Player Matchup

Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
PePe-Tasty
Janus
Gold I
Level 159
God Stats
3W - 4L
1,473 SR
Queue Stats
202W - 201L
1,589 MMR
Party 1
Jormungandr
Jormungandr
Gold III
Pullins__32
Jormungandr
Gold III
Level 137
God Stats
1W - 2L
1,396 SR
Queue Stats
151W - 150L
1,472 MMR
Solo
Chiron
Chiron
Silver I
SauceBean2000
Chiron
Silver I
Level 127
God Stats
4W - 4L
1,546 SR
Queue Stats
72W - 71L
1,366 MMR
Party 1
Hercules
Hercules
Silver III
xXIArcDruidIXx
Hercules
Silver III
Level 124
God Stats
4W - 5L
1,445 SR
Queue Stats
27W - 34L
1,470 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,472 SR
1,479 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,584 SR
1,474 MMR
Discordia
Discordia
Gold IV
Emperor Bloody
Discordia
Gold IV
Level 113
God Stats
6W - 6L
1,634 SR
Queue Stats
77W - 84L
1,471 MMR
Solo
Susano
Susano
Gold III
FreezingBirch
Susano
Gold III
Level 155
God Stats
13W - 7L
1,739 SR
Queue Stats
249W - 252L
1,475 MMR
Solo
Hachiman
Hachiman
Gold III
HighlightReelYou
Hachiman
Gold III
Level 231
God Stats
19W - 16L
1,469 SR
Queue Stats
764W - 791L
1,484 MMR
Solo
Ganesha
Ganesha
Platinum IV
The_Joker_D98
Ganesha
Platinum IV
Level 159
God Stats
8W - 8L
1,716 SR
Queue Stats
510W - 507L
1,471 MMR
Solo
Poseidon
Poseidon
Gold III
sosasamaaa
Poseidon
Gold III
Level 159
God Stats
1W - 2L
1,360 SR
Queue Stats
200W - 204L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 2 / 2
6,155
684
2,825
4,625
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
12
5 / 2 / 1
6,923
769
2,603
7,317
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Pullins__32
Jormungandr
10
1 / 2 / 0
5,871
652
2,669
6,409
4,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 2 / 1
5,232
581
3,172
5,304
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
8
0 / 0 / 2
5,120
569
2,569
5,886
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
PeleFreyaThoth

VS

Bans
Ao KuangHadesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Emperor Bloody
Discordia
10
1 / 3 / 2
5,875
653
6,105
5,802
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
5,586
621
6,083
7,638
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
3,438
382
0
503
93
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
7
0 / 1 / 1
4,576
508
193
5,248
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
sosasamaaa
Poseidon
10
3 / 2 / 0
6,048
672
4,761
5,749
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
6
8
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
2
1.5
L
Discordia
Emperor Bloody
Discordia
1
3
2
0.67
L
2
2
1
1.25
L
0
0
0
0
W
Janus
5
2
1
2.75
W
Jormungandr
Pullins__32
Jormungandr
1
2
0
0.5
W
0
2
1
0.25
L
Ganesha
0
1
1
0.5
L
Poseidon
sosasamaaa
Poseidon
3
2
0
1.5
W
Hercules
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,838
Damage
17,142
29,541
Taken
24,940
12,675
Mitigated
9,198
6,668
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,825
664
0
335
4,625
1,634
0
2,176
2,449
42,266
0
L
Discordia
Emperor Bloody
Discordia
6,105
46
0
722
5,802
1,934
0
2,237
3,565
42,502
0
L
6,083
2,168
0
2,597
7,638
2,693
0
1,769
5,869
0
36,879
L
0
0
0
22
503
93
0
0
503
0
2,734
W
Janus
2,603
271
0
1,430
7,317
2,274
52
2,054
5,263
48,934
326
W
Jormungandr
Pullins__32
Jormungandr
2,669
108
0
1,435
6,409
4,018
0
3,959
2,450
38,391
0
W
3,172
1,632
352
1,029
5,304
1,551
831
1,171
4,133
0
35,439
L
Ganesha
193
31
0
1,807
5,248
2,511
0
477
4,771
13,106
0
L
Poseidon
sosasamaaa
Poseidon
4,761
852
0
1,651
5,749
1,967
0
3,557
2,192
41,791
0
W
Hercules
2,569
622
0
2,087
5,886
3,198
0
1,699
4,187
0
13,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
25,523
338
Minions Killed
234
0
Camps Cleared
0
933,788
Distance Traveled
790,009
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,155
684
88
10
0
180,626
5
L
Discordia
5,875
653
87
10
0
204,001
0
L
Susano
5,586
621
60
7
0
224,507
0
L
Hachiman
3,438
382
7
1
0
29,394
0
W
Janus
6,923
769
90
10
0
225,288
0
W
Jormungandr
5,871
652
80
9
0
150,193
0
W
Chiron
5,232
581
56
6
0
181,150
0
L
Ganesha
4,576
508
10
1
0
148,226
0
L
Poseidon
6,048
672
70
8
0
183,881
2
W
Hercules
5,120
569
24
3
0
196,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role