Player Matchup

Janus
Janus
AngelHalo932254
Janus
Level 47
God Stats
3W - 3L
1,187 SR
Queue Stats
140W - 132L
1,275 Elo+
Party 1
Da Ji
Da Ji
EduhKai
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 66L
1,465 Elo+
Party 2
Hades
Hades
ElTizo117LfV
Hades
Level 17
God Stats
30W - 14L
1,500 SR
Queue Stats
76W - 65L
1,224 Elo+
Party 1
Sobek
Sobek
VitinPerigo
Sobek
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 123L
1,472 Elo+
Party 2
Neith
Neith
leornado9
Neith
Level 8
God Stats
20W - 20L
1,158 SR
Queue Stats
29W - 31L
1,108 Elo+
Party 1
Team Averages
Level 29
1,369 SR
1,309 Elo+

VS

Team Averages
Level 42
1,518 SR
1,304 Elo+
Guan Yu
Guan Yu
Grimzyop
Guan Yu
Level 43
God Stats
4W - 4L
1,653 SR
Queue Stats
146W - 145L
1,359 Elo+
Solo
Hades
Hades
Gummese
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 3
Sylvanus
Sylvanus
Lachappa
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 3
Chernobog
Chernobog
SlR TYR
Chernobog
Level 42
God Stats
5W - 4L
1,674 SR
Queue Stats
147W - 147L
1,374 Elo+
Solo
Loki
Loki
imlokimayne
Loki
Level 49
God Stats
1W - 3L
1,262 SR
Queue Stats
79W - 94L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,138
690
870
2,202
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
EduhKai
Da Ji
8
1 / 0 / 0
4,323
721
1,315
5,362
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
3,866
644
696
2,349
727
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
1 / 0 / 0
3,509
585
1,082
3,408
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
leornado9
Neith
5
0 / 0 / 0
3,204
534
987
2,708
758
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Grimzyop
Guan Yu
6
1 / 0 / 0
3,719
620
1,102
2,873
1,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Gummese
Hades
1
0 / 0 / 0
2,655
443
0
0
0
Sylvanus
Lachappa
Sylvanus
6
0 / 0 / 0
3,734
622
1,517
2,544
1,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
SlR TYR
Chernobog
5
0 / 1 / 0
3,595
599
2,411
3,051
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,045
674
1,796
5,257
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Da Ji
EduhKai
Da Ji
1
0
0
1
W
0
1
0
0
L
Guan Yu
Grimzyop
Guan Yu
1
0
0
1
L
Hades
Gummese
Hades
0
0
0
0
L
Sylvanus
Lachappa
Sylvanus
0
0
0
0
L
Chernobog
SlR TYR
Chernobog
0
1
0
0
W
1
0
0
1
L
1
1
0
1
W
Neith
leornado9
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,950
Damage
6,826
16,029
Taken
13,725
5,828
Mitigated
5,046
4,959
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
870
45
0
500
2,202
458
478
0
2,202
22,913
0
W
Da Ji
EduhKai
Da Ji
1,315
282
0
1,464
5,362
1,710
0
0
5,362
0
32,166
W
696
373
0
819
2,349
727
0
0
2,349
14,901
0
L
Guan Yu
Grimzyop
Guan Yu
1,102
462
74
885
2,873
1,105
0
1,058
1,791
0
11,141
L
Hades
Gummese
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Lachappa
Sylvanus
1,517
838
670
850
2,544
1,509
77
459
2,085
8,258
0
L
Chernobog
SlR TYR
Chernobog
2,411
1,373
0
742
3,051
997
0
623
2,428
0
24,234
W
1,082
63
0
1,906
3,408
2,175
0
1,011
2,397
4,626
0
L
1,796
428
0
1,723
5,257
1,435
0
436
4,773
0
18,376
W
Neith
leornado9
Neith
987
611
0
270
2,708
758
0
506
2,202
0
8,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,040
Gold Earned
17,748
138
Minions Killed
95
0
Camps Cleared
0
576,160
Distance Traveled
464,416
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,138
690
39
7
0
125,154
0
W
Da Ji
4,323
721
58
10
0
121,673
0
W
Hades
3,866
644
25
4
0
106,450
0
L
Guan Yu
3,719
620
20
3
0
131,251
0
L
Hades
2,655
443
0
0
0
0
0
L
Sylvanus
3,734
622
7
1
0
116,229
0
L
Chernobog
3,595
599
39
7
0
101,661
2
W
Sobek
3,509
585
3
1
0
99,066
0
L
Loki
4,045
674
29
5
0
115,275
0
W
Neith
3,204
534
13
2
0
123,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role