Player Matchup

Chronos
Chronos
ClamChowder45
Chronos
Level 53
God Stats
8W - 9L
1,641 SR
Queue Stats
176W - 221L
1,463 Elo+
Solo
Poseidon
Poseidon
HyperBeastV2
Poseidon
Level 65
God Stats
3W - 2L
1,598 SR
Queue Stats
112W - 132L
1,560 Elo+
Party 2
Hercules
Hercules
Javyy_SS
Hercules
Level 86
God Stats
24W - 14L
1,602 SR
Queue Stats
104W - 82L
1,594 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
KRiSTiaN_XeReZ
Ah Muzen Cab
Level 26
God Stats
3W - 1L
1,483 SR
Queue Stats
3W - 2L
1,330 Elo+
Party 4
Shiva
Shiva
zzzkillnF4
Shiva
Level 67
God Stats
7W - 3L
1,737 SR
Queue Stats
108W - 142L
1,440 Elo+
Party 2
Team Averages
Level 59
1,612 SR
1,478 Elo+

VS

Team Averages
Level 61
1,455 SR
1,399 Elo+
Terra
Terra
Gray_Fox_Wiz
Terra
Level 77
God Stats
2W - 1L
1,831 SR
Queue Stats
57W - 77L
1,389 Elo+
Party 3
Neith
Neith
Jessaboo
Neith
Level 46
God Stats
19W - 28L
1,364 SR
Queue Stats
19W - 28L
1,353 Elo+
Party 1
Thoth
Thoth
MxRKvII
Thoth
Level 53
God Stats
4W - 5L
1,438 SR
Queue Stats
31W - 44L
1,424 Elo+
Party 1
Poseidon
Poseidon
Natjan
Poseidon
Level 87
God Stats
1W - 3L
1,358 SR
Queue Stats
132W - 120L
1,465 Elo+
Party 1
Thanatos
Thanatos
Raev1
Thanatos
Level 42
God Stats
2W - 8L
1,286 SR
Queue Stats
44W - 66L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
9 / 4 / 4
11,721
558
20,648
22,960
8,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
HyperBeastV2
Poseidon
19
6 / 4 / 5
12,235
583
13,880
13,980
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Javyy_SS
Hercules
15
3 / 1 / 1
8,783
418
8,448
20,414
20,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
KRiSTiaN_XeReZ
Ah Muzen Cab
11
0 / 1 / 3
7,213
343
2,202
6,134
2,227
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shiva
18
4 / 3 / 3
11,504
548
12,460
23,250
19,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
10,130
482
4,607
17,257
16,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Jessaboo
Neith
14
1 / 5 / 2
9,071
432
16,780
13,992
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Thoth
MxRKvII
Thoth
15
2 / 6 / 5
9,818
468
9,780
12,389
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
Natjan
Poseidon
19
3 / 4 / 1
11,793
562
15,777
16,945
9,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Raev1
Thanatos
16
3 / 5 / 2
10,039
478
8,862
23,479
10,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
22
Kills
12
13
Deaths
22
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
9
4
4
2.75
L
3
2
3
2.25
W
Poseidon
HyperBeastV2
Poseidon
6
4
5
2.13
W
Hercules
Javyy_SS
Hercules
3
1
1
3.5
L
Neith
Jessaboo
Neith
1
5
2
0.4
W
Ah Muzen Cab
KRiSTiaN_XeReZ
Ah Muzen Cab
0
1
3
1.5
L
Thoth
MxRKvII
Thoth
2
6
5
0.75
L
Poseidon
Natjan
Poseidon
3
4
1
0.88
L
Thanatos
Raev1
Thanatos
3
5
2
0.8
W
Shiva
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,638
Damage
55,806
86,738
Taken
84,062
55,273
Mitigated
48,205
25,526
Healing
33,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
20,648
4,514
0
7,294
22,960
8,997
0
10,047
12,801
107,027
0
L
4,607
811
2,991
3,378
17,257
16,879
48
7,117
9,688
23,221
0
W
Poseidon
HyperBeastV2
Poseidon
13,880
1,434
0
3,250
13,980
4,583
3,762
4,585
9,373
104,531
0
W
Hercules
Javyy_SS
Hercules
8,448
3,144
0
7,798
20,414
20,324
209
1,942
18,472
0
42,695
L
Neith
Jessaboo
Neith
16,780
9,377
0
4,446
13,992
6,098
1,543
3,401
10,089
0
81,302
W
Ah Muzen Cab
KRiSTiaN_XeReZ
Ah Muzen Cab
2,202
766
0
842
6,134
2,227
0
285
5,849
0
28,202
L
Thoth
MxRKvII
Thoth
9,780
230
0
1,820
12,389
5,585
0
8,577
3,812
65,812
0
L
Poseidon
Natjan
Poseidon
15,777
3,369
0
4,818
16,945
9,022
511
6,158
10,787
110,720
3,461
L
Thanatos
Raev1
Thanatos
8,862
1,915
0
15,890
23,479
10,621
29
9,275
14,162
0
73,037
W
Shiva
12,460
1,722
100
6,242
23,250
19,142
297
12,468
10,092
0
83,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,456
Gold Earned
50,851
517
Minions Killed
531
0
Camps Cleared
0
1,859,245
Distance Traveled
1,953,164
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,721
558
121
6
0
465,276
0
L
Terra
10,130
482
35
2
0
438,054
2
W
Poseidon
12,235
583
181
9
0
392,292
4
W
Hercules
8,783
418
50
2
0
365,910
0
L
Neith
9,071
432
115
5
0
365,603
0
W
Ah Muzen Cab
7,213
343
31
1
0
218,881
0
L
Thoth
9,818
468
121
6
0
358,279
5
L
Poseidon
11,793
562
169
8
0
397,858
0
L
Thanatos
10,039
478
91
4
0
393,370
2
W
Shiva
11,504
548
134
6
0
416,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role