7
12
2
L
Aphrodite
DF tex223
Aphrodite
4
5
8
1.6
W
4
4
16
3
W
7
1
16
15
L
Arachne
Redheart232
Arachne
2
4
8
1.5
L
Zhong Kui
Robznm
Zhong Kui
1
7
13
1.07
W
King Arthur
fearitself21
King Arthur
3
3
14
3.33
L
Bellona
smissy grey
Bellona
5
5
9
1.9
W
Aphrodite
throatzilllla
Aphrodite
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,553
Damage
62,128
73,495
Taken
68,375
45,258
Mitigated
59,704
35,984
Healing
23,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,047
1,177
1,449
1,021
7,131
2,669
0
6,278
853
34,548
0
W
17,168
1,467
1,403
2,941
17,143
10,200
372
10,291
6,308
30,589
0
L
Aphrodite
DF tex223
Aphrodite
6,686
1,220
2,789
4,207
13,528
13,693
0
10,876
2,652
21,820
0
W
13,531
1,004
747
1,880
15,301
6,060
517
7,687
7,200
29,887
0
W
17,396
5,666
975
2,062
8,100
3,527
1,706
3,295
4,758
36,621
0
L
Arachne
Redheart232
Arachne
11,137
8,205
969
3,718
14,444
10,080
0
11,728
2,716
819
20,102
L
Zhong Kui
Robznm
Zhong Kui
19,057
1,451
771
4,020
16,714
14,861
0
12,686
4,028
32,706
0
W
King Arthur
fearitself21
King Arthur
8,255
1,156
1,175
1,029
17,398
17,087
82
9,656
7,399
0
20,623
L
Bellona
smissy grey
Bellona
13,201
1,248
932
3,241
16,558
18,401
0
12,730
3,828
0
21,056
W
Aphrodite
throatzilllla
Aphrodite
6,203
527
13,874
9,898
15,553
8,384
1,555
7,248
8,124
31,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,677
Gold Earned
47,876
214
Minions Killed
140
0
Camps Cleared
0
1,305,306
Distance Traveled
1,186,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,010
715
41
3
0
248,036
0
W
Hades
11,130
795
29
2
0
212,427
0
L
Aphrodite
10,444
746
35
3
0
256,694
0
W
He Bo
10,513
751
37
3
0
248,210
0
W
Hera
11,552
825
43
3
0
274,009
0
L
Arachne
9,111
651
21
2
0
258,853
0
L
Zhong Kui
9,152
654
23
2
0
194,175
0
W
King Arthur
10,299
736
23
2
0
285,626
0
L
Bellona
9,159
654
20
1
0
228,687
0
W
Aphrodite
10,183
727
82
6
0
285,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role